CurseForge · Minecraft mod
OpenPortals
A simple-to-use library for implementing custom dimension portals.
Quick answer
Which OpenPortals release should I use?
OpenPortals v1.4.0 targets 26.3 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is OpenPortals required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does OpenPortals v1.4.0 need?
v1.4.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add OpenPortals without breaking your instance.
Built for OpenPortals v1.4.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use v1.4.0. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside v1.4.0. It opens that exact file at the source.
About this project
What does OpenPortals add?

A simple-to-use library for implementing custom dimension portals.
OpenPortals is a lightweight library mod that makes it easy to create custom portals. It's ideal for Jar-in-Jar purposes.
Setup
To use OpenPortals in your mod, add it as a dependency in your build.gradle file:
repositories {
maven {
name "AnonymousHacker1279"
url "https://maven.anonymoushacker1279.tech/releases"
}
}
dependencies {
implementation "tech.anonymoushacker1279.openportals:OpenPortals:<version>"
}
The latest version can be found in the releases section of the repository.
Usage
Creating a portal can be done in a single step during mod setup, for example:
@SubscribeEvent
public static void onCommonStartUp(FMLCommonSetupEvent event) {
new CustomPortalBuilder()
.frame(Blocks.GLOWSTONE)
.destination(Identifier.withDefaultNamespace("the_nether"))
.lightWithFluid(Fluids.WATER)
.tintColor(255, 0, 255)
.build();
}
All portal builder methods are documented, so refer to the Javadocs for additional information.
License
OpenPortals is MIT licensed.
Project description from CurseForge.
Pick your setup
OpenPortals by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build26.1.2
1 loader build1.21.11
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
OpenPortals versions and loaders
v1.4.0
openportals-26.3-1.4.0-javadoc.jar
3 Oct 2026
OpenPortals - v1.4.0
openportals-26.3-1.4.0.jar
3 Oct 2026
v1.3.0
openportals-26.2-1.3.0-javadoc.jar
11 Aug 2026
OpenPortals - v1.3.0
openportals-26.2-1.3.0.jar
11 Aug 2026
OpenPortals - v1.2.0
openportals-26.1.2-1.2.0.jar
13 May 2026
OpenPortals - v1.1.0
openportals-1.21.11-1.1.0.jar
25 Jan 2026
OpenPortals - v1.0.0
openportals-1.21.11-1.0.0.jar
24 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.