CurseForge · Minecraft mod
DGmodules
Adds modular upgrades and advanced defensive mechanics inspired by high-tech mods.
Quick answer
Which DGmodules release should I use?
dgmodules-1.0.7hotfix2.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 4 required mods have matching files.
Where it goes
Is DGmodules required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does dgmodules-1.0.7hotfix2.jar need?
dgmodules-1.0.7hotfix2.jar. Change the file and its required mods may change too.
Install Curios API, Draconic Evolution, CodeChicken Lib 1.8.+, Brandon's Core first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add DGmodules without breaking your instance.
Built for dgmodules-1.0.7hotfix2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use dgmodules-1.0.7hotfix2.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Curios API, Draconic Evolution, CodeChicken Lib 1.8.+, Brandon's Core first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside dgmodules-1.0.7hotfix2.jar. It opens that exact file at the source.
About this project
What does DGmodules add?
**DG Modules** is a technology-focused Minecraft mod that introduces modular upgrades and advanced defensive mechanics.
This mod adds new upgrade modules designed to extend and enhance existing high-tech gameplay systems. It focuses on providing more flexible control and customization options for advanced equipment while maintaining balanced and intuitive gameplay.
Features
- Modular upgrade system for advanced equipment
- Additional defensive mechanics focused on control and customization
- Designed for technology-oriented gameplay
- Intended as an extension to existing high-tech mod environments
Requirements
- **Draconic Evolution**and**Curios API** is required to use this mod.
This project is **not affiliated with or endorsed by Draconic Evolution or its authors**.
Important Notice
As with any mod, it is strongly recommended to **back up your world saves before use**.
The author is not responsible for any potential world corruption or data loss.
Support
Bug reports and suggestions can be submitted via the GitHub repository:
https://github.com/LikeAzusa2/DGmodules-1.21.1
Please note that submitting an issue does **not guarantee** that it will be fixed.
Support is provided on a best-effort basis.
Project description from CurseForge.
Pick your setup
DGmodules by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
DGmodules versions and loaders
dgmodules-1.0.7hotfix2.jar
3 Aug 2026
dgmodules-1.0.7hotfix.jar
20 Jul 2026
dgmodules-1.0.7.jar
19 Jul 2026
dgmodules-1.0.6.jar
18 May 2026
dgmodules-1.0.5hotfix.jar
12 Apr 2026
dgmodules-1.0.5(1.21.1).jar
dgmodules-1.0.5.jar
22 Mar 2026
dgmodules-1.0.5(1.20.1).jar
dgmodules-1.0.5.jar
22 Mar 2026
dgmodules-1.0.4.jar
12 Mar 2026
DG Modules (MC 1.21.1)
dgmodules-1.0.0.jar
31 Jan 2026
Looking for an older file? The official CurseForge project page is in Resources.