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Cobblemon Catch Rate Display project artwork

CurseForge · Minecraft mod

Cobblemon Catch Rate Display

Real-time catch rate calculator for Cobblemon. Shows live percentages, ball comparisons, and status effects. 100% client-side. It works on any server.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Cobblemon Catch Rate Display release should I use?

Updated 12 days ago
Latest stable file [NeoForge] v2.8.23
Game version 1.21, 1.21.1
Loader NeoForge

Cobblemon Catch Rate Display [NeoForge] v2.8.23 targets 1.21, 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Cobblemon Catch Rate Display required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Cobblemon Catch Rate Display [NeoForge] v2.8.23 need?

[NeoForge] v2.8.23. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Kotlin for Forge, Cobblemon first. We found matching files for this game-version and loader setup.

Kotlin for Forge Needed by Cobblemon Catch Rate Display [NeoForge] v2.8.23
required
Matching file found Matched file: Kotlin for Forge 5.12.0
Cobblemon Needed by Cobblemon Catch Rate Display [NeoForge] v2.8.23
required
Matching file found Matched file: Cobblemon v1.7.3 ~ NeoForge

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Cobblemon Catch Rate Display without breaking your instance.

Built for Cobblemon Catch Rate Display [NeoForge] v2.8.23. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use [NeoForge] v2.8.23. It targets 1.21, 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Kotlin for Forge, Cobblemon first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside [NeoForge] v2.8.23. It opens that exact file at the source.

About this project

What does Cobblemon Catch Rate Display add?

Cobblemon Catch Rate Display

See your exact catch chance during Cobblemon encounters. 100% client-side — works on any server, no install needed on the server.

Hold a Poké Ball while in battle or looking at a wild Pokémon to see the live catch probability. Press G to compare all your balls at once.

Features

  • Live catch rate percentage that updates as HP drops or status effects apply
  • Ball comparison panel (hold G) — see every ball ranked by effectiveness
  • Status and HP multipliers shown — sleep, paralysis, low HP, etc.
  • Ball-specific conditions explained (Heavy Ball weight, Timer Ball turns, Net Ball types)
  • Color-coded: green = good odds, red = bad
  • HUD position is customizable, toggle with K
  • 28 languages supported
  • No performance hit — calculations only run when needed

How It Works

When you hold a Poké Ball during battle or while looking at a wild Pokémon, the mod grabs Cobblemon's synced data and runs the Gen 8/9 catch formula. HP, status, ball type, turn count — all factored in.

Compatibility

Loaders Fabric, NeoForge
Minecraft 1.21.x
Cobblemon 1.6.0+

Requires Fabric API + Fabric Language Kotlin (Fabric) or KotlinForForge (NeoForge).

FAQ

Does it work on multiplayer servers?
Yes. Pure client-side mod. Works on any Cobblemon server without asking your server admin to install anything.

Is this cheating?
No. It just displays info you could calculate manually. Streamers use it to show viewers what's happening.

Does it affect performance?
No. Only runs calculations when you're holding a Poké Ball near a Pokémon.

Does it need configuration?
Works out of the box. Config auto-generates at config/catchrate-display.json if you want to tweak HUD position or colors.

Known Issues

None right now.


Found a bug? Open an issue on GitHub

Project description from CurseForge.

Pick your setup

Cobblemon Catch Rate Display by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

4 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Cobblemon Catch Rate Display versions and loaders

99 of 99 releases match

Looking for an older file? The official CurseForge project page is in Resources.