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CurseForge · Minecraft mod

NutritionDisease

A nutrition and disease system mod

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Quick answer

Which NutritionDisease release should I use?

Updated yesterday
Latest stable file nutritiondisease-1.2.3.jar
Game version 1.21, 1.21.1
Loader NeoForge

nutritiondisease-1.2.3.jar targets 1.21, 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is NutritionDisease required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does nutritiondisease-1.2.3.jar need?

nutritiondisease-1.2.3.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add NutritionDisease without breaking your instance.

Built for nutritiondisease-1.2.3.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use nutritiondisease-1.2.3.jar. It targets 1.21, 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside nutritiondisease-1.2.3.jar. It opens that exact file at the source.

About this project

What does NutritionDisease add?

📢 Updated: 2026-10-19 — v1.2.3: Prism Launcher support, Minecraft 1.21 & 1.21.1, and custom foods/diseases without a datapack!

NutritionDisease adds a nutrition, disease, and trait system to Minecraft — all fully configurable via JSON datapacks.


🥩 Nutrition System

Five nutrients are tracked for each player:

Nutrient High (≥80) Low (≤20)
Protein +20% attack damage −20% attack damage
Carbs +15% movement speed −15% movement speed
Vitamins Gradual healing Gradual damage over time
Minerals +4 armor −2 armor
Lipids +4 max health −4 max health

Nutrients decay over time and are replenished by eating food. Every food item has unique nutritional values defined in JSON — you can add your own via datapacks.


🦠 Disease System

Prolonged nutritional imbalance triggers diseases. Each disease applies debuffs and random symptoms until cured.

Deficiency diseases (nutrient too low):

  • Scurvy — Vitamin deficiency → Weakness + vision blur + random damage. Cured by fruit.
  • Rickets — Mineral deficiency → Mining Fatigue + item drops + sneezing. Cured by milk.
  • Kwashiorkor — Protein deficiency → Weakness + Slowness + dizziness. Cured by cooked meat or sleep.

Excess diseases (nutrient too high):

  • Obesity — Lipid excess → Slowness + hunger drain. Recovers naturally over time.
  • Diabetes — Carb excess → Nausea + vomiting + dizziness. Recovers naturally over time.
  • Hypervitaminosis — Vitamin excess → Nausea + vomiting + random damage. Cured by sleep.

Recovery methods:

  • Eat the right food (cure items)
  • Sleep in a bed (for bed-recoverable diseases)
  • Restore your nutrient levels to a healthy range
  • Wait for natural recovery

After recovery, a temporary immunity effect is granted to prevent immediate relapse. Death resets all nutrition and diseases.


⭐ Trait System

Eating the same food repeatedly builds a streak. Hit the target count and unlock a permanent trait with powerful effects — but break the streak by eating something different, and you'll have to start over. All traits are lost on death.

There are 14 traits hidden in the game. Some reward dedication to a single food, others unlock from more… unconventional choices.

We're not going to tell you what they are. Eat obsessively. Experiment. Find them yourself. 🍖

Hint: Pay attention to the streak messages in chat — they'll tell you if you're on the right track.


🍽️ Mod Compatibility

Nutritional values are included for:

  • Vanilla Minecraft — full coverage
  • Farmer's Delight — 80+ items
  • Pam's HarvestCraft 2 — 80+ items
  • Croptopia — 90+ items

All values are defined in JSON — add support for any mod via datapack.


🖥️ HUD

A nutrition bar panel displays all five nutrient levels in real time, with color-coded warnings (orange = caution, red = danger). Active diseases and unlocked traits are shown alongside duration timers.

Food tooltips show the nutritional breakdown of each item, and will display "Cures: [Disease]" if you are currently infected and hovering over a cure item.


⚙️ Configuration & Commands

All thresholds, decay rates, and HUD position are adjustable via the config file.

Commands:

  • /disease list|add|remove — inspect and manage diseases
  • /trait list|unlock|reset — inspect and manage traits

📦 Datapack / Mod Support

Everything — diseases, traits, food nutrition values, effects — is defined in JSON. You can override any value or add new diseases and traits via a datapack without touching the mod itself.

Project description from CurseForge.

Pick your setup

NutritionDisease by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

NutritionDisease versions and loaders

6 of 6 releases match

Looking for an older file? The official CurseForge project page is in Resources.