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MineColoniesXCreateMod project artwork

CurseForge · Minecraft mod

MineColoniesXCreateMod

Cross over mod for creating a 'link' between CreateMod stock networks and MineColonies delivery

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which MineColoniesXCreateMod release should I use?

Updated 6 days ago
beta file thesettler_x_create-0.2.4.jar
Game version 1.21.1
Loader NeoForge

MineColoniesXCreateMod thesettler_x_create-0.2.4.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is MineColoniesXCreateMod required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does MineColoniesXCreateMod thesettler_x_create-0.2.4.jar need?

thesettler_x_create-0.2.4.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add MineColoniesXCreateMod without breaking your instance.

Built for MineColoniesXCreateMod thesettler_x_create-0.2.4.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use thesettler_x_create-0.2.4.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside thesettler_x_create-0.2.4.jar. It opens that exact file at the source.

About this project

What does MineColoniesXCreateMod add?

The Settler X Create

Early Development Warning

This mod is still early and experimental.
Expect frequent updates, reworks, and occasional breakage.

Warning

Debug logging is enabled by default to help diagnose Create Shop request and delivery flows during testing. On live servers, you should disable debug logging after validation to avoid noisy logs and unnecessary server log growth.

Read Before Installing

  • Backup your world before install/update.
  • Not recommended for important long-term saves yet.
  • Worlds using this mod should be treated as experimental.
  • Removing the mod from an active world can break it.
  • Safer uninstall prep command (since v0.0.12):
    /thesettlerxcreate prepare_uninstall

Why this mod exists

Tired of connecting warehouse -> stock network manually, rebuilding hopper/postbox setups after upgrades, or wiring chutes/hoppers under huts just to move items around?
This mod is built to reduce exactly that kind of logistics micromanagement.

What it does

Bridges MineColonies and Create logistics **without mixins**, using public APIs from both mods.

When a colonist needs materials, the request still follows the normal MineColonies lifecycle.
The difference is that a Create-powered shop can act as a valid supply source via your stock network.

Connect the Create Shop to your stock network and items can be requested automatically when colonists need them.

Perma Request (available at building level 2) can route ores from the warehouse to the Create Shop, which then forwards them into your Create network.

Current State

  • Main focus: stability and request lifecycle correctness.
  • Some edge-case delivery stalls can still happen in bigger/mixin-heavy packs.
  • Dedicated server support is progressing, but broader real-world validation is still ongoing.

Target Versions

  • MineColonies 1.1.1264
  • Create 1.21.1-6.0.8

Join Discord for test builds, feedback, and bug reports.

Want to support me? Buy me a Coffee

Project description from CurseForge.

Pick your setup

MineColoniesXCreateMod by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

MineColoniesXCreateMod versions and loaders

9 of 9 releases match

Looking for an older file? The official CurseForge project page is in Resources.