CurseForge · Minecraft mod
Wildex Bestiary
In-game bestiary that automatically tracks all creatures you encounter, including modded mobs.
Quick answer
Which Wildex Bestiary release should I use?
Wildex Bestiary wildex-3.0.0-26.1.jar targets 26.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Wildex Bestiary required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Wildex Bestiary wildex-3.0.0-26.1.jar need?
wildex-3.0.0-26.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Wildex Bestiary without breaking your instance.
Built for Wildex Bestiary wildex-3.0.0-26.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use wildex-3.0.0-26.1.jar. It targets 26.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside wildex-3.0.0-26.1.jar. It opens that exact file at the source.
About this project
What does Wildex Bestiary add?

Wildex Bestiary
Wildex adds an in-game bestiary that documents creatures in your world as you encounter them.
Mobs are discovered naturally through gameplay by fighting them or observing them with a Spyglass. Once discovered, their information becomes available inside a dedicated book-style UI. No external wiki lookups, no spoilers, no background world scanning.
Wildex works with vanilla and modded mobs alike and is built to fit cleanly into large modpacks.

Features
Discovery by:
- Killing mobs
- Observing mobs with a Spyglass
- Take a photo of a mob (if Exposure Mod is installed)
- Receiving a Bestiary entry from another player (Multiplayer)
- Analyzing items in the analyzer block
Discovery tracking per player, per world
Technical / non-relevant entities excluded automatically
Bestiary UI includes:
- Searchable mob list
- 3D Model Preview
- Stats and attributes
- Loot/XP ranges based on real drops
- Spawn biomes/structures and dimensions
- Additional mob information (weakness, breeding, taming)
Completion reward:
- Discover all trackable mobs to unlock Spyglass Pulse
- Temporarily highlights nearby mobs through walls
Multiplayer / server behavior:
- Progress stored server-side
- Multiplayer-safe, player-specific progression
- Request-based syncing with minimal network overhead
Extensive configuration options via config files
Compatibility:
- Works with modded mobs and dimensions
- Safely reads modded loot tables
- Does not modify entity behavior or spawning
Blocks:
Pedestal - Can hold a Wildex and displays a hologram of all detected mobs. Decorative and multiplayer safe. A redstone signal disables the hologram.
Analyzer - Can analyze an item when activated by a redstone signal. If the item is a loot drop from an undiscovered mob, the entry in Wildex will be unlocked.

Integrations (1.21.1)
Wildex supports optional integration with:
- KubeJS
- FTB Quests
- Exposure
- Cobblemon
- Accessorify
Setup details and examples are available in the GitHub README.
Credits
- Thanks to
NeuroPaloozafor the kubejs/ftbQuests integration feature suggestion. - Thanks to
HockeyZman2000for the sharing feature suggestion. - Thanks to
vinylwitchfor the Exposure integration suggestion. - Thanks to
amonfor the new Wildex textures/artwork. (amon_mon discord) - Thanks to
VaporeonScriptsfor the report and testing feedback.
The core idea for this mod was inspired by Araxer’s Bestiary Mod. I built my own version because I needed a bestiary for NeoForge 1.21.1
Project description from CurseForge.
Pick your setup
Wildex Bestiary by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.11
2 loader builds1.21.3
1 loader build1.21.2
1 loader build1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Wildex Bestiary versions and loaders
wildex-3.0.0-26.1.jar
26 Mar 2026
wildex-1.21.11-3.0.0-fabric.jar
24 Mar 2026
wildex-1.21.11-3.0.0.jar
22 Mar 2026
wildex-3.0.0.jar
20 Mar 2026
wildex-2.7.3.jar
15 Mar 2026
wildex-2.7.2.jar
11 Mar 2026
wildex-2.7.1.jar
10 Mar 2026
wildex-1.21.11-2.7.0.jar
10 Mar 2026
wildex-2.7.0.jar
10 Mar 2026
wildex-1.21.11-2.6.2-beta.jar
9 Mar 2026
wildex-2.6.2.jar
9 Mar 2026
wildex-2.6.1.jar
8 Mar 2026
Looking for an older file? The official CurseForge project page is in Resources.