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Warfare Capture Points project artwork

CurseForge · Minecraft mod

Warfare Capture Points

A simple mod to add custom capture points to your map.

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Quick answer

Which Warfare Capture Points release should I use?

Updated 8 months ago
Latest stable file Warfare Capture Points-1.0.jar
Game version 1.20.1
Loader Forge

Warfare Capture Points-1.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Warfare Capture Points required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Warfare Capture Points-1.0.jar need?

Warfare Capture Points-1.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Warfare Capture Points without breaking your instance.

Built for Warfare Capture Points-1.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Warfare Capture Points-1.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Warfare Capture Points-1.0.jar. It opens that exact file at the source.

About this project

What does Warfare Capture Points add?

CaptureMod is a server-side modification designed to bring organized, tactical warfare to Minecraft. It allows administrators to create immersive "Rush" or "Conquest" style scenarios with ease. Whether you are running a small PvP event or a massive military simulation, CaptureMod gives you full control over the battlefield.

Key Features:

  • Campaign Mode: Create sequential objectives (e.g., capture Point A to unlock Point B). Includes automatic team teleportation (respawn management) and "Last Chance" mechanics.

  • Defense Mode: Set up scenarios where one team must hold the line against attackers with limited reinforcements (Death Limits).

  • Advanced Capture Logic: Zones freeze when contested by multiple teams. Progress is displayed in real-time via the Action Bar and Title screens.

  • Visual Indicators: Capture zones are clearly marked with particle effects. Fully customizable zone dimensions (length, width).

  • Team Statistics: Integrated TAB list showing Team K/D ratios and active status.

  • Full Admin Control: Easy-to-use command system (/CaptureMod) to set up teams, points, and reset matches instantly.

Perfect for: Military Roleplay Servers, PvP Events, and Tactical Simulations.

Project description from CurseForge.

Pick your setup

Warfare Capture Points by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Warfare Capture Points versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.