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Apocalypse Zombies: REDONE project artwork

CurseForge · Minecraft mod

Apocalypse Zombies: REDONE

Apocalypse Zombies redone in another version of Apocalypse Zombies, no longer requires Geckolib

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Apocalypse Zombies: REDONE release should I use?

Updated 5 months ago
Latest stable file apocalypsezombiesredone-1.0.0-forge-1.20.1.jar
Game version 1.20.1
Loader Forge

Apocalypse Zombies: REDONE apocalypsezombiesredone-1.0.0-forge-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Apocalypse Zombies: REDONE required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Apocalypse Zombies: REDONE apocalypsezombiesredone-1.0.0-forge-1.20.1.jar need?

apocalypsezombiesredone-1.0.0-forge-1.20.1.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Apocalypse Zombies: REDONE without breaking your instance.

Built for Apocalypse Zombies: REDONE apocalypsezombiesredone-1.0.0-forge-1.20.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use apocalypsezombiesredone-1.0.0-forge-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside apocalypsezombiesredone-1.0.0-forge-1.20.1.jar. It opens that exact file at the source.

About this project

What does Apocalypse Zombies: REDONE add?

A version of Apocalypse Zombies that doesn't require geckolib.

In the newest Beta there are 4 mobs:

-The Boomer

It acts like the Bomber from dying light, it incentivizes the player to use ranged weapons against this zombie, as approaching it will trigger the zombie's attack, exploding. It acts like a creeper, but the explosion isn't cancellable, and the explosion power is lower, it still DOES break blocks, as a punishment, but it can be avoided by killing the mob. It drops some EXP and gunpowder

-The Runner (BETA)*

It is inspired by Dying Light Virals, these zombies will scream at when they get aggroed (including a custom animation), and will chase their prey at high speeds. Careful around these, three or more can easily be your demise.

-The Spitter (BETA)*

It acts exactly like the runner, but it is surrounded by yellow particles and will occasionally spit at its prey, the spit does a few seconds of poison to the hit mob. Can Easily be fatal.

-The Grabber (BETA)*

It is a Work In Progress zombie, it won't spawn naturally as it doesn't behave yet like I want it to.

If a player is hit by a grabber, they will get slowed down, and after one second they will get grabbed (with a custom animation), when a player is grabbed, they cannot move and they will receive periodic damage, like poison. To free yourself from a grab, you must attack the Grabber that is currently grabbing.

*****These zombies use the vanilla texture path, this means that it has partial compability with resource packs. (RPs that change the model of Zombies may not work)

They are however compatible with any other RPs such as Tissuo's Zombie Pack and Fresh Animations (there won't be any new animations, there just won't be any visual glitches).

Project description from CurseForge.

Pick your setup

Apocalypse Zombies: REDONE by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Apocalypse Zombies: REDONE versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.