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CurseForge · Minecraft mod

Unified API

A multiloader API built to enable easy cross-loader mod development

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Quick answer

Which Unified API release matches Fabric?

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Best match for your filters unified-api-26.2-r1.1-fabric.jar
Game version 26.2
Loader Fabric

Unified API unified-api-26.2-r1.1-fabric.jar targets 26.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Unified API required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Unified API unified-api-26.2-r1.1-fabric.jar need?

unified-api-26.2-r1.1-fabric.jar on Fabric. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Unified API without breaking your instance.

Built for Unified API unified-api-26.2-r1.1-fabric.jar on Fabric. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use unified-api-26.2-r1.1-fabric.jar. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside unified-api-26.2-r1.1-fabric.jar. It opens that exact file at the source.

About this project

What does Unified API add?

Unified API

Unified API is a cross-loader API for both Fabric & NeoForge that enables you to create multiloader mods at no additional effort.

This is accomplished through Unified API's custom registries, events and helpers which replace the need for platform-specific code in favour of using Unified API's common-friendly, well-documented alternatives.

Unified API has no dependencies - simply Fabric API for Fabric, or base NeoForge for NeoForge.

For comprehensive documentation alongside a setup guide, check out unified-api.dev

Why use the Unified API over another API?

  • Deferred Registries allow you to register content for any vanilla or modded registry
  • a ton of easy-to-use, documented events - including some extremely powerful ones such as the Loot Table, Default Data Component or Biome Modification events
  • helper methods to handle any common loader-specific code, often in ways that further expand functionality (such as BLOCK_CONVERSIONS, STRUCTURE_MUSIC or CREATIVE_ENTRIES)
  • data-component-driven functionality such as furnace fuel or compost components
  • no breaking changes to the API in the same Minecraft version, and changes made between full MC releases of the API are thoroughly documented in the migration guide
  • time-saving content builders to allow for swift, simple creation of woodsets, tools, armor and more
  • consistent ports to the latest versions, with features designed with them in mind

Registries include:

  • Deferred Registry
  • Items
  • Blocks
  • Entity Types
  • Block Entity Types
  • Creative Tabs
  • Data Component Types
  • Sound Events
  • Key Mappings

Helpers include:

  • Platform (check for mods / modloader / other instance information)
  • Packs (register internal data / resource packs)
  • Creative Entries (insert items to creative tabs)
  • Networking (register, send & handle packets)
  • Biome Modifications (akin to the fabric biome api, easily modify the features, carvers, effects, attributes or climate of any biome)
  • Block Conversions (custom block swapping behaviour such as strippable logs)
  • Particle Providers (create custom particles for the client)
  • Entity Renderers (setup rendering for custom entity / block entity models & textures)
  • Tooltips (bind custom client tooltip information to a tooltip, similarly to bundles)
  • Data Components (append custom components to blocks / items such as furnace fuel or compost behaviour, or any other component)
  • Structure Music (register unique music pools to any structure)
  • Legacy Baby Armor (automatically resize, and optionally rescale, adult armor to match baby mobs without requiring dedicated textures)

Events include:

  • Default Data Components (filter for & modify the default components on any item)
  • Loot Tables (append any loot table with new pools, or directly edit existing loot entries)
  • Commands (create custom commands)
  • Players (run code on player events such as join/leave/respawn)
  • Ticks (run code at the start / end of client ticks, such as custom keybind code)
  • Guis (append hud rendering such as crosshair and hotbar rendering)
  • Screens (access AbstractContainerScreen in order to create custom mouse behaviour)
  • Servers (run code on server start / stop / datapack load / server ticks / level ticks)

Components include:

  • Furnace Fuel (easily specify custom furnace fuel durations for any item)
  • Compost (make any item compostable with a given float chance)

Builders include:

  • Equipment Set (tools and armor, with a thorough component and attribute-modifying system)
  • Wood Set (all blocks, items and entities required for customisable, complete woodsets)
  • Block Set (so you don't have to create an entire stone or brick set separately)

Tags include:

  • Persistent Cooldowns (enforce item cooldowns on tagged items per-player between world loads)

Once again, be sure to check out unified-api.dev for documentation and the full feature set.

Project description from CurseForge.

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