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Longview project artwork

CurseForge · Minecraft mod

Longview

Fixes flickering, jaggies and Z-fighting on long distances using the Reverse Z technique.

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Quick answer

Which Longview release matches 26.1.2 NeoForge?

Updated today
Best match for your filters Longview 1.3.2
Game version 26.1, 26.1.1, 26.1.2
Loader Fabric, NeoForge

Longview 1.3.2 targets 26.1, 26.1.1, 26.1.2 with Fabric, NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.

Where it goes

Is Longview required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Longview 1.3.2 need?

Longview 1.3.2 on 26.1.2 NeoForge. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Longview without breaking your instance.

Built for Longview 1.3.2 on 26.1.2 NeoForge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Longview 1.3.2. It targets 26.1, 26.1.1, 26.1.2 with Fabric, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Longview 1.3.2. It opens that exact file at the source.

About this project

What does Longview add?

Longview

A comparison between having Longview installed and not having it installed. The cold pig is visibly jagged on the "Longview Off" shot and Z-fighting is visible on the waterlogged leaves. The "Longview On" shot shows the exact same scene but without the jaggies and with waterlogged leaves working as intended.

Longview is a mod for Minecraft 26.1 that fixes glitches such as Z-fighting and jaggies on far distances.

This is accomplished through two techniques:

  1. By changing the Z coordinate limits from [-1,1] to [0,1] using the GL_ARB_CLIP_CONTROL extension (officially part of OpenGL 4.5)

  2. By applying the reversed Z technique, where the far plane and the near plane are swapped in the renderer.

This ensures that the depth buffer will be evenly distributed no matter the distance, fixing all sorts of glitches that happens from a distance!

Compatibility

This mod is no longer needed in Minecraft 26.2+ since the game has implemented the same fixes that Longview implements! This mod will continue to work in Minecraft 26.1.

This mod requires a device supporting either the GL_ARB_CLIP_CONTROL extension or OpenGL 4.5 in order to apply Technique 1.

On devices that don't support either, like ones running macOS, Technique 2 will still be applied, although since the Z coordinate limits will remain as [-1,1], flipping them will do nothing at all considering said limit is effectively symmetric.

As of Longview 1.3.0, this mod is compatible with Iris Shaders when using shader packs that support it. If the shader pack doesn't support Longview, then this mod will disable itself temporarily, as shown in the F3 debug information.

This mod is fully compatible with custom graphics backends and will implement Technique 2 by default, although said custom backends are required to implement Technique 1 themselves.

Acknowledgements

  • This Godot Engine blog post for introducing me to the reverse Z technique.
  • Depth Precision Visualized: an excellent article covering the topic of depth precision as well as the reverse Z technique.
  • The many people who have independently discovered and popularized this technique, including these darn Quake developers.
  • qendolin for putting together the farz-poc proof-of-concept and for starting discussions involving Mojang developers.
  • IMS for he's a jolly good fellow, which nobody can deny.

Project description from CurseForge.

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Longview by Minecraft version and loader

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Recent files

Longview versions and loaders

7 of 13 releases match
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Looking for an older file? The official CurseForge project page is in Resources.