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Ravenborne project artwork

CurseForge · Minecraft mod

Ravenborne

This is a fantasy RPG mod featuring combat and classes. Choose from Wizard, Paladin, Ranger, or Berserker- each wielding exclusive weapons and abilities. Ancient Biome filled with rare artifacts, lost relics, and powerful gear waiting to be discovered.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Ravenborne release should I use?

Updated 7 months ago
beta file Ravenborne_Beta(v.1.0)
Game version 1.21.1
Loader NeoForge

Ravenborne_Beta(v.1.0) targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Ravenborne required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Ravenborne_Beta(v.1.0) need?

Ravenborne_Beta(v.1.0). Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Ravenborne without breaking your instance.

Built for Ravenborne_Beta(v.1.0). Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Ravenborne_Beta(v.1.0). It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Ravenborne_Beta(v.1.0). It opens that exact file at the source.

About this project

What does Ravenborne add?

Ravenborne is a high-fantasy RPG expansion built around class identity, progression depth, and environmental storytelling. The mod introduces a structured class system where players commit to a combat philosophy rather than simply equipping different gear.

At its core are four primary classes:

  • Wizard – A master of arcane manipulation. Wizards channel elemental forces, ritual magic, and forbidden knowledge. Their exclusive staves, spell foci, and relic tomes amplify mana flow, enabling ranged burst damage, area denial, and battlefield control. Their progression tree emphasizes spell synergy, cooldown optimization, and mana efficiency scaling.

  • Paladin – A divine frontline defender. Paladins wield sanctified blades and radiant hammers bound to oath mechanics. Their kit revolves around mitigation, healing pulses, protective auras, and smite-based burst windows. Gear progression enhances durability scaling, aura radius, and holy damage amplification.

  • Ranger – A precision-based hunter and mobility specialist. Rangers utilize custom bows, crossbows, and trap mechanisms exclusive to the class. Their combat loop rewards positioning, critical timing, and sustained DPS through marked targets, poison stacking, and environmental interaction.

  • Berserker – A high-risk melee aggressor. Berserkers gain power through rage accumulation, sacrificing defense for explosive close-range damage. Their unique axes and chained weapons scale with missing health, combo chains, and momentum-based combat mechanics.


The Ancient Biome

A central feature of the mod is the Ancient Elriche Plateu Biome — a rare, lore-driven region tied to forgotten civilizations and primal forces. This biome contains:

  • Procedurally integrated ruins and ritual sites

  • Elite biome-exclusive mobs with advanced AI behaviors

  • Class-specific customisable raven/crow companion

Environmental design emphasizes verticality, mist layers, ambient particle systems, and dynamic lighting to create a sense of mythic isolation. Progression into the biome is semi-gated, encouraging preparation and build optimization.


Progression & Systems

The mod integrates:

  • Class-bound weapon restrictions

  • Tiered gear evolution paths

  • Relic augmentation systems

  • Passive skill branching

  • PvE-oriented scaling encounters

Combat is designed around identity commitment. Switching classes is costly, reinforcing specialization and build planning.


Overall, Ravenborne is not just a content expansion—it is a structured RPG layer that transforms survival gameplay into a class-driven, lore-rich combat experience built on risk, reward, and mastery.

Project description from CurseForge.

Pick your setup

Ravenborne by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Ravenborne versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.