Back to mods
Create: Addictives project artwork

CurseForge · Minecraft mod

Create: Addictives

Create: Addictives adds fully interactive drugs

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Create: Addictives release should I use?

Updated last month
Latest stable file addictives-3.2.2.jar
Game version 1.21.1
Loader NeoForge

Create: Addictives addictives-3.2.2.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Create: Addictives required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Create: Addictives addictives-3.2.2.jar need?

addictives-3.2.2.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Create first. We found matching files for this game-version and loader setup.

Create Needed by Create: Addictives addictives-3.2.2.jar
required
Matching file found Matched file: Create 6.0.10 for mc1.21.1

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Create: Addictives without breaking your instance.

Built for Create: Addictives addictives-3.2.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use addictives-3.2.2.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Create first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside addictives-3.2.2.jar. It opens that exact file at the source.

About this project

What does Create: Addictives add?

⚠️ WARNING

Create: Addictives does not encourage real world drug use. All substances are fictional, and some are intentionally designed with unappealing effects to actively discourage real life experimentation.

❗ PHOTOSENSITIVITY: This mod features intense visual effects. If you are sensitive to or dislike flashing lights, bright colors, and fast visual changes, DO NOT PLAY THIS MOD. ❗

Inspired by: Schedule 1, Nirvana, and Immersive Addictives.

Create: Addictives Banner

Adds a drug production and consumption system to Create, covering crop cultivation, processing chains, mixing, and "delivery" methods.

Features:

  • Crops - Tobacco, coca, poppy, weed, and magic mushrooms generate naturally as wild variants and can also be cultivated as farmable crops.
  • Production - Raw crops are processed through multiple stages into refined substances, some others are fully synthetic.
  • Mixing - Substances can be combined with standard Minecraft items prior to consumption, altering their effect. Over 60 outcomes are possible depending on the ingredient.
  • Fluids - Select substances (THC Oil, DMT Oil, Nicotine Liquid) can be converted to fluid form for use with vaporizer devices, including the Yart, Vape, and Dab Pen.
  • Overdose - Narcan can be used to reverse overdose effects.
  • Visuals - Custom shaders and hallucination effects apply to select substances.

Create: Addictives Banner

Inventory

Substances: Caffeine, Caffeine pouches, Shrooms, LSD, DMT, Weed, MDMA, Vapes, Nicotine pouches, Cigars, Cigarettes, Adderall, Makatussin / Lean, Cocaine, Meth, Crack, Heroin, Fentanyl

Mixing ingredients: Sugar, Honey Bottle, Apple, Cookie, Sweet Berries, Cocoa Beans, Golden Carrot, Milk Bucket, Kelp, Dried Kelp, Bamboo, Melon Slice, Glowstone Dust, Glow Ink Sac, Gold Nugget, Torch, Feather, String, Paper, Sand, Bone Meal, Bone, Rotten Flesh, Chicken, Cactus, Poppy, Lily of the Valley, Slime Ball, Sponge, Glass Pane, Cobweb, Shears, Tripwire Hook, Note Block, Bell, Clock, Carved Pumpkin, Name Tag, Copper Ingot, Packed Ice, Ice, Chorus Fruit, Rabbit Foot, Ender Pearl, Shulker Shell, Spore Blossom, Ink Sac, Spider Eye, Fermented Spider Eye, Pufferfish, Nether Wart, Blaze Powder, Blaze Rod, Magma Cream, Phantom Membrane, Nautilus Shell, Conduit, Dragon Breath, Echo Shard, Redstone, Creeper Head, Zombie Head, Sculk Shrieker, Fire Charge, Gunpowder, TNT, Lightning Rod, TNT Minecart, Fentanyl

Requirements:

Community Translations

Porting:

A port to 1.20.1 is not planned, as that version lacks data components, which this mod depends on. A port to 1.26.1 is planned.

Create: Addictives Banner

Project description from CurseForge.

Pick your setup

Create: Addictives by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Create: Addictives versions and loaders

22 of 22 releases match

Looking for an older file? The official CurseForge project page is in Resources.