CurseForge · Minecraft mod
Magnetic Cells
Magnetic portable storage cells for AE2 with a built-in item magnet — automatically picks up dropped items into your ME storage.
Quick answer
Which Magnetic Cells release should I use?
Magnetic Cells magneticcells-1.1.0-neoforge-1.21.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Magnetic Cells required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Magnetic Cells magneticcells-1.1.0-neoforge-1.21.1.jar need?
magneticcells-1.1.0-neoforge-1.21.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Magnetic Cells without breaking your instance.
Built for Magnetic Cells magneticcells-1.1.0-neoforge-1.21.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use magneticcells-1.1.0-neoforge-1.21.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside magneticcells-1.1.0-neoforge-1.21.1.jar. It opens that exact file at the source.
About this project
What does Magnetic Cells add?
🧲 Magnetic Cells
Tired of items scattered on the ground? Magnetic Cells automatically pick up items from the floor directly into your AE2 storage — so you never miss a drop again.
✨ How It Works
Craft a Magnetic Cell, charge it with Forge Energy, and carry it in your inventory. The built-in magnet will automatically collect nearby items and store them directly in the cell — no ME network required.
🔧 Features
- 10 storage tiers — from 1K up to 256M items (requires MEGA Cells for 1M+)
- Built-in item magnet — automatically picks up nearby dropped items
- Whitelist / Blacklist filter — control exactly what gets collected
- ME Drive compatible — works as a standard AE2 storage cell in any ME Drive
- Multiple cells work in parallel — carry as many as you want
- Forge Energy powered — charge with any FE-compatible charger
- 63 item types per cell across all tiers
🔨 Crafting
Housing — crafting table: iron + gold + hopper + redstone block
Cell — shapeless: housing + AE2 storage component + ME Chest + Energy Cell (1M+ tiers require Dense Energy Cell)
⚙️ Compatibility
| Loader | Version |
|---|---|
| Forge | 1.20.1 |
| NeoForge | 1.21.1 |
| Mod | Required |
|---|---|
| Applied Energistics 2 | ✅ Required |
| MEGA Cells | ⚪ Optional (1M–256M tiers) |
🐛 Issues & Feedback
Found a bug or have a suggestion? Feel free to open an issue on the project page!
Project description from CurseForge.
Pick your setup
Magnetic Cells by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Magnetic Cells versions and loaders
magneticcells-1.1.0-neoforge-1.21.1.jar
4 Mar 2026
magneticcells-1.0.0.jar
1 Mar 2026
Looking for an older file? The official CurseForge project page is in Resources.