CurseForge · Minecraft mod
Mighty Waters
Oceans made more magical
Quick answer
Which Mighty Waters release should I use?
Mighty Waters 1.2.0 targets 1.21.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Mighty Waters required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Mighty Waters 1.2.0 need?
Mighty Waters 1.2.0. Change the file and its required mods may change too.
Install GeckoLib first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Mighty Waters without breaking your instance.
Built for Mighty Waters 1.2.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Mighty Waters 1.2.0. It targets 1.21.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install GeckoLib first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Mighty Waters 1.2.0. It opens that exact file at the source.
About this project
What does Mighty Waters add?
Mighty Waters introduces:
5 new enchantments:
Tidebreaker - summons a jet of water launching all entities up (found in the buried treasure)
Arctic Wind - freezes entities and water (found in the igloo)
Undertow - pulls entities towards the thrower (found in the shipwreck)
Sea Spark - summons a ghostly trident that provides protection (found in the ocean ruins)
Abyssal Sentinel enchantment that summons a Wraith to fight on your side (found in the cursed treasure)
3 new curses
Curse of Nightfall - staying in the dark for too long will have consequences
Curse of Revenants - after killing a mob there's a chance of a revenant to spawn, a revenge seeking spirit
Curse of Wicked Power - reduces weapon damage, but increases it for every negative effect the player has, positive effects reduce damage even further
4 new weather control items
2 new blocks
1 new structure
THE SUPER STORM
Unleash the most deadly event in the overworld, expect more frequent lightning strikes, ball lightnings, thick fog and more
(The mod is survival friendly and should be compatible with other mods)
Project description from CurseForge.
Pick your setup
Mighty Waters by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mighty Waters versions and loaders
Mighty Waters 1.2.0
mw-1.2.0.jar
7 Sept 2026
Mighty Waters 1.1.0
mw-1.1.0.jar
6 Apr 2026
Mighty Waters 1.0.0
mw-1.0.0.jar
1 Mar 2026
Looking for an older file? The official CurseForge project page is in Resources.