CurseForge · Minecraft mod
LogicLoom
A mod that constructs logic circuits using redstone from Verilog designs
Quick answer
Which LogicLoom release should I use?
LogicLoom-26.3-1.0.jar targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is LogicLoom required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does LogicLoom-26.3-1.0.jar need?
LogicLoom-26.3-1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add LogicLoom without breaking your instance.
Built for LogicLoom-26.3-1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use LogicLoom-26.3-1.0.jar. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside LogicLoom-26.3-1.0.jar. It opens that exact file at the source.
About this project
What does LogicLoom add?
LogicLoom
A Minecraft mod for creating logic circuits and computers from Verilog designs.
Tutorial
Logic synthesis
Make sure you have installed Yosys. First write the desired logic in Verilog 2001. Then take the Synth.ys script from this repo and add read_verilog commands to the top of the file to read your design.
Run the script with
> yosys Synth.ys
The output JSON will be called mc_chip_maker.json load this file into MC using
>/logicloom load_json FILE_PATH
Limitations
Ports with Inout as direction are unsupported. The JSON file must only have one module. Only the first module is read all others are ignored.
Setup parameters
Maximum Iterations for the placement step
>/logicloom param max_iter NUMBER_HERE
Size of the placement area along X and Y axis
>/logicloom param chip_size NUMBER_HERE
Force initial force multiplier used during spreading cells during placement Should be a small value. Default is 0.05
>/logicloom param force_const NUMBER_HERE
Number by which to multiply the force multiplier every placement iteration Should be a small value. Default is 1.047
>/logicloom param force_mul NUMBER_HERE
When a straight wire between two point can't be run because of obstacles. A wave propagation algorithm is used. In order to sped up this algorithm a bounding box is constructed using the two points. The wave can go outside this box by a maximum of router_max_search. Default is 13
>/logicloom param router_max_search NUMBER_HERE
Path to the file made by Yosys
>/logicloom load_json FILE_PATH
Fixed points
Fixed points are like other cells, but they have a fixed position. They are used to move the design as needed. You will need to add at least one fixed point in order to get useful results. Currently, you can only add fixed points that are attached to every cell in the design.
All ports in a design are a fixed point attached to the cells they are connected to with weights of 1.
Position of fixed point is stored relative to the current starting point. If the starting point is changed after a fixed point is added the position of that fixed point in the world will change.
To modify fixed points use
>/logicloom fixed_points
P&R
Place the logic gates Make sure that the area is completely flat and on all ground blocks redstone wire and repeaters can be placed.
>/logicloom place
Place the Wires
>/logicloom route
Fixing bad wires
Currently, the wire placing algorithm has bugs so run this command can be used to check for broken wires This command compares starting point of all wires and checks if the power is the same at all ends. If not problematic ones are printed in the chat. If there are any issues they are usually obvious.
This command can find bad wires even if everything appears to behave correctly as those bad wires might not be currently affecting the output. You must wait for all signals to propagate otherwise you will get bad results. You can speed this up with /tick sprint
>/logicloom misc check_wires
To make sure all wire are checked you can use this command to force all wire to be
Powered
>
/logicloom misc force_power_wire ONUnpowered
>
/logicloom misc force_power_wire OFFReturned to the normal state
>
/logicloom misc force_power_wire Normal
After running this command run the check_wires command.
Project description from CurseForge.
Pick your setup
LogicLoom by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build26.1.2
1 loader build26.1
1 loader build1.21.11
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
LogicLoom versions and loaders
LogicLoom-26.3-1.0.jar
22 Sept 2026
26.2-1.0
LogicLoom-26.2-1.0.jar
2 Sept 2026
OLD-26.2-1.0-broken
LogicLoom-26.2-1.0.jar
2 Jul 2026
LogicLoom-26.1.2-1.0.jar
14 Apr 2026
LogicLoom-26.1-1.0.jar
25 Mar 2026
LogicLoom 0.1-alpha 1.21.11
LogicLoom-0.1-alpha.jar
8 Mar 2026
Looking for an older file? The official CurseForge project page is in Resources.