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PulseLib project artwork

CurseForge · Minecraft mod

PulseLib

This library allow you to render and animate anything in game. Totally anything. Entities, blocks even items can be animated

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which PulseLib release should I use?

Updated 3 days ago
Latest stable file Pulse Lib-1.21.1-1.1.3
Game version 1.21.1
Loader NeoForge

PulseLib Pulse Lib-1.21.1-1.1.3 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is PulseLib required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does PulseLib Pulse Lib-1.21.1-1.1.3 need?

Pulse Lib-1.21.1-1.1.3. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add PulseLib without breaking your instance.

Built for PulseLib Pulse Lib-1.21.1-1.1.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Pulse Lib-1.21.1-1.1.3. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Pulse Lib-1.21.1-1.1.3. It opens that exact file at the source.

About this project

What does PulseLib add?

logo [![Discord](https://img.shields.io/discord/483238590214701057?style=for-the-badge&logo=discord)](https://discord.gg/cwydhvYb2M) [![Static Badge](https://img.shields.io/badge/Patreon-_?style=for-the-badge&logo=patreon&color=21252B)](https://patreon.com/ArcAnc?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink) [![Static Badge](https://img.shields.io/badge/support_me_on_ko--fi-_?style=for-the-badge&logo=ko-fi&logoColor=white&color=F16061)](https://ko-fi.com/arcanc) [![Static Badge](https://img.shields.io/badge/buymeacoffee-_?style=for-the-badge&logo=buymeacoffee&logoColor=white&color=F16061)](https://buymeacoffee.com/arcanc)

PulseLib is a next-generation animation library for Minecraft that lets you animate any shape, any model, and any system with extreme performance.

Installation

You can find installation instructions here

Documentation

You can find the documentation here

Support

If you have questions or need help getting started, join our Discord!

Contributing

Pull requests are welcome. For significant changes, please open an issue first to discuss what you would like to change.
If you would like to support PulseLib, feel free to donate.

License

All code and artwork are licensed under the

Static Badge

Why PulseLib?

  • Extremely fast - designed for high-performance animation
  • Supports any geometry, not just cubes
  • Animation stacking system
  • Resource reloading support
  • Lightweight and minimal overhead
  • Works with models from Blockbench, Blender, Maya, and more

PulseLib vs GeckoLib

Feature PulseLib GeckoLib
Any geometry
Performance ⚡ Very high Medium
Animation stacking Limited
Resource reloading
Lightweight

Q/A

Q: Where can I get information about updates?

A: You can always check the Discord channel, where fresh development updates are posted regularly.

Q: Can I suggest an idea or a fix?

A: Absolutely! In the same Discord channel, we’re open to all your ideas and suggestions.

Q: What about republishing?

A: It’s allowed, but please make sure to include a link to the CurseForge page.

Q: Fabric version?

A: If there’s enough demand, I can make one. But personally, I don’t like Fabric.

Q: Is this GeckoLib?

A: No, it's designed to be significantly faster and more flexible than traditional Minecraft animation libraries.

Q: Is this compatible with X?

A: No idea, just test and say me. List of known incompatibilities will be published below. As soon as I have time - I will try fix it

Q: Any shapes? What about circles?

A: Circles, toruses, stars… anything you can model in Blockbench, Blender, Maya, or any other modeling program.

Q: Modeling in Maya? For Minecraft?

A: Yep. Just export models as .glb and import them into the game.

Q: Animations?

A: As many as you want. PulseLib supports layered and stacked animations.

Q: Can you show example?

Q: Can you add X feature?

A: Yes, I can. But do add something, I have to know what you want those feature. So, come to discord and tell me about it.

Q: Modpacks?

Discord

Project description from CurseForge.

Pick your setup

PulseLib by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

5 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

PulseLib versions and loaders

24 of 24 releases match

Looking for an older file? The official CurseForge project page is in Resources.