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DragonMine Z: Layers+ project artwork

CurseForge · Minecraft mod

DragonMine Z: Layers+

DMZLayers+ expands DragonMine Z race customization by allowing up to 12 skin layers, including the default DMZ layers and 6 additional custom colors.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which DragonMine Z: Layers+ release should I use?

Updated today
Latest stable file DMZLayers+ 2.2.0.jar
Game version 1.20.1
Loader Forge

DragonMine Z: Layers+ DMZLayers+ 2.2.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 4 required mods have matching files.

Where it goes

Is DragonMine Z: Layers+ required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does DragonMine Z: Layers+ DMZLayers+ 2.2.0.jar need?

DMZLayers+ 2.2.0.jar. Change the file and its required mods may change too.

All 4 required mods have matching files

Install DragonMine Z - Dragon Ball in Minecraft!, GeckoLib, TerraBlender (Forge), Curios API first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.

1 listed on this file 3 pulled in by those mods
GeckoLib Needed by DragonMine Z - Dragon Ball in Minecraft!
pulled in
Matching file found Matched file: geckolib-forge-1.20.1-4.8.4.jar
TerraBlender (Forge) Needed by DragonMine Z - Dragon Ball in Minecraft!
pulled in
Matching file found Matched file: TerraBlender Forge 1.20.1-3.0.1.10
Curios API Needed by DragonMine Z - Dragon Ball in Minecraft!
pulled in
Matching file found Matched file: curios-forge-5.14.1+1.20.1.jar

3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add DragonMine Z: Layers+ without breaking your instance.

Built for DragonMine Z: Layers+ DMZLayers+ 2.2.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use DMZLayers+ 2.2.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install DragonMine Z - Dragon Ball in Minecraft!, GeckoLib, TerraBlender (Forge), Curios API first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside DMZLayers+ 2.2.0.jar. It opens that exact file at the source.

About this project

What does DragonMine Z: Layers+ add?

DMZLayersBanner

DMZLayers+ is an addon for DragonMine Z that expands the race customization system, adding extra skin layers, custom color slots, and dynamic transformation effects on top of DragonMineZ's native rendering.

This addon is designed for modpack creators, addon developers, and server owners who want more flexibility when creating custom races, custom transformations, and custom stackforms.


✨ Features

  • Supports up to 12 skin layers per race or form
  • Fully compatible with DragonMineZ's native 3-layer system (isLayered races) your layers stack on top automatically without conflicts
  • Adds 6 additional custom color slots
  • Stackform layers stack additively on top of your normal form/race layers Kaioken, Ultra Instinct, Ultra Ego, Ultimate, or any custom stackform
  • Dynamic color transitions while charging a transformation, matching DragonMineZ's native blend (e.g. watching colors shift in real time as you go from SSJ3 into SSJ4)
  • Smooth fade-in / fade-out for layers when a form or stackform activates or ends, instead of an instant pop-in
  • Works identically for vanilla and fully custom races, forms, and stackforms no special-casing needed for community-made content
  • Designed to integrate naturally with DragonMineZ, without overriding its systems

🧩 DragonMineZ Color Sources

DMZLayers+ lets your layers pull directly from the character's existing DragonMineZ colors:

  • BodyColor
  • BodyColor2
  • BodyColor3
  • HairColor
  • Eye1Color
  • Eye2Color

These automatically respect whatever the active form or stackform overrides including the live color blend while a transformation is charging.


🎨 Additional Custom Colors

This addon introduces six extra fixed color slots for designs that go beyond what DragonMineZ's base palette covers:

  • CustomColor1
  • CustomColor2
  • CustomColor3
  • CustomColor4
  • CustomColor5
  • CustomColor6

Use them for:

  • unique skin patterns
  • race markings
  • armor-like body parts
  • extra shading
  • special visual traits

🔁 Dynamic Transformations

Layers configured through DMZLayers+ aren't static they react to what the character is doing:

  • Color blending: while a form is charging, your layer's color smoothly transitions toward the target form's color, exactly like DragonMineZ's own body layers do.
  • Fade animations: layers appear and disappear gradually when a form or stackform turns on or off, instead of snapping in or out.

This means custom races and custom transformations can feel just as polished as DragonMineZ's built-in ones.


🧬 Stackform Support

Stackforms (Kaioken, Ultra Instinct, Ultra Ego, Ultimate or your own custom ones) are handled as a separate, additive layer pass:

  • If a stackform has its own configured layers, they render on top of whatever the race/form already resolved — they don't replace it.
  • Use the optional formGroup field to target a specific stackform group when form names repeat across groups (for example, both Ultra Instinct and Ultra Ego use the names "sign" and "mastered").

💡 Why DMZLayers+

DragonMineZ already supports race customization, but the number of native layers can limit more ambitious designs — and transformations only blend colors for DragonMineZ's own systems.

DMZLayers+ extends both: more layers, more color slots, and the same dynamic transformation behavior, all available to custom races, custom forms, and custom stackforms without touching or replacing DragonMineZ's original mechanics.


⚙️ Use Cases

Perfect for:

  • custom race addons
  • Dragon Ball inspired races and transformations
  • custom stackforms with their own visual identity
  • modpack race systems
  • server-exclusive races

📦 Requirements

  • DragonMineZ 2.1+
  • Minecraft 1.20.1

🔧 Compatibility

DMZLayers+ does not replace DragonMineZ's systems. It simply extends the existing layer and transformation system, giving addon developers and modpack creators more room to design without fighting the base mod.

Project description from CurseForge.

Pick your setup

DragonMine Z: Layers+ by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

DragonMine Z: Layers+ versions and loaders

7 of 7 releases match

Looking for an older file? The official CurseForge project page is in Resources.