CurseForge · Minecraft mod
Matt's Modular Armory
Mod that aims to add modular tools, weapons, armor and modular machinery with custom upgrades
Quick answer
Which Matt's Modular Armory release should I use?
Matt's Modular Armory mattsmodulararmory-0.4.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Matt's Modular Armory required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Matt's Modular Armory mattsmodulararmory-0.4.1.jar need?
mattsmodulararmory-0.4.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Matt's Modular Armory without breaking your instance.
Built for Matt's Modular Armory mattsmodulararmory-0.4.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use mattsmodulararmory-0.4.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside mattsmodulararmory-0.4.1.jar. It opens that exact file at the source.
About this project
What does Matt's Modular Armory add?
Matt's Modular Armory introduces 4 new tool, weapon and armor tiers, that use a customizable augment system, that allows for their modification, players are able to add and remove augments at will.
The mod is in its early stages, content is subject to change (especially the textures)
This mod doesn't provide any power producing blocks but has power consuming blocks
Available tiers:
- Modular Clay (comparable to stone)
- Advanced Modular Clay (comparable to iron)
- Adaptive Flesh (comparable to diamond)
- Biorite (comparable to netherite)
Plates used for crafting different tiers

Tools

Armor

Augments

All tiers allow for different amount of inserted augments
Functional blocks:

- Modular Assembler - used for the crafting of modular items, functions similary to the stone cutter
- Augment Table - used to insert the augments into the modular items
- Repair Table - used to repair the modular items using their plates
- Block Exposer - used to transform or create items depending on the blocks that surround it (with JEI integration)
Different configurations of the block exposer

Exposer in jei

Modular Miner and Modular Builder

- Modular Miner:
- mines blocks in an area in front of it
- mining speed can be increased by providing power
- the area can be increased with range addons
- a filter can be inserted that dictates which blocks will be mined
- an augment addon can be inserted which modifies the behaviour of the miner, they require bonus power per operation
- Modular Builder:
- places blocks in an area in front of it
- placing speed can be increased by providing power
- the area can be increased with range addons
Modular Miner Inventory

From left to right, top to bottom:
- power display (more information when hovered)
- redstone mode button (active when provided redstone, active without redstone, ignores redstone)
- 9 output slot, interact with hoppers
- filter slot
- augment addon slot
- 3 range slots for height, width, length
- range display button, when active displays the working area of the block
Augment Addons

Filter, Range addons, Augment addons
Plans for the future:
- more augment
- more tools and weapons
- specialized armor
- more modular machines
Project description from CurseForge.
Pick your setup
Matt's Modular Armory by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Matt's Modular Armory versions and loaders
mattsmodulararmory-0.4.1.jar
27 Aug 2026
mattsmodulararmory-0.4.jar
24 Aug 2026
mattsmodulararmory-0.3.jar
14 Apr 2026
mattsmodulararmory-0.2.jar
9 Apr 2026
mattsmodulararmory-0.1.jar
3 Apr 2026
mattsmodulararmory-0.1.jar
21 Mar 2026
Looking for an older file? The official CurseForge project page is in Resources.