CurseForge · Minecraft mod
Xylene
A Small Optimization Mod that will help boost your FPS obviously wont be ground breaking but its noticeable.
Quick answer
Which Xylene release should I use?
Xylene 1.0.0 targets 1.21.11 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Xylene required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Xylene 1.0.0 need?
Xylene 1.0.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Xylene without breaking your instance.
Built for Xylene 1.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Xylene 1.0.0. It targets 1.21.11 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Xylene 1.0.0. It opens that exact file at the source.
About this project
What does Xylene add?
NOTICE: Requires Fabric API
Working Features!
Faster Maths
Minecraft uses sin() and cos() math functions constantly (lighting, rendering, entity movement, etc.). Normally these are calculated fresh every time. Xylene pre-calculates all 65,536 possible answers and stores them in a table. When the game needs sin/cos, it just looks up the answer instantly instead of doing the math.
Faster Data Storage
Minecraft stores a LOT of data in things called HashMaps (think of them like dictionaries). Xylene swaps out the default Java ones for specially optimized ones that are faster for the types of data Minecraft uses (NBT data, entity tracking, etc.)
Entity Tick Culling
Every tick (20 times per second), Minecraft updates every single entity — zombies, cows, item frames, everything. Xylene skips updating entities that are more than 48 blocks away from any player. They're too far away for you to notice anyway. (Bosses and players are never skipped.)
Collision Skipping
Minecraft constantly checks if entities are colliding with things. Xylene tracks whether an entity has actually moved. If it hasn't moved, it skips the collision check entirely — no point rechecking something that's standing still.
Faster Network Encoding
When your game talks to the server, numbers are encoded in a special format called "VarInt." Xylene replaces the encoding loop with a faster hand-written version.
Xylene Settings
It shows all the toggle switches for every Xylene optimization category, so you can turn individual optimizations on/off.
The Following Features are still in Beta! (Only Availible on Beta Versions.)
Tick Interpolation
smooth entity/player motion between ticks at any framerate.
Async Chunk Mesh Building
chunk geometry compiled off the main thread.
Shader Warm-up
GL shaders pre-compiled on startup to kill first-use stutter.
Resource Pack Async Loading
pack switching no longer freezes the game.
Smooth Lighting Cache
AO values cached, recomputed only when blocks change.
Crowd Simulation
simplified pathfinding for densely packed entities.
Client-Side Prediction Smoothing
blends out small server position corrections.
Packet Processing Throttle
caps packet drain time per frame to protect the render thread.
Rubber Band Reducer
interpolates small server snaps; large ones still apply instantly.
Ping Jitter Buffer
short buffer that absorbs brief ping spikes.
**
What's "Planned But Not Active"**
About 40+ other mixins are registered but are currently empty placeholders, things like hopper optimization, redstone optimization, lighting improvements, chunk loading tweaks, etc. The framework is there but the actual optimization code hasn't been filled in yet. They load harmlessly and do nothing.
Project description from CurseForge.
Pick your setup
Xylene by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Xylene versions and loaders
Xylene 1.1.0
xylene-1.1.1.jar
21 May 2026
Xylene 1.0.0
xylene-1.0.0.jar
22 Mar 2026
Looking for an older file? The official CurseForge project page is in Resources.