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Jujutsu Slop project artwork

CurseForge · Minecraft mod

Jujutsu Slop

An addon for Jujutsu Craft which adds a few missing features and a whole lot of slop.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Jujutsu Slop release should I use?

Updated today
Latest stable file jujutsuslop-0.9.9.1.jar
Game version 1.20.1
Loader Forge

Jujutsu Slop jujutsuslop-0.9.9.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.

Where it goes

Is Jujutsu Slop required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Jujutsu Slop jujutsuslop-0.9.9.1.jar need?

jujutsuslop-0.9.9.1.jar. Change the file and its required mods may change too.

All 3 required mods have matching files

Install Jujutsu Craft (Sorcery Fight), playerAnimator, GeckoLib first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.

1 listed on this file 3 pulled in by those mods
Jujutsu Craft (Sorcery Fight) Needed by Jujutsu Slop jujutsuslop-0.9.9.1.jar
required
Matching file found Matched file: JujutsuCraft-ver50.1-forge-1.20.1.jar
playerAnimator Needed by Jujutsu Craft (Sorcery Fight)
pulled in
Matching file found Matched file: player-animation-lib-forge-1.0.2-rc1+1.20.jar
GeckoLib Needed by Jujutsu Craft (Sorcery Fight)
pulled in
Matching file found Matched file: geckolib-forge-1.20.1-4.8.4.jar
bendy-lib Needed by playerAnimator
pulled in
Matching file found Matched file: bendy-lib-forge-4.0.0.jar

3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Jujutsu Slop without breaking your instance.

Built for Jujutsu Slop jujutsuslop-0.9.9.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use jujutsuslop-0.9.9.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Jujutsu Craft (Sorcery Fight), playerAnimator, GeckoLib first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside jujutsuslop-0.9.9.1.jar. It opens that exact file at the source.

About this project

What does Jujutsu Slop add?

For all help, support, bug reports, and feature requests, please join the Jujutsu Slop Discord server: To be remade soon(tm)

Jujutsu Slop is an addon for Orca's Jujutsu Craft which massively expands upon late-game player build options and power systems, doing so in what is meant to be a lore-friendly-enough way. The currently added features are:

9/10/2026 Update: I believe I've finally fixed the myriad bugs associated with CSM by reconstructing the entire technique from scratch. The version of CSM now in-use by this mod is entirely my own, not the native JJC version. Please report any bugs here that you discover related to this reconstruction -- there are sure to be a few. Additionally, this should make late-game CSM lag no longer a problem.

Another small matter, I will be reopening the Discord server soon. Apologies for the sudden deletion of the first; I had a lot of extenuating circumstances going on in rea life. Thank you for understanding. (:

[NEW] Projection Sorcery Upgrades: Too lazy to write a description for now. Check it out and have fun!

[NEW] Customizable Radial Wheel: Given an update to CSM, it's only natural that I add a customizable wheel for technique selection! Now, alongside keybinds, players have this as an option for ability selection!

[NEW] Cursed Spirit Manipulation Rework: Link up with any deployed cursed spirits and control their abilities directly! Make Jogo use Meteor, force Mahito to transform into his ISBoDK immediately upon being summoned, or make Dagon call upon his Domain Expansion! You can also mark spirits as unique to separate them from a stack, feed them up to 20 Sukuna fingers to empower them, and can choose which spirits you'd like to spare from being consumed by Uzumaki! Find and consume Rika to unlock further upgrades yet!Yuta Technique Rework: Register copied techniques permanently and add them to your ability list properly; call upon them with keybinds to seamlessly mix-and-match techniques and actually feel like Okkotsu Yuta. You can also set your domain's sure-hit based off your permanently-registered techniques! When Rika is manifested, players will receive a massive boost to their cursed energy -- it will truly be a bottomless well. Read more on the Discord server about Yuta's two distinct playstyles.

Custom Keybinding System: Set custom keybinds for your individual abilities, no longer necessitating scrolling through abilities as is mandatory in base JJC. This also supports swapping seamlessly between up to three techniques, allowing players to mix-and-match new, powerful combos!

Reverse Cursed Technique features, including scaling boosts to RCT output and proficiency, letting players heal more and delay the onset of the Fatigue debuff.

Black Flash features, allowing players to both increase their chances of landing a Black Flash and to boost their immediate returns for doing so.

Domain Refinement fully implemented as a new stat which assists in winning domain clashes.

Hollow Wicker Basket is now fully implemented, being a version of Simple Domain that can be held and maintained, though ability usage is denied to the player whilst using HWB.

Cursed Object Transformation lets players turn themselves into a cursed finger object which can be fed to sorcerer NPC's. Doing so will grant you their technique as a secondary technique.

Perfect Body grants players Sukuna's four-armed, torso-mouthed, jacked-as-hell form. It provides faster chanting for chanted (not charged) techniques, increased health and defense equal to 20-finger Sukuna players (these bonuses do not stack), and the ability to toggle and maintain HWB, all whilst still using abilities freely.

My addon also adds Open Domains for all techniques, expanding domain sure-hit effects to 3x their normal range and tremendously boosting player domain clashing abilities -- a sure necessity to clash against the King of Curses.

As well as other small, miscellaneous additions, such as double-jumps for all techniques, Mahito's technique being usable against Sukuna and Sukuna players, Sukuna finger-eaters still being able to earn Fame/Reputation, and more!

Project description from CurseForge.

Pick your setup

Jujutsu Slop by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Jujutsu Slop versions and loaders

11 of 11 releases match

Looking for an older file? The official CurseForge project page is in Resources.