CurseForge · Minecraft mod
Fights&Frights
The monster expansion Mojang won’t give us
Quick answer
Which Fights&Frights release should I use?
Fights&Frights fightsfrights-1.1.0-neoforge-1.21.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Fights&Frights required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Fights&Frights fightsfrights-1.1.0-neoforge-1.21.1.jar need?
fightsfrights-1.1.0-neoforge-1.21.1.jar. Change the file and its required mods may change too.
Install GeckoLib first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Fights&Frights without breaking your instance.
Built for Fights&Frights fightsfrights-1.1.0-neoforge-1.21.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use fightsfrights-1.1.0-neoforge-1.21.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install GeckoLib first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside fightsfrights-1.1.0-neoforge-1.21.1.jar. It opens that exact file at the source.
About this project
What does Fights&Frights add?

I'd also like to credit the contributions of EclipseValley, Idk (mordimille) and Weether as well as the discord in making this mod much better :)
I've always wanted a monster expansion, but a lot of mob and boss mods didn't quite scratch that vanilla itch I had, so I made the mod myself! I am sorry if the quality isn't the best, I'm mostly an artist but I gave it my best :) (not all mcreator mods are reskins btw, though I understand performance concerns)
Most of the monsters added spawn on all biomes following traditional monster spawning rules, but some like the Shackled are biome restricted and the bosses need a certain item to be summoned (Ominous Hex)
*Discord server: https://discord.gg/aFC5bjFkNC(SPANISH and ENGLISH)*
Modrinth link: https://modrinth.com/mod/fights-frights (I advise you dowload it from here)
JEI or similar is highly recommended to view recipes
I can't garantee compatability with other mods, it's up to mcreator
ALL MONSTER SPAWNS (spawnMob) AND SOME FEATURES LIKE THE PATHOGEN (doinfection) EFFECT CAN BE DISABLED/ENABLED THROUGH GAMERULES IN THE LATEST VERSIONS. A LIST OF GAMERULES CAN BE FOUND AT THE BOTTOM OF THIS PAGE.

Thanks to everyone that has downloaded the mod, really. I am very open to any and all feedback except people complaining about mcreator being itself, can't really fix that one :(
This page is the mod's wiki
Mobs and items
Items
*Infection is off by default, change DoInfection gamerule to true to play with it
Terrantula
Banshaa
Scowl
Pioneer
Reanimated
Allman
Seer
Patuti
Mimic Beetles
Grimmsquito
Mimentis
Boss Related Items
Gamerules:
- DoInfection (activates the undead pandemic)
- DoReanimated (Enables spawning of the Reanimated through the ritual)
- DoBossRituals (Enables boss spawning through Ominous Hexes)
- ShackledSmoke (controls smoke on shackled death)
- DoMimicBeetles (Enables mimic beetles in ores)
- SpawnSeer
- SpawnPatuti
- SpawnPioneer
- SpawnGrimmsquito
- SpawnShadow
- SpawnSupai
- SpawnScowl
- SpawnAllman
- SpawnTerrantula
- SpawnBanshaa
- SpawnShackled
- SpawnMimentis

Project description from CurseForge.
Pick your setup
Fights&Frights by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Fights&Frights versions and loaders
fightsfrights-1.1.0-neoforge-1.21.1.jar
8 Aug 2026
fightsfrights-2.2.0-forge-1.20.1.jar
8 Aug 2026
fightsfrights-2.1.6-forge-1.20.1.jar
1 Aug 2026
fightsfrights-1.0.4-neoforge-1.21.1.jar
1 Aug 2026
fightsfrights-1.0.3-neoforge-1.21.1.jar
31 Jul 2026
fightsfrights-1.0.2-neoforge-1.21.1.jar
30 Jul 2026
fightsfrights-2.1.5-forge-1.20.1.jar
30 Jul 2026
fightsfrights-2.1.3-forge-1.20.1.jar
26 Jul 2026
fightsfrights-1.0.1-neoforge-1.21.1.jar
26 Jul 2026
fightsfrights-1.0.0-neoforge-1.21.1.jar
19 Jul 2026
fightsfrights-2.1.1-forge-1.20.1.jar
19 Jul 2026
fightsfrights-2.1.0-forge-1.20.1.jar
9 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.