CurseForge · Minecraft mod
Evolutionary Defense Tower
This mod adds the Hell Tower, a mob inspired by Clash Royale’s Inferno Tower. It features a “Crazier King Mode” upgrade system with iconic paths like “Hell Split Line.”
Quick answer
Which Evolutionary Defense Tower release should I use?
Evolutionary Defense Tower evolutionarydefensetower-1.2.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Evolutionary Defense Tower required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Evolutionary Defense Tower evolutionarydefensetower-1.2.0.jar need?
evolutionarydefensetower-1.2.0.jar. Change the file and its required mods may change too.
Install GeckoLib first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Evolutionary Defense Tower without breaking your instance.
Built for Evolutionary Defense Tower evolutionarydefensetower-1.2.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use evolutionarydefensetower-1.2.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install GeckoLib first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside evolutionarydefensetower-1.2.0.jar. It opens that exact file at the source.
About this project
What does Evolutionary Defense Tower add?
Evolutionary Defense Tower — Mod Introduction
Version: 1.2.0 | Minecraft: 1.21.1 | Loader: NeoForge 21.1.248+ | Java: 21 | GeckoLib: 4.9.2 (required) Author: PyroStella | Mod ID:
evolutionarydefensetower
What Is This Mod?
Evolutionary Defense Tower brings tower defense into vanilla survival Minecraft. Craft a tower builder, place a living, animated defense tower on the ground, and it fights for you — autonomously acquiring targets, tracking, attacking and eliminating any hostile mob in range. Then, the real game begins: evolve your towers by loading attribute modules, each with three tiers, to customize every tower into the defensive core of your base.
- 2 towers, each with a completely different combat identity (exponential-combo laser vs. multi-tier projectile launcher)
- 9 evolution modules (I / II / III tiers each) covering offense, defense, utility and tower-exclusive "form changes"
- Fully GeckoLib animated: appear, idle, draw, fire and death animations, plus 10 custom sound effects
- Towers are persistent: collect one with the collector and all its modules and data travel with the builder item
Getting Started
- Craft a Hell Tower Builder or X Bow Builder.
- Right-click the ground to build the tower. In survival, the builder is consumed and replaced with an empty Defense Tower Collector; in creative nothing is consumed.
- The tower comes online after its spawn animation (Hell Tower: 10 s; X-Bow: 0.75 s) and starts hunting automatically. It is bound to whoever built it and will never target its owner.
- Craft modules and right-click a tower with one to load it — the module's tier (I/II/III) applies its modifiers instantly. If the slot is already occupied, the old module drops back out as an item, so re-socketing is always safe.
- Right-click a tower with the collector to pick it up: the tower entity is removed and all of its stored data (loaded modules, bullet level, target capacity…) is packed into the builder item. Place it again later and everything is restored. (Survival consumes the collector; creative does not.)
The Towers
Hell Tower
A magma sentinel that burns everything it looks at.
- HP: 100 | Base attack: 0.1 | Attacks with a laser beam from its eye
- Exponential combo: damage = attack × 2^combo on each target, up to a ×1000 cap. The longer a target stays in its sight, the harder each hit lands.
- Combo ignition: every hit sets the target on fire for seconds equal to the current combo count (1st hit = 1 s), refreshed upward each hit — the longer the combo, the hotter it burns.
- Multi-target tracking with priority for mobs that dared to hit back (revenge targeting), default 1 target, expandable up to 10 via the Hell Split Line module.
- Regenerates every second; regeneration is doubled while standing in lava. Fire immune.
- Full voice set: appear / ambient / attack / hurt / kill / death.
X-Bow
A precision crossbow platform whose ammunition evolves through four forms.
- HP: 80 | Attack: 1 | Armor: 5 | Toughness: 2 | Range: 32 blocks | Fire interval: 10 ticks (0.5 s)
- Bullet level 0 — Bolt: standard bolt with gravity-compensated ballistics, ×1 damage.
- Bullet level 1 — Dragon's Breath: ×3 damage fire breath.
- Bullet level 2 — Magic Bolt: ×2 damage; fires a twin volley — one bolt each at the main and a secondary target, or a side-by-side pair at one target.
- Bullet level 3 — Electromagnetic Shell: ×20 damage, dynamically rendered as three counter-spinning energy tubes.
- Bullet level is raised only by the Metamorphosis module. Draw/fire animations speed up with attack speed.
Evolution Modules
All modules exist in tiers I / II / III and are crafted in upgrade chains (tier N module → tier N+1) from module templates. Right-click a tower to socket; the hovered tooltip shows exactly what it does.
| Module | Effect (I / II / III) | Notes |
|---|---|---|
| Immortal Monument | HP +30/60/90%, Armor +25/50/75%, Toughness +20/40/60%, Attack +20/40/60%, Scale +1 | All-round growth; the tower visibly gets bigger |
| Impregnable Fortress | HP +100/250/400% | Pure tankiness |
| Needle Thread | Aggro range +50/70/100% | Spot enemies earlier |
| Lethal Blow | Attack +50/150/300% | Raw damage |
| Lightning Strike | Attack speed +20/50/100% | Shortens attack interval / speeds up animations |
| Armor Enhancement | Armor +30/70/150%, Toughness +30/70/150%, Resistance +5/10/20 | Resistance shrugs off flat amounts of incoming damage |
| Lava Inscription | HP regen +0.5/1.5/2.5 per second | Doubled while the Hell Tower stands in lava |
| Hell Split Line | Hell Tower target capacity 2 / 6 / 10 | Hell Tower only |
| Metamorphosis | HP −20/40/60%, bullet level +1/+2/+3 | X-Bow only — sacrifice life for a qualitative upgrade |
Creative mode convenience: right-click with a module in creative cycles its level I → II → III → I without recrafting.
Key Recipes
- Defense Tower Collector: iron ingots (shaped)
- Upgrade Module Template: iron ingots + gold ingots + cobblestone
- Evolutionary Module Template: diamonds + gold blocks + iron block
- Hell Tower Builder: lava buckets + netherite ingot + nether bricks (shaped)
- X Bow Builder: iron ingots + crossbow + any log + smooth stone (shaped)
Module recipes build from these templates in escalating tiers — from early-game redstone and copper up to echo shards and netherite. See CHANGELOG_1.2.0.md for per-tier details.
Common Tower Mechanics
- Towers can be stood on like blocks, are never pushed (by entities or fluids), and are fire immune.
- Tower attacks do not knock targets back; targets hit by tower projectiles correctly retaliate against the tower.
- Towers regenerate every second and reduce incoming damage by their Resistance stat.
- Custom death messages for every tower projectile, both English and Chinese.
- Full English / Simplified Chinese localization.
进化防御塔 — 模组介绍
版本: 1.2.0 | Minecraft: 1.21.1 | 加载器: NeoForge 21.1.248+ | Java: 21 | GeckoLib: 4.9.2(必需) 作者: PyroStella | Mod ID:
evolutionarydefensetower
这是什么模组?
进化防御塔把塔防玩法带进原版生存。合成一个塔建造器,在地上放置一座有生命、有动画的防御塔,它就会为你而战——自动索敌、追踪、攻击并消灭范围内的所有敌对生物。而真正的玩法从这里开始:进化你的塔。为塔装载属性模块(每种三个等级),把每一座塔都定制成你基地的防御核心。
- 2 种防御塔,战斗定位截然不同(指数连击激光 vs 多级弹种发射平台)
- 9 种进化模块(各 I / II / III 三级),覆盖输出、生存、功能与塔专属「形态变化」
- 全套 GeckoLib 动画:出场、待机、拉弓、发射、死亡动画,以及 10 种自定义音效
- 塔的数据完整持久化:用收集器收起塔时,已装载的模块与全部数据都存进建造器物品里随身带走
上手流程
- 合成地狱之塔建造器或X 连弩建造器。
- 右键地面放置防御塔。生存模式下建造器会被消耗并替换为一个空的防御塔收集器;创造模式不消耗。
- 塔在出场动画(地狱塔 10 秒;X 连弩 0.75 秒)结束后进入战斗状态,自动狩猎。塔绑定放置者,永不攻击主人。
- 合成模块,手持右键塔即可装载——模块等级(I/II/III)的属性修饰立即生效。若槽位已被占用,旧模块会作为物品掉落,随时可安全更换。
- 用收集器右键塔即可收回:塔实体被移除,全部存储数据(已装模块、子弹等级、索敌上限……)打包进建造器物品。之后再次放置,一切照旧恢复。(生存模式消耗收集器;创造模式不消耗。)
防御塔一览
地狱之塔
一座灼烧它所注视一切的熔岩哨兵。
- 生命: 100 | 基础攻击: 0.1 | 从塔眼发射激光攻击
- 指数连击: 对每个目标的伤害 = 攻击力 × 2^连击数(封顶 ×1000)。目标在它视线里待得越久,每一击都更重。
- 连击点燃: 每次命中使目标着火,燃烧秒数 = 当前连击数(首击 1 秒),每击向上刷新——连击越高烧得越旺。
- 多目标追踪,且优先反击胆敢伤害它的生物(复仇索敌)。默认 1 个目标,通过「地狱分裂线」模块最高扩至 10 个。
- 每秒恢复生命;站在熔岩中时恢复速度翻倍。免疫火焰。
- 全套语音:出场 / 环境 / 攻击 / 受伤 / 击杀 / 死亡。
X 连弩
一座弹药可以历经四种形态进化的精准弩炮平台。
- 生命: 80 | 攻击: 1 | 护甲: 5 | 韧性: 2 | 射程: 32 格 | 射击间隔: 10 tick(0.5 秒)
- 子弹等级 0 —— 弩矢: 普通弩矢,带重力弹道补偿,×1 伤害。
- 子弹等级 1 —— 飞龙吐息: ×3 伤害的火焰吐息。
- 子弹等级 2 —— 魔法弹: ×2 伤害;双箭齐发——主目标与副目标各分配一只魔法弹,单目标时并排双射。
- 子弹等级 3 —— 电磁炮: ×20 伤害,动态渲染为三层反向旋转的能量管。
- 子弹等级只能通过「千机变」模块提升。拉弓/发射动画速度随攻速提升。
进化模块
所有模块均分 I / II / III 三级,按升级链合成(N 级模块 → N+1 级),基底为模块模板。手持右键塔即可装载,悬停提示会写明具体效果。
| 模块 | 效果(I / II / III 级) | 备注 |
|---|---|---|
| 不朽丰碑 | 生命 +30/60/90%,护甲 +25/50/75%,韧性 +20/40/60%,攻击 +20/40/60%,体型 +1 | 全面成长,塔会肉眼可见地变大 |
| 铜墙铁壁 | 生命 +100/250/400% | 纯肉度 |
| 穿针引线 | 索敌距离 +50/70/100% | 更早发现敌人 |
| 致命打击 | 攻击 +50/150/300% | 纯输出 |
| 闪电打击 | 攻击速度 +20/50/100% | 缩短攻击间隔 / 加快动画 |
| 装甲强化 | 护甲 +30/70/150%,韧性 +30/70/150%,抗性 +5/10/20 | 抗性直接抵消固定数值的 incoming 伤害 |
| 熔岩再生 | 生命恢复 +0.5/1.5/2.5 / 秒 | 地狱塔站在熔岩中时翻倍 |
| 地狱分裂线 | 地狱塔索敌上限 2 / 6 / 10 | 仅地狱塔 |
| 千机变 | 生命 −20/40/60%,子弹等级 +1/+2/+3 | 仅 X 连弩——牺牲生命换取质变 |
创造模式便利功能:创造模式下手持模块右键,可在 I → II → III 级间循环切换,无需重新合成。
核心配方
- 防御塔收集器: 铁锭(有序合成)
- 升级模块模板: 铁锭 + 金锭 + 圆石
- 进化模块模板: 钻石 + 金块 + 铁块
- 地狱之塔建造器: 熔岩桶 + 下界合金锭 + 下界砖(有序合成)
- X 连弩建造器: 铁锭 + 弩 + 任意原木 + 平滑石(有序合成)
模块配方以这些模板为基底逐级递进——从早期的红石、铜,一直到回响碎片、下界合金。各档配方明细见 CHANGELOG_1.2.0.md。
塔的通用机制
- 塔可以像方块一样被踩踏站立,不会被任何实体或流体推动,且免疫火焰。
- 塔的攻击不击退目标;被塔子弹命中的目标会正确地反击塔本体。
- 塔每秒恢复生命,并按抗性数值削减所受伤害。
- 每种塔弹均有专属中英双语死亡提示。
- 完整的英语 / 简体中文双语支持。
Project description from CurseForge.
Pick your setup
Evolutionary Defense Tower by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Evolutionary Defense Tower versions and loaders
evolutionarydefensetower-1.2.0.jar
30 Aug 2026
defensetowerevolutionary-1.0.5.jar
31 Mar 2026
Looking for an older file? The official CurseForge project page is in Resources.