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CurseForge · Minecraft mod

CustomglTF

A gLTF model loader library for Minecraft Fabric 1.20.1 that allows mods to load and render 3D models in gLTF format with shader support.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which CustomglTF release should I use?

Updated yesterday
Latest stable file CustomGLTF-1.2.jar
Game version 1.20.1
Loader Fabric

CustomGLTF-1.2.jar targets 1.20.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is CustomglTF required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does CustomGLTF-1.2.jar need?

CustomGLTF-1.2.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add CustomglTF without breaking your instance.

Built for CustomGLTF-1.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use CustomGLTF-1.2.jar. It targets 1.20.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside CustomGLTF-1.2.jar. It opens that exact file at the source.

About this project

What does CustomglTF add?

CustomGLTF

Notice: 1.20.4 is no longer under maintenance. Please use Minecraft 1.20.1 for all latest fixes, features, and updates.

CustomGLTF is a client-side library mod that allows you to load, animate, attach, and render standard glTF / GLB 3D models in Minecraft.

What is glTF?

glTF (GL Transmission Format) is an open standard 3D file format supported by almost every 3D software (Blender, Maya, 3ds Max, Blockbench, etc.). This makes it super easy to export and bring custom 3D models directly into Minecraft.

Features

  • Load glTF & GLB files: Standard .gltf and .glb models with mesh, textures, and bones.
  • Full animation support: Skeletal animation, node animation, and built-in Animation Controller (crossfading, looping, state machine).
  • Bone Sockets & Attachment System: Attach items, weapons, particles, or other models to specific animated bones.
  • Procedural Bone Overrides: Control bone rotations/translations dynamically via code (turret aiming, vehicle steering, head tracking).
  • Dynamic Bounding Boxes: Calculate exact 3D bounding boxes from model geometry for hitboxes.
  • Fixed Transparency & Water Rendering: Clean alpha blending and fragment discarding (no black boxes, water behind models renders correctly).
  • GPU-accelerated skinning: Multiple OpenGL profiles (GL43, GL40, GL33, and GL30 CPU fallback).
  • Bilingual Shader Warning: In-game chat warning (English & German) when shaders are active.

Requirements

  • Minecraft: 1.20.1 (1.20.4 is no longer maintained)
  • Fabric Loader: 0.14.21 or higher
  • Fabric API
  • Java: 17 or higher

Important Note on Shaders: Shader packs (Iris / OptiFine) are NOT supported. If shaders are enabled, an in-game warning will notify you. Please disable shaders so glTF models render properly.

For Mod Developers

This is a library mod. It doesn't add standalone items or blocks on its own. You need another mod that uses CustomGLTF to see models in-game. If you're a mod developer and want to use this library in your mod, check out the Developer Guide and API in the repository for complete templates and examples.

Credits

  • This mod is based on MCglTF by TimLee9024 and Protoxy. Big thanks to them for creating the original library!
  • Uses code from JglTF by Marco Hutter (javagl.de).
  • Ported to 1.20.1 & updated by Maiky.

License

MIT License. Feel free to use this in your modpacks or as a dependency for your mods.

Issues & Feedback

If you find any bugs or have questions, feel free to open an issue or leave a comment!

Project description from CurseForge.

Pick your setup

CustomglTF by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

6 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

CustomglTF versions and loaders

6 of 6 releases match

Looking for an older file? The official CurseForge project page is in Resources.