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Magic Realms project artwork

CurseForge · Minecraft mod

Magic Realms

Iron Spells n' Spellbooks addon that adds new spellcasters that can join you in your journeys

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Magic Realms release should I use?

Updated today
Latest stable file magic_realms-1.3.jar
Game version 1.21.1
Loader NeoForge

Magic Realms magic_realms-1.3.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 6 required mods have matching files.

Where it goes

Is Magic Realms required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Magic Realms magic_realms-1.3.jar need?

magic_realms-1.3.jar. Change the file and its required mods may change too.

All 6 required mods have matching files

Install RPG Dialogue, Iron's Spells 'n Spellbooks, playerAnimator, Iron's Lib and 2 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.

2 listed on this file 5 pulled in by those mods
RPG Dialogue Needed by Magic Realms magic_realms-1.3.jar
required
Matching file found Matched file: RPG Dialogue 1.0.4 (NeoForge)
playerAnimator Needed by Iron's Spells 'n Spellbooks
pulled in
Matching file found Matched file: player-animation-lib-forge-2.0.4+1.21.1.jar
Iron's Lib Needed by Iron's Spells 'n Spellbooks
pulled in
Matching file found Matched file: irons_lib-1.21.1-2.1.1
GeckoLib Needed by Iron's Spells 'n Spellbooks
pulled in
Matching file found Matched file: NeoForge 1.21.1 4.9.3
Curios API Needed by Iron's Spells 'n Spellbooks
pulled in
Matching file found Matched file: curios-neoforge-9.5.1+1.21.1.jar
bendy-lib Needed by playerAnimator
pulled in
No matching file

5 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Magic Realms without breaking your instance.

Built for Magic Realms magic_realms-1.3.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use magic_realms-1.3.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install RPG Dialogue, Iron's Spells 'n Spellbooks, playerAnimator, Iron's Lib and 2 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside magic_realms-1.3.jar. It opens that exact file at the source.

About this project

What does Magic Realms add?

Magic Realms is an Iron's Spells and Spellbooks addon that aims to expand the amount of spellcasting mobs in the world, featuring hireable Mercenary NPCs.

This mod will not be backported to forge 1.20.1, I can't afford to maintain mods in more than one version being my main version 1.21.1, sorry for the inconvenience.

Mercenaries

Mercenaries are spellcasters that can be one of several Classes: Mage, Archer, Warrior or Assassin. Each Class has his owns strengths and weaknesses. These Mercenaries can level up from killing enemies, which will improve their stats.

To hire Mercenaries you will need to visit on of the Taverns they frequent in Plains biomes. There you can buy Contracts from the Tavernkeep, as well as maps to ISS structures.

Once you have established a Contract with a Mercenary, you will be able to right click them to change their equipment, view their combat stats and check what items they are carrying. Contracted Mercenaries can be ordered to follow you or to patrol a location by shift+right clicking them.

Other additions

This mod doesn't only add mercenaries, but also other mobs to bring more magic to the world:

One such creature is the Chuchu, a slime which can absorb magic to take on its School.

Another addition are the Fizzles, sharply dressed creepers who have started appearing across the world. Be careful, for they don't explode like usual creepers…

In the Outer End Islands a group of enlightened Enderman have learnt Magic, being able to surpass their limitations and travel freely throughout the End. The members of this conclave call themselves Endermages.

From the depths of the overworld, a familiar undead has appeared, there are some who call him… Tim.

Built-in Compatibility

Magic Realms has Mercenary spellcasting compat with an expanding list of ISS addons, allowing Mage Mercenaries to specialize in new schools of magic and all Mercenaries to use new spells.

  • Tunes 'n Tomes: a Bard's journey
  • Ender's Spells and Stuff: Requiem
  • Discerning the Eldritch
  • Magic From The East
  • SnackPirate's Aeromancy Additions
  • Cataclysm: Spellbooks

The Taverns themselves also have integration with several mods, if they are installed:

  • Farmer's Delight
  • Brewin' And Chewin'
  • Hearth and Harvest
  • My Nether's Delight
  • Supplementaries
  • Handcrafted
  • Create

Credits

  • Mekka (Linkershim) for always helping me with conceptualizing, balancing and coding the data files of the mod.
  • MtheNinja615 & Mekka for making the beautiful Tavern, the heart of the mod.
  • HazentouvelPrime for making the Wisewood Chair model.
  • I don't own any of the mercenary textures, all the Mercenary and Tavernkeep textures were obtained from Minecraft Skins - The Skindex, I swear I had a credits file but I for God's shake can't find it anywhere, I'm so sorry. If any of the creators of any of the textures see this, please DM me so I can add the credits here :(

To keep updated about my mods feel free to join my discord:

Alshanex's Cave of Modding

And also join the Pixel Dream Studios discord:

Project description from CurseForge.

Pick your setup

Magic Realms by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Magic Realms versions and loaders

9 of 9 releases match

Looking for an older file? The official CurseForge project page is in Resources.