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Tunes n' Tomes: a bards journey project artwork

CurseForge · Minecraft mod

Tunes n' Tomes: a bards journey

An Iron Spells n' Spellbooks addon that introduces the sound school from the Alshanex Familiars mod rebranded as Melodic School and expanded

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Tunes n' Tomes: a bards journey release should I use?

Updated 2 months ago
Latest stable file tunes_n_tomes-1.1.0-HOTFIX.jar
Game version 1.21.1
Loader NeoForge

Tunes n' Tomes: a bards journey tunes_n_tomes-1.1.0-HOTFIX.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 5 required mods have matching files.

Where it goes

Is Tunes n' Tomes: a bards journey required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Tunes n' Tomes: a bards journey tunes_n_tomes-1.1.0-HOTFIX.jar need?

tunes_n_tomes-1.1.0-HOTFIX.jar. Change the file and its required mods may change too.

All 5 required mods have matching files

Install Iron's Spells 'n Spellbooks, playerAnimator, Iron's Lib, GeckoLib and 1 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.

1 listed on this file 5 pulled in by those mods
Iron's Spells 'n Spellbooks Needed by Tunes n' Tomes: a bards journey tunes_n_tomes-1.1.0-HOTFIX.jar
required
Matching file found Matched file: v1.21.1-3.16.3
playerAnimator Needed by Iron's Spells 'n Spellbooks
pulled in
Matching file found Matched file: player-animation-lib-forge-2.0.4+1.21.1.jar
Iron's Lib Needed by Iron's Spells 'n Spellbooks
pulled in
Matching file found Matched file: irons_lib-1.21.1-2.2.0
GeckoLib Needed by Iron's Spells 'n Spellbooks
pulled in
Matching file found Matched file: NeoForge 1.21.1 4.9.3
Curios API Needed by Iron's Spells 'n Spellbooks
pulled in
Matching file found Matched file: curios-neoforge-9.5.1+1.21.1.jar
bendy-lib Needed by playerAnimator
pulled in
No matching file

5 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Tunes n' Tomes: a bards journey without breaking your instance.

Built for Tunes n' Tomes: a bards journey tunes_n_tomes-1.1.0-HOTFIX.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use tunes_n_tomes-1.1.0-HOTFIX.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Iron's Spells 'n Spellbooks, playerAnimator, Iron's Lib, GeckoLib and 1 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside tunes_n_tomes-1.1.0-HOTFIX.jar. It opens that exact file at the source.

About this project

What does Tunes n' Tomes: a bards journey add?

This mod is an Iron Spells n' Spellbooks addon featuring the Sound School from the Alshanex Familiars mod but rebranded as the Melodic School and greatly expanded.

This mod will not be backported to forge 1.20.1, I can't afford to maintain mods in more than one version being my main version 1.21.1, sorry for the inconvenience.

First, the expansion introduces a new mechanic: Resonance. Now each time you cast a sound spell, you will leave behind a Segno marker. These markers interact with spells in different ways, but the most important one is that when you have full Bard Armor equipped, every sound spell you cast all the Segno markers will resonate and cast it again. The further the marker the longer it will take to resonate.

The Melodic School features these spells:

  • Chord Blast: performs a simple melody that hurts the enemy, and when someone hears this melody he can't evade it anymore.
  • Crescendo: performs a rumbling melody that hurts and stuns the enemy.
  • Grand Finale: performs an outrageous melody that traps the enemies and annihilates them with an explosive melody.
  • Celestial Chant: calls the angels to play an angelic melody that will heal and protect yourself and your allies.
  • Rhapsody: summons little birds that will cheer yourself and your allies, giving you a little boost for some time.
  • Sonata: starts playing a fast-paced song for everyone to hear, an harmonious melody to hurt your enemies.
  • Serenade: starts playing a slow-paced song for everyone to hear, an harmonious melody to make your enemies sleepy.
  • Fortissimo: plays an awful sound that knocks enemies back and deafens them.
  • Dal Segno: teleports you to the closest Segno marker.
  • Swift Melody: allows the caster to set a Segno marker at the position he looking at and can be recasted to teleport to that marker.
  • Hymn of Hope: performs a melody that influenciates allies in different ways: it will grant valor to allies with more than 75% healh, improving their attacking capabilities; allies with less than 75% health but more than 25% health will get hardened, increasing the survivability; and last but not least, allies with less than 25% health will get the last stand effect, becoming immune to damage for some seconds.
  • Slumber Note: shoots a projectile that makes the hit entity sleepy.
  • Clamor Note: shoots a projectile that deafens the entity hit.
  • Encore: forces the targeted player to recast the last spell he used.
  • Harmonic Aria: shoots a powerful melodical ray that deafens the entities in its way.
  • Piercing Solo: performs a strong melody that deafens enemies around you.

Credits

  • WarPhan for making the wonderful spell icons and giving ideas for new spells.
  • Elle for creating the Bard armor.
  • Hazen for creating the Melodic Mastery armor.
  • Mekka (Linkershim) for helping me concepting and balancing everything.
  • All the melody spell assets where made by SamusDev: Bard Assets - MCModels, RPG Class Awakened | Bard - MCModels.

To keep updated about my mods feel free to join my discord:

Alshanex's Cave of Modding

And also join the Pixel Dream Studios discord:

Project description from CurseForge.

Pick your setup

Tunes n' Tomes: a bards journey by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Tunes n' Tomes: a bards journey versions and loaders

4 of 4 releases match

Looking for an older file? The official CurseForge project page is in Resources.