CurseForge · Minecraft mod
Tunes n' Tomes: a bards journey
An Iron Spells n' Spellbooks addon that introduces the sound school from the Alshanex Familiars mod rebranded as Melodic School and expanded
Quick answer
Which Tunes n' Tomes: a bards journey release should I use?
Tunes n' Tomes: a bards journey tunes_n_tomes-1.1.0-HOTFIX.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 5 required mods have matching files.
Where it goes
Is Tunes n' Tomes: a bards journey required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Tunes n' Tomes: a bards journey tunes_n_tomes-1.1.0-HOTFIX.jar need?
tunes_n_tomes-1.1.0-HOTFIX.jar. Change the file and its required mods may change too.
Install Iron's Spells 'n Spellbooks, playerAnimator, Iron's Lib, GeckoLib and 1 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.
5 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Tunes n' Tomes: a bards journey without breaking your instance.
Built for Tunes n' Tomes: a bards journey tunes_n_tomes-1.1.0-HOTFIX.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use tunes_n_tomes-1.1.0-HOTFIX.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Iron's Spells 'n Spellbooks, playerAnimator, Iron's Lib, GeckoLib and 1 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside tunes_n_tomes-1.1.0-HOTFIX.jar. It opens that exact file at the source.
About this project
What does Tunes n' Tomes: a bards journey add?
This mod is an Iron Spells n' Spellbooks addon featuring the Sound School from the Alshanex Familiars mod but rebranded as the Melodic School and greatly expanded.
This mod will not be backported to forge 1.20.1, I can't afford to maintain mods in more than one version being my main version 1.21.1, sorry for the inconvenience.
First, the expansion introduces a new mechanic: Resonance. Now each time you cast a sound spell, you will leave behind a Segno marker. These markers interact with spells in different ways, but the most important one is that when you have full Bard Armor equipped, every sound spell you cast all the Segno markers will resonate and cast it again. The further the marker the longer it will take to resonate.
The Melodic School features these spells:
- Chord Blast: performs a simple melody that hurts the enemy, and when someone hears this melody he can't evade it anymore.
- Crescendo: performs a rumbling melody that hurts and stuns the enemy.
- Grand Finale: performs an outrageous melody that traps the enemies and annihilates them with an explosive melody.
- Celestial Chant: calls the angels to play an angelic melody that will heal and protect yourself and your allies.
- Rhapsody: summons little birds that will cheer yourself and your allies, giving you a little boost for some time.
- Sonata: starts playing a fast-paced song for everyone to hear, an harmonious melody to hurt your enemies.
- Serenade: starts playing a slow-paced song for everyone to hear, an harmonious melody to make your enemies sleepy.
- Fortissimo: plays an awful sound that knocks enemies back and deafens them.
- Dal Segno: teleports you to the closest Segno marker.
- Swift Melody: allows the caster to set a Segno marker at the position he looking at and can be recasted to teleport to that marker.
- Hymn of Hope: performs a melody that influenciates allies in different ways: it will grant valor to allies with more than 75% healh, improving their attacking capabilities; allies with less than 75% health but more than 25% health will get hardened, increasing the survivability; and last but not least, allies with less than 25% health will get the last stand effect, becoming immune to damage for some seconds.
- Slumber Note: shoots a projectile that makes the hit entity sleepy.
- Clamor Note: shoots a projectile that deafens the entity hit.
- Encore: forces the targeted player to recast the last spell he used.
- Harmonic Aria: shoots a powerful melodical ray that deafens the entities in its way.
- Piercing Solo: performs a strong melody that deafens enemies around you.
Credits
- WarPhan for making the wonderful spell icons and giving ideas for new spells.
- Elle for creating the Bard armor.
- Hazen for creating the Melodic Mastery armor.
- Mekka (Linkershim) for helping me concepting and balancing everything.
- All the melody spell assets where made by SamusDev: Bard Assets - MCModels, RPG Class Awakened | Bard - MCModels.
To keep updated about my mods feel free to join my discord:
And also join the Pixel Dream Studios discord:
Project description from CurseForge.
Pick your setup
Tunes n' Tomes: a bards journey by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Tunes n' Tomes: a bards journey versions and loaders
tunes_n_tomes-1.1.0-HOTFIX.jar
4 Jul 2026
tunes_n_tomes-1.1.0.jar
30 Jun 2026
tunes_n_tomes-1.0.1.jar
15 Apr 2026
tunes_n_tomes-1.0.jar
13 Apr 2026
Looking for an older file? The official CurseForge project page is in Resources.
