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Tensura Plundering project artwork

CurseForge · Minecraft mod

Tensura Plundering

Allows Goblins, Lizardmen, Villagers, Pillagers, and Dwarves to have plunderable unique skills

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Tensura Plundering release should I use?

Updated 2 days ago
Latest stable file tensura_plundering-1.0.4.jar
Game version 1.21.1
Loader NeoForge

Tensura Plundering tensura_plundering-1.0.4.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 5 required mods have matching files.

Where it goes

Is Tensura Plundering required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Tensura Plundering tensura_plundering-1.0.4.jar need?

tensura_plundering-1.0.4.jar. Change the file and its required mods may change too.

All 5 required mods have matching files

Install GeckoLib, ManasCore, Tensura: Reincarnated, Architectury API and 1 more first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

4 listed on this file 1 pulled in by one of those mods
GeckoLib Needed by Tensura Plundering tensura_plundering-1.0.4.jar
required
Matching file found Matched file: NeoForge 1.21.1 4.9.3
ManasCore Needed by Tensura Plundering tensura_plundering-1.0.4.jar
required
Matching file found Matched file: manascore-neoforge-4.0.0.2.jar
Tensura: Reincarnated Needed by Tensura Plundering tensura_plundering-1.0.4.jar
required
Matching file found Matched file: tensura-neoforge-2.0.1.4.jar
Architectury API Needed by Tensura Plundering tensura_plundering-1.0.4.jar
required
Matching file found Matched file: [NeoForge 1.21] v13.0.11

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Tensura Plundering without breaking your instance.

Built for Tensura Plundering tensura_plundering-1.0.4.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use tensura_plundering-1.0.4.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install GeckoLib, ManasCore, Tensura: Reincarnated, Architectury API and 1 more first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside tensura_plundering-1.0.4.jar. It opens that exact file at the source.

About this project

What does Tensura Plundering add?

Currently only gluttony can steal unique skills

Entities capable of stealing from: Goblins, Villagers, Pillagers, Dwarves, Lizardmen, Otherworlders, and any entity that possesses a unique skill, I've not added any integration with other mods, but if another mod adds an entity which actually posseses a unique skill it should work. Though as before none of the aforementioned NPC types are capable of possessing gluttony, predator, starved, or godly craftsman.

There remains a 10% chance that most of the listed entities posseses a unique skill, otherworlders are guarenteed to have their unique skill because they have it by default in Tensura, but you have to kill the entities with gluttony to gain their skills.

Unlike before you can now also "steal" unique skills from players by default it's actually copying their unique skill, not stealing it. However I added a gamerule to allow it to actually be stolen for anyone who wants a more hardcore experience, but again you do have to actually kill them with gluttony to take it.

/gamerule gluttonyStealsPlayerUniqueSkills

Also in this version there is no white dot above the entities head telling you they have a unique skill, instead you must have analytical appraisal, and look at them with it activated and you should see it. If you're spawning the mobs in for testing wait a few seconds, there's a delay before them spawning in and having a unique skill, and analytical appraisal showing their unique skill.

Contact me: If you encounter any bugs or issues or have any suggestions my discord is d3rp_glitch, I don't really know what Im doing, so any bugs may take me a while to fix,

Or go to my patreon where I'll be uploading versions of the addon to patreon before curseforge (Mainly when Im not done working on something or have yet to verify if it actually works)

https://patreon.com/D3rp_glitch?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink

Hope you enjoy the mod and any future changes I may make

https://url-shortener.curseforge.com/nvtTq

Thanks to:
Maku - for helping test the mod

Project description from CurseForge.

Pick your setup

Tensura Plundering by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Tensura Plundering versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.