CurseForge · Minecraft mod
Mob Raids
A mod that adds periodic raid events.
Quick answer
Which Mob Raids release should I use?
Mob Raids mobraids-0.2.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Mob Raids required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Mob Raids mobraids-0.2.1.jar need?
mobraids-0.2.1.jar. Change the file and its required mods may change too.
Install Raid Core first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Mob Raids without breaking your instance.
Built for Mob Raids mobraids-0.2.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use mobraids-0.2.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Raid Core first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside mobraids-0.2.1.jar. It opens that exact file at the source.
About this project
What does Mob Raids add?
Mob Raids adds raid events where hostile creatures spawn around the player and attack.
- Raids start automatically based on configurable intervals.
- Raids occur at the player's current position.
- Mobs spawn gradually over time.
/raid start <player> — Forcefully starts a raid event for the specified player immediately.doRaids — Added a custom gamerule (/gamerule doRaids <true/false>) under the Mobs category to globally toggle the raid mechanics on or off.
Configs of the mod:#interval#Default: 10#Range: 1 ~ 100interval = 10#radius#Default: 32#Range: 1 ~ 128radius = 32#count#Default: 12#Range: 1 ~ 64count = 12#nightOnly#Default: truenightOnly = true#List of mob presets for raidsmobPresets = [["minecraft:zombie", "minecraft:skeleton", "minecraft:spider"]]#List of dimensions where raids can occur#Leave empty to allow all dimensionsallowedDimensions = ["minecraft:overworld"]
Project description from CurseForge.
Pick your setup
Mob Raids by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mob Raids versions and loaders
mobraids-0.2.1.jar
25 Aug 2026
mobraids-0.2.0.jar
25 Aug 2026
mobraids-0.1.3.jar
5 Jul 2026
mobraids-0.1.2.jar
10 Jun 2026
mobraids-0.1.1.jar
11 Apr 2026
mobraids-0.1.0.jar
10 Apr 2026
Looking for an older file? The official CurseForge project page is in Resources.