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Mob Damage Cap project artwork

CurseForge · Minecraft mod

Mob Damage Cap

Adds a configurable damage cap for mobs.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Mob Damage Cap release should I use?

Updated yesterday
Latest stable file mobdamagecap-1.0.1-fabric-1.21.1.jar
Game version 1.21.1
Loader Fabric

Mob Damage Cap mobdamagecap-1.0.1-fabric-1.21.1.jar targets 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Mob Damage Cap required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Mob Damage Cap mobdamagecap-1.0.1-fabric-1.21.1.jar need?

mobdamagecap-1.0.1-fabric-1.21.1.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

1 listed on this file 2 pulled in by those mods
Configured Optional for Mob Damage Cap mobdamagecap-1.0.1-fabric-1.21.1.jar
optional
Matching file found Matched file: Configured 2.6.3
Framework Needed by Configured
pulled in
Matching file found Matched file: Framework 0.13.11
Catalogue Needed by Configured
pulled in
Matching file found Matched file: Catalogue 1.11.2

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Mob Damage Cap without breaking your instance.

Built for Mob Damage Cap mobdamagecap-1.0.1-fabric-1.21.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use mobdamagecap-1.0.1-fabric-1.21.1.jar. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside mobdamagecap-1.0.1-fabric-1.21.1.jar. It opens that exact file at the source.

About this project

What does Mob Damage Cap add?

Mob Damage Cap is a lightweight mod that adds a configurable limit to the damage mobs can take from a single hit.

It helps balance combat in modpacks with powerful weapons, enchantments and accessories by reducing instant kills from excessive damage.

Features

  • Configurable damage caps for mobs.
  • Helps balance high-damage weapons and modded combat.
  • Applies to damage reaching the mob, including damage influenced by enchantments and accessories.
  • Lightweight and server-friendly.

Supported Versions

  • Minecraft 1.20.1: Forge and Fabric.
  • Minecraft 1.21.1: NeoForge and Fabric.

💬 Join the official Discord server for support, bug reports, suggestions, development updates, and more:
https://discord.gg/7DT8azAsYu

Project description from CurseForge.

Pick your setup

Mob Damage Cap by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

4 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Mob Damage Cap versions and loaders

5 of 5 releases match

Looking for an older file? The official CurseForge project page is in Resources.