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CurseForge · Minecraft mod

Kindred

A pet bonding and summoning mod. Call your pets or mounts from anywhere and dismiss them to keep them safe. A spiritual successor to Callable Horses.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Kindred release should I use?

Updated 6 days ago
Latest stable file kindred-1.20.1-1.1.1
Game version 1.20.1
Loader Forge

kindred-1.20.1-1.1.1 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Kindred required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does kindred-1.20.1-1.1.1 need?

kindred-1.20.1-1.1.1. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Kindred without breaking your instance.

Built for kindred-1.20.1-1.1.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use kindred-1.20.1-1.1.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside kindred-1.20.1-1.1.1. It opens that exact file at the source.

About this project

What does Kindred add?

Kindred turns your tamed pets or mounts into true companions. Bond a pet once, then call it to your side anywhere in the world, across dimensions, back from death, or even just a couple chunks away. No more leaving your wolf at home, losing your horse in a cave, or starting over every time something dies.

Almost everything about this mod is configurable. Change it to fit your needs.

Visit the website for more info or to see some of my other mods.

Features

Bond with any tamed pet

Look at one of your tamed pets, open the Companion menu (g by default), and bond to it.

Bonded pets are stored on you — not in the world. They survive logouts, chunk unloads, and dimension changes.

  • Works with any ownable, tameable mob out of the box (wolves, cats, parrots, horses, donkeys, mules, llamas, camels, foxes, axolotls — anything that implements vanilla ownership, including modded mobs).
  • Optional mount-only mode restricts bonding to saddleable mounts.
  • Optional XP level cost per bond — makes bonding feel earned, with the cost previewed before you confirm.
  • Optional datapack blocklist for species that shouldn't be bondable on your server.

Summon & Dismiss with a keybind

One key summons your active pet (v by default). Hold it again while nearby the pet to dismiss them back to a safe place. Open the roster with another key to switch active pet, rename, reorder, or break bonds.

  • Hold-to-confirm prevents misclicks — configurable hold duration for both summon and dismiss.
  • Smart placement: pets within range walk to you naturally; farther pets teleport to a safe spot beside you.
  • Refuses to summon when the space around you is obstructed (configurable).
  • Cancels the hold if you take damage (configurable) — mirrors vanilla bow-draw / eating behavior.
  • Optional cross-dimensional summons (defaults on) so your pet follows you to the Nether and back.

Bring them back from the grave

By default, when a bonded pet dies, the bond doesn't break — it just goes dormant. Summon them again and they respawn at your side, gear and all.

  • Soft death: pet returns on next summon. Optionally add a revival cooldown to add some weight to death without going full permadeath.
  • Permadeath mode: flip a config switch and death breaks the bond for keeps.
  • Loot drops are off by default in soft-death mode, otherwise you could infintely kill them for their loot, like leather. Re-enable for vanilla behavior, especially if you turn permanent death on.

Companions GUI

A clean inventory-style screen for managing your bonds.

  • Live 3D preview of the selected pet.
  • Set active, rename, reorder (▲ / ▼), and break bonds with a hold-to-confirm.
  • Per-pet summon cooldown indicator.
  • Respawn timer for pets in revival cooldown.
  • "Limbo" / "Resting" state hints so you always know where each pet is. Limbo is where they go when they die, and resting means theyve been dismissed from the world.

Extremely customizable

Every behavior is exposed in kindred-server.toml:

Category Knobs
Bonding max bonds per player, mount-only mode, XP level cost per bond
Summoning walk vs. teleport range, walk speed, cross-dimensional toggle, space-required toggle
Cooldowns per-bond summon cooldown, global per-player summon cooldown
Death permadeath toggle, loot drop toggle, revival cooldown
Input hold-to-summon seconds, hold-to-dismiss seconds, cancel-on-damage
PMMO compat skill gating, start level, linear or all-or-nothing unlock progression

Datapack control

Four tags let server owners and modpack authors tune the experience without code:

  • kindred:bond_allowlist (entity types) — when non-empty, only species in this tag can be bonded and bond_denylist is ignored. Leave empty to fall back to denylist behavior.
  • kindred:bond_denylist (entity types) — species that can never be bonded. Only consulted when bond_allowlist is empty.
  • kindred:no_summon_dimensions (dimension types) — dimensions where summoning is blocked.
  • kindred:no_summon_biomes (biomes) — biomes where summoning is blocked (great for boss arenas, dungeon biomes, PvP zones).

Project MMO integration - Removed

Optional gating via Project MMO.

The custom compat was removed when I added in the attribute that controls how many mobs you can have. Now you can use that attribute with project mmo perks to get the same effect. Now that its an attribute you can use any mod (pufferfish's skills) etc to modify it as well.

Commands

For server admins and debugging:

/kindred claim                — claim the entity at your crosshair
/kindred list                 — list your bonds with indices
/kindred summon <index>       — summon a bond
/kindred dismiss <index>      — recall the active pet
/kindred break <index>        — break a bond
/kindred active <index|none>  — set or clear the active pet

Why Kindred?

Vanilla pets are fragile, stationary, and easy to lose. Existing pet mods either turn them into items (which feels weird) or add a stable system (which feels like extra inventory management). Kindred takes a different angle: your pets live on you, not in the world, kind of like Pokemon. They're always one keypress away, they survive deaths, and the whole thing tunes from a config file so it fits any modpack — hardcore, casual, or RPG-progression.

Keybinds

Default Action
v Summon active pet
g Open pet roster

Set them in Options → Controls → Kindred.

This mod was inspired by Callable Horses, which seems to not be moving past 1.20.1. I wanted to expand on it a little bit and include some new features and upgrades.

Project description from CurseForge.

Pick your setup

Kindred by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Kindred versions and loaders

13 of 13 releases match

Looking for an older file? The official CurseForge project page is in Resources.