CurseForge · Minecraft mod
AE2 Spatial Expansion
Allows the player to turn spatial storage into auto crafting lines with some cool blocks
Quick answer
Which AE2 Spatial Expansion release should I use?
AE2 Spatial Expansion ae2craftingmodules-0.3.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is AE2 Spatial Expansion required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does AE2 Spatial Expansion ae2craftingmodules-0.3.0.jar need?
ae2craftingmodules-0.3.0.jar. Change the file and its required mods may change too.
Install Applied Energistics 2, GuideME first. We found matching files for this game-version and loader setup. 12 come through another mod in the chain.
12 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add AE2 Spatial Expansion without breaking your instance.
Built for AE2 Spatial Expansion ae2craftingmodules-0.3.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ae2craftingmodules-0.3.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Applied Energistics 2, GuideME first. We found matching files for this game-version and loader setup. 12 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside ae2craftingmodules-0.3.0.jar. It opens that exact file at the source.
About this project
What does AE2 Spatial Expansion add?
This mod aims to expand the spatial storage aspect of AE2, which, in my opinion, is severely underutilised.
There are a few utility blocks, one of which lets you digitise yourself by standing on it and giving it a redstone signal, which then takes you into the loaded spatial drive. This essentially lets you turn your drives into pocket-sized dimensions. You may be asking how to leave said pocket dimension, which is why I have added singularity teleporters. Use the quantum entangled singularity pair by placing one in the teleporter, and one in a powered quantum network bridge, and now you can teleport to the bridge. There's even an advanced variant that can store many of these singularities.
Next, we have also turned spatial cells into digitised machine lines. Build a machine line using the spatial input block to retrieve resources and the output block to send them back. Set the expected resource for both, make sure the machine line works, and simply store it in a spatial cell. Then you can place the cell inside the other provided block, and it will show like a pattern request in your system.
There is also late-game resource generation. Now you can store a cell with resource blocks, and then copy those blocks back into your system. This process takes time and energy, but it will eventually allow you to automate resources.
Any feedback is welcome, and any bugs will be squashed, thank you!
Project description from CurseForge.
Pick your setup
AE2 Spatial Expansion by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
AE2 Spatial Expansion versions and loaders
ae2craftingmodules-0.3.0.jar
ae2craftingmodules-0.3.0 (1).jar
29 Apr 2026
ae2craftingmodules-0.1.0.jar
27 Apr 2026
Looking for an older file? The official CurseForge project page is in Resources.