CurseForge · Minecraft mod
NpcPremium
NPCPremium is a configurable NPC mod for Minecraft. It adds persistent player-like NPCs with custom skins, formatted name/subname, right-click actions, placeholders, messages, sounds, a full in-game editor GUI and real EMOTES. Created by zJuqni
Quick answer
Which NpcPremium release should I use?
NpcPremium NpcPremiun Forge 1.20.1 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is NpcPremium required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does NpcPremium NpcPremiun Forge 1.20.1 need?
NpcPremiun Forge 1.20.1 . Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add NpcPremium without breaking your instance.
Built for NpcPremium NpcPremiun Forge 1.20.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use NpcPremiun Forge 1.20.1 . It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside NpcPremiun Forge 1.20.1 . It opens that exact file at the source.
About this project
What does NpcPremium add?
NPCPremium
NPCPremium is a configurable NPC mod for Minecraft Fabric, Forge servers and clients.
It adds persistent player-like NPCs with custom skins, formatted name/subname, right-click actions, placeholders, messages, sounds, a full in-game editor GUI, real Emotecraft emotes played by the NPC itself, and a configurable lightweight AI behavior system. Created by zJuqni
Compatible with:
- Minecraft 1.21.1-1.20.1
- Fabric Loader 0.18.2+
- Fabric API
- Java 21
- Optional: Emotecraft 2.4.12+ (playeranimator may also be required depending on the setup)
What it does
- Creates persistent NPC entities saved in world NBT.
- Supports custom name and subname, legacy formatting with
&and§, and escaped ampersands with\&. - Resolves skins from a player nickname, with Steve/Alex fallback if textures cannot be resolved.
- Supports right-click interaction with commands as player or console, click messages in chat or actionbar, click sounds, click emotes, per-NPC cooldowns, proximity radius, near-trigger emotes, and optional interaction restrictions.
AI and behavior
- AI modes:
static,wander,patrol,follow,guard,orbit,greet,flee,mirror,showcase. - AI tuning: home, detection range, speed, radius, stop distance, and teleport range.
- Saved waypoint routes for patrol and showcase setups.
- AI presets:
host,guard,pet,shy,mirror,showcase,patrol. - Contextual greeting messages, greeting emotes, greeting cooldowns, and ambient emotes with configurable intervals.
- Uses a custom lightweight movement system instead of vanilla mob AI/pathfinding.
Editor GUI
/npcpremium gui <npcName>opens a tabbed editor for General, Position, AI Brain, Click, Feedback, and Emotes.- Lets you manage most NPC settings in-game without memorizing the full command syntax.
Other features
- Built-in placeholders for commands and messages:
%player%,%player_uuid%,%player_x%,%player_y%,%player_z%,%player_world%,%npc%,%npc_uuid%,%npc_x%,%npc_y%,%npc_z%,%npc_world%,%world%. - Optional PB4 Placeholder API support by reflection if present.
/summon npcpremium:npcauto-registers summoned NPCs with numeric ids like1,2,3, and assigns a default visible name likeNPC #1when needed.- Advanced controls include
look static|nearest, configurable look range, move to looked block, rotation presets, per-NPC damage toggle, and NPC cloning.
Commands
- Core management: create, delete, list, tp, info, gui, name, subname, skin, move, rotate, look, clone, damage.
- Interaction and feedback: onclick, message, sound, emote, near radius, cooldown, interact onlyplayers, interact requirepermission.
- AI management: ai status, mode, home, range, speed, radius, stopdistance, teleportrange, ambientemote, ambientinterval, preset, waypoint add/list/remove/clear, greeting message/clear/cooldown/emote.
Permissions
npcpremium.admingrants admin access to/npcpremium.- Falls back to the configured OP level if no compatible permission provider is available.
- Per-NPC
interact requirepermission <node>can use real permission nodes when a compatible provider is present.
Important limits
- The main interaction trigger is right-click.
- NPCs are static by default and do not use vanilla AI or vanilla pathfinding.
- AI movement is lightweight and behavior-driven, not full autonomous navigation.
- Emotes are optional and require Emotecraft support in the environment that renders them.
- Skin lookup may fall back to Steve/Alex if profile textures cannot be resolved.
- For the full experience, install the mod on both server and client. Install Emotecraft on the side that should render NPC emotes.
----- SPANISH -----
NPCPremium
NPCPremium es un mod de NPCs configurables para Minecraft Fabric, Forge en servidor y cliente.
Añade NPCs tipo jugador persistentes con skins personalizadas, name/subname con formato, acciones por click derecho, placeholders, mensajes, sonidos, una GUI completa de edición, emotes reales de Emotecraft reproducidos por el propio NPC y un sistema configurable de IA ligera. Creador por zJuqni
Compatible con:
- Minecraft 1.21.1-1.20-1
- Fabric Loader 0.18.2+
- Fabric API
- Java 21
- Opcional: Emotecraft 2.4.12+ (playeranimator también puede ser necesario según la instalación)
Qué hace
- Crea entidades NPC persistentes guardadas en el NBT del mundo.
- Soporta name y subname personalizados, formato legacy con
&y§, y escape de ampersands con\&. - Resuelve skins a partir del nick de un jugador, con fallback a Steve/Alex si no se pueden obtener las texturas.
- Soporta interacción por click derecho con comandos como player o console, mensajes al click en chat o actionbar, sonidos, emotes al click, cooldowns por NPC, radio de proximidad, emotes por cercanía y restricciones opcionales de interacción.
IA y comportamiento
- Modos de IA:
static,wander,patrol,follow,guard,orbit,greet,flee,mirror,showcase. - Ajustes de IA: home, rango de detección, velocidad, radio, stop distance y teleport range.
- Rutas guardadas por waypoints para patrullas y setups de showcase.
- Presets de IA:
host,guard,pet,shy,mirror,showcase,patrol. - Mensajes de saludo contextuales, emotes de saludo, cooldown de saludo y emotes ambientales con intervalo configurable.
- Usa un sistema propio de movimiento ligero en lugar de la IA/pathfinding vanilla.
GUI de editor
/npcpremium gui <npcName>abre un editor por pestañas con General, Position, AI Brain, Click, Feedback y Emotes.- Permite configurar casi todo el NPC dentro del juego sin memorizar toda la sintaxis de comandos.
Otras funciones
- Placeholders integrados para comandos y mensajes:
%player%,%player_uuid%,%player_x%,%player_y%,%player_z%,%player_world%,%npc%,%npc_uuid%,%npc_x%,%npc_y%,%npc_z%,%npc_world%,%world%. - Compatibilidad opcional con PB4 Placeholder API por reflexión si está presente.
/summon npcpremium:npcauto-registra NPCs invocados con ids numéricos como1,2,3, y les asigna un nombre visible por defecto comoNPC #1cuando hace falta.- Incluye controles avanzados como
look static|nearest, rango de mirada configurable, mover al bloque que estás mirando, presets de rotación, toggle de daño por NPC y clonado de NPCs.
Comandos
- Gestión principal: create, delete, list, tp, info, gui, name, subname, skin, move, rotate, look, clone, damage.
- Interacción y feedback: onclick, message, sound, emote, near radius, cooldown, interact onlyplayers, interact requirepermission.
- Gestión de IA: ai status, mode, home, range, speed, radius, stopdistance, teleportrange, ambientemote, ambientinterval, preset, waypoint add/list/remove/clear, greeting message/clear/cooldown/emote.
Permisos
npcpremium.adminda acceso administrativo a/npcpremium.- Si no hay un provider de permisos compatible, usa como fallback el nivel OP configurado.
interact requirepermission <node>puede usar nodos reales cuando existe un provider compatible.
Límites importantes
- La interacción principal es con click derecho.
- Los NPCs son estáticos por defecto y no usan IA vanilla ni pathfinding vanilla.
- El movimiento de IA es ligero y basado en comportamiento, no navegación autónoma completa.
- Los emotes son opcionales y requieren soporte de Emotecraft en el entorno que los renderiza.
- La skin puede caer en Steve/Alex si no se pueden resolver las texturas del perfil.
- Para la experiencia completa, instala el mod en servidor y cliente. Instala Emotecraft en el lado que deba renderizar los emotes del NPC.
Project description from CurseForge.
Pick your setup
NpcPremium by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.11
1 loader build1.21.10
1 loader build1.21.9-snapshot
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6-snapshot
1 loader build1.21.6
1 loader build1.21.5-Snapshot
1 loader build1.21.5
1 loader build1.21.4-Snapshot
1 loader buildShowing the newest 12 of 21 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
NpcPremium versions and loaders
NpcPremiun Forge 1.20.1
npcpremium-1.0.0-forge-1.20.1.jar
4 Aug 2026
NpcPremium 1.21.x Fabric 1.0.1
npcpremium-1.0.0.jar
23 Jul 2026
NpcPremium 1.20.1 Fabric
npcpremium-1.0.0-1.20.1.jar
27 Apr 2026
NpcPremium 1.21.1 Fabric
npcpremium-1.0.0.jar
27 Apr 2026
Looking for an older file? The official CurseForge project page is in Resources.