CurseForge · Minecraft mod
Create: Numismatics Quest
Allows Integrations between Create numismatics and FTB Quests
Quick answer
Which Create: Numismatics Quest release should I use?
Create: Numismatics Quest create_ftb_numismatics-1.0-SNAPSHOT.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Create: Numismatics Quest required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Create: Numismatics Quest create_ftb_numismatics-1.0-SNAPSHOT.jar need?
create_ftb_numismatics-1.0-SNAPSHOT.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Create: Numismatics Quest without breaking your instance.
Built for Create: Numismatics Quest create_ftb_numismatics-1.0-SNAPSHOT.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use create_ftb_numismatics-1.0-SNAPSHOT.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside create_ftb_numismatics-1.0-SNAPSHOT.jar. It opens that exact file at the source.
About this project
What does Create: Numismatics Quest add?
Create: FTB Numismatics (Economy Gate)
Are your server's players getting too rich? Is runaway inflation ruining your carefully crafted modpack progression?
Create: FTB Numismatics is a utility mod designed for modpack creators and server admins. It acts as an automatic regulator for your server's economy, integrating Create: Numismatics with FTB Quests to dynamically lock or unlock progression based on the total wealth of your active player base.
✨ Key Features
- Dynamic Server Economy Gating: Sets a hard cap on the total server economy (in Spurs). If the server gets too rich, specific quests (or entire chapters) will automatically lock until the economy stabilizes!
- Smart "Active Player" Tracking: The mod tracks player login activity. It only calculates the wealth of players who have been active within a configurable timeframe (e.g., the last 7 days). You don't have to worry about a billionaire player quitting the server and permanently locking the quests for everyone else.
- Real-time Network Syncing: Uses native FTB Quests networking to instantly lock/unlock quests on the client side the moment the economy crosses your configured threshold.
- Custom Tasks & Rewards: Adds native Task and Reward types for Numismatics coins directly into the FTB Quests GUI, featuring dynamic icons that perfectly match the required coin type.
🛠️ How to use it (For Modpack Makers)
Gating your modpack's progression is incredibly simple:
Open your FTB Quests editor in-game.
Create a "Hidden" quest (or a general "Server Rules" quest).
Add the custom Economy Stability Gate task to this quest.
Set any other quests, gear tiers, or entire chapters to have a Dependency on this Gate quest.
That's it!
Behind the scenes, the server checks the economy every 10 seconds. If the total active wealth exceeds your config limit, the mod automatically resets the progress of the Gate Task, instantly locking all dependent quests for all teams. Once players spend their money and the economy drops back below the limit, the Gate Task auto-completes, unlocking the progression again!
⚙️ Configuration
You can easily adjust the mod's limits in your server config (create_ftb_numismatics-server.toml):
maxEconomyLimit: The maximum allowed total server economy in Spurs before the safety gate triggers and quests are disabled. (Default: 1,000,000)activeTimeframeDays: How many days a player can be offline before their bank account is excluded from the total economy calculation. (Default: 7)
📦 Dependencies
This mod requires the following to run:
- NeoForge 1.21.1
- Create
- Create: Numismatics
- FTB Quests
(This mod is highly recommended for expert-style modpacks and economy-driven multiplayer servers!)
Project description from CurseForge.
Pick your setup
Create: Numismatics Quest by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Create: Numismatics Quest versions and loaders
create_ftb_numismatics-1.0-SNAPSHOT.jar
7 May 2026
Looking for an older file? The official CurseForge project page is in Resources.