CurseForge · Minecraft mod
Create: Sawmill
Bring the versatility of Universal Sawmill to your Create mod factories!
Quick answer
Which Create: Sawmill release should I use?
Create: Sawmill create_sawmill-1.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.
Where it goes
Is Create: Sawmill required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Create: Sawmill create_sawmill-1.0.jar need?
create_sawmill-1.0.jar. Change the file and its required mods may change too.
Install Sawmill, Create, Moonlight Lib first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Create: Sawmill without breaking your instance.
Built for Create: Sawmill create_sawmill-1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use create_sawmill-1.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Sawmill, Create, Moonlight Lib first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside create_sawmill-1.0.jar. It opens that exact file at the source.
About this project
What does Create: Sawmill add?
Create: Sawmill
Bring the versatility of Universal Sawmill to your Create mod factories!
Tired of manually crafting stairs, slabs, and custom wood blocks? Create: Sawmill acts as the perfect bridge between the [Create] mod and [Universal Sawmill], allowing you to fully automate your carpentry using kinetic energy.
⚙️ Features
- True Automation: Feed logs into a standard Create Mechanical Saw and watch them get processed into specific Sawmill outputs.
- Smart Filtering: Simply place your desired output (like Spruce Stairs, Oak Fences, or custom furniture) into the Saw's filter slot to lock in the recipe.
- Seamless Integration: Works flawlessly with Create's belts, depots, and funnels. No extra machines required—just your existing kinetic infrastructure.
- Performance Optimized: Uses native Create recipe handling under the hood to ensure your automated lumber mills run smoothly without lag or item-looping.
📦 Dependencies
This mod is an integration add-on and requires both of the following to be installed:
- Create
- Sawmill
Project description from CurseForge.
Pick your setup
Create: Sawmill by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Create: Sawmill versions and loaders
create_sawmill-1.0.jar
7 May 2026
Looking for an older file? The official CurseForge project page is in Resources.