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Shield Hider project artwork

CurseForge · Minecraft mod

Shield Hider

Hides your shield in first-person view to stop it from blocking your screen

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Shield Hider release should I use?

Updated 3 days ago
Latest stable file shieldhider-neoforge-26.3-1.2.0.jar
Game version 26.3
Loader NeoForge

Shield Hider shieldhider-neoforge-26.3-1.2.0.jar targets 26.3 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Shield Hider required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Shield Hider shieldhider-neoforge-26.3-1.2.0.jar need?

shieldhider-neoforge-26.3-1.2.0.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Architectury API first. We found matching files for this game-version and loader setup.

Architectury API Needed by Shield Hider shieldhider-neoforge-26.3-1.2.0.jar
required
Matching file found Matched file: [NeoForge 26.3] v22.0.5

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Shield Hider without breaking your instance.

Built for Shield Hider shieldhider-neoforge-26.3-1.2.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use shieldhider-neoforge-26.3-1.2.0.jar. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Architectury API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside shieldhider-neoforge-26.3-1.2.0.jar. It opens that exact file at the source.

About this project

What does Shield Hider add?

JOIN_OUR_DISCORD MODRINTH

Lightweight client-side utility that hides the shield model in first-person view, so bulky shields stop blocking your screen and field of vision.

Client-side only — no server install needed. Works in singleplayer and multiplayer, on vanilla and modded servers alike.

Dependencies: Fabric needs Fabric API and Architectury API. NeoForge needs Architectury API. Forge needs no additional dependencies.

Free to use in any modpack — public or private, no permission needed.

What it does

  • Hide in first person — removes the shield from your own view when you hold it, freeing screen space in combat and exploration.
  • Modded shields too — not limited to minecraft:shield. An item is treated as a shield if it is the vanilla shield, uses the game’s shield item type (ShieldItem), is in that build’s conventional shield item tag(s), or is listed in the config.
  • No name guessing — items are not guessed by name, model, or tooltip; otherwise only the config can hide them.
  • Mechanics untouched — blocking, hitboxes, and how others see your shield (including third person) stay the same.

Configuration

Works out of the box with the vanilla shield. Optional file: config/shieldhider.properties (created with comments on first launch; read once per launch).

  • extra_shield_items, extra_shield_tags — hide these in addition to the built-in rules.
  • force_visible_items, force_visible_tags — stay visible even when a rule matches (including minecraft:shield).
  • Comma-separated entries; tags may omit #; bare ids default to minecraft:.

Details

  • Client-side only — safe on vanilla and modded servers; no server-side logic or gameplay changes.
  • Modded shields work via item type, tags, and config when their mod is installed.
  • A malformed config file never crashes the game — the mod logs a warning naming the file and ignores its lists until it is fixed; the vanilla shield, shield-type items and conventional shield tags are still hidden.

Feedback

Please report any bugs, errors, or feature suggestions on Discord: https://discord.gg/HTkn94BXmA

More mods by Nikrecs: CropGrowthHUD · ElytraHUD

My other mods that I recommend.

Project description from CurseForge.

Pick your setup

Shield Hider by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

18 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Shield Hider versions and loaders

42 of 42 releases match

Looking for an older file? The official CurseForge project page is in Resources.