CurseForge · Minecraft mod
Connected Inventory
This Forge mod allows you to synchronize the inventory of all players connected to a server in real time and seamlessly, creating a single inventory shared by several players.
Quick answer
Which Connected Inventory release should I use?
Connected Inventory┇Forge 1.19.2 targets 1.19.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Connected Inventory required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Connected Inventory┇Forge 1.19.2 need?
Connected Inventory┇Forge 1.19.2. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Connected Inventory without breaking your instance.
Built for Connected Inventory┇Forge 1.19.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Connected Inventory┇Forge 1.19.2. It targets 1.19.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Connected Inventory┇Forge 1.19.2. It opens that exact file at the source.
About this project
What does Connected Inventory add?
What is the concept?
Connected Inventory merges every connected player's backpack into a real-time shared storage space. Whether you pick up a block, organize a chest, or use a tool, every single inventory action is instantly synchronized across all teammates. Designed for hardcore co-op gameplay and custom gamemodes.
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KEY FEATURES
- Synchronization (5 Ticks)
The server inspects and updates inventories every 0.25 seconds (5 ticks) to guarantee a seamless experience without network overload. - Anti-Duplication Snapshot System
Thanks to a snapshot reference system, the mod accurately detects which player performed a legitimate action. This prevents duplication bugs and item flickering during drag-and-drop operations. - GUI Compatibility
Multiple players can interact with chests, crafting tables, or furnaces at the exact same time without cancelling or locking anyone's actions. - Hardcore Death Mechanic
If a player dies, the shared inventory drops at their death location. To prevent item exploits, all other connected players have their inventories cleared instantly.
In-Game Commands
Server operators (Permission level 2) can toggle the mod using the following command:
/inventory_syncronisation <true|false>
true: Enables global synchronization and initializes the shared storage from the first connected player's inventory.false: Disables synchronization. The first player keeps the global items, while other players' inventories are cleared.
Technical Overview
| Platform: | Minecraft Forge |
|---|---|
| Target Version: | 1.20.1 |
| Side: | Server-side required (recommended on client) |
Developed by leVraiMatics.
Project description from CurseForge.
Pick your setup
Connected Inventory by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.19.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Connected Inventory versions and loaders
Connected Inventory┇Forge 1.19.2
connected_inventory_1_19-1.0.0-forge-1.19.2.jar
3 Jul 2026
Connected Inventory┇Forge 1.20.1
connected_inventory-1.0.0-forge-1.20.1.jar
15 May 2026
Looking for an older file? The official CurseForge project page is in Resources.