CurseForge · Minecraft mod
Genesis - World Previewer & Pregenerator
Preview any seed before you create the world. Pre-generate chunks before you enter it.
Quick answer
Which Genesis - World Previewer & Pregenerator release should I use?
Genesis - World Previewer & Pregenerator genesis-1.1.1-1.20.1-FORGE targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Genesis - World Previewer & Pregenerator required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Genesis - World Previewer & Pregenerator genesis-1.1.1-1.20.1-FORGE need?
genesis-1.1.1-1.20.1-FORGE. Change the file and its required mods may change too.
Install Architectury API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Genesis - World Previewer & Pregenerator without breaking your instance.
Built for Genesis - World Previewer & Pregenerator genesis-1.1.1-1.20.1-FORGE. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use genesis-1.1.1-1.20.1-FORGE. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Architectury API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside genesis-1.1.1-1.20.1-FORGE. It opens that exact file at the source.
About this project
What does Genesis - World Previewer & Pregenerator add?
See the world before you make it. Genesis puts a live biome map, seed tools and world pre-generation on the Create New World screen, so you can compare seeds and pre-build the terrain before you ever spawn in.
Minecraft 1.21.1 on Fabric or NeoForge, and 1.20.1 on Fabric or Forge. Needs Architectury API.
⭐ What It Does
- A biome map of the world you are about to create - opened from a GENESIS button on the Create New World screen, sampled from the real generator with your seed and every mod you have installed.
- Readable in seconds - a coarse pass fills the layout immediately, then two finer passes complete the detail, sampling across as many as 16 background threads.
- Fixed at Y = 320 - so cave biomes never bleed into the surface map.
- Colored so you can actually read it - 16 biome families share a fill color, and every individual biome gets its own border color in the legend.
- Modded biomes get real colors too - matched by registry name, then grass color, then a hash of the name, so nothing shows up as anonymous gray.
- Pan, zoom and measure - drag to pan, scroll to zoom, NEAR, MID and FAR for fixed levels, with a scale bar, a live legend and a coordinate and biome readout under the cursor.
- Seed tools where you need them - type a number or any text, RANDOM for a fresh one, COPY to the clipboard, R to reroll. Leaving the screen writes the seed back to Create New World for you.
- Pre-generate before you play - set a radius and thread count and watch a progress bar with a chunk counter, a rolling ETA and the active dimension.
- On your terms - PAUSE and RESUME without losing progress, CANCEL to stop, or ENTER WORLD to keep it running in the background.
- A HUD while it runs - dimension, chunks, percentage and ETA at the top of the screen, amber while paused, gone when the job finishes.
- Or drive it from commands -
/genesis pregenby dimension orall, optionally centered on explicit coordinates, withcancel,pause,resumeandstatus, plus/genesis infofor the seed and generator. - A broken generator never takes the screen down - tiles that fail to sample are drawn neutral gray and the preview carries on.
📋 Requirements
- Minecraft 1.21.1 on Fabric or NeoForge, and 1.20.1 on Fabric or Forge.
- Architectury API 13.0.8 or later on every loader.
- Fabric API 0.116.12 or later, Fabric Loader 0.19.2 or later, and Cloth Config 15.0.140 or later, on Fabric.
- NeoForge 21.1 or later, on NeoForge.
📥 Installation
- Install your loader and Architectury API, plus Fabric API and Cloth Config if you are on Fabric.
- Install with the CurseForge app, or download the jar for your version and loader into your
modsfolder. - Open Create New World. A GENESIS button sits on the screen.
⚙️ Configuration
On NeoForge, edit config/genesis-client.toml. On Fabric, edit config/genesis.json or use any Cloth Config-compatible in-game editor.
| Setting | Default | What it does |
|---|---|---|
preview_enabled |
true |
Turns the biome preview on or off entirely. |
preview_threads |
0 |
Biome sampling threads, 0 to 16. 0 lets the mod choose. |
preview_initial_radius |
64 |
Chunks covered by the initial three-pass spiral, 16 to 512. |
preview_expand_radius |
16 |
Chunks added on each expansion after that spiral, 4 to 128. |
pregen_default_radius |
128 |
Pre-generation radius prefilled in the overlay and used by commands, 1 to 2048. |
pregen_default_threads |
4 |
Pre-generation threads prefilled in the overlay and used as the command default, 1 to 16. |
A change takes effect the next time the preview restarts, on a seed change or when the screen reopens. NeoForge enforces the ranges; the Fabric file takes what you type for the three preview options, so keep them inside those ranges yourself.
🖥️ Compatibility
- Existing worlds. The preview only runs on the Create New World screen, so it changes nothing about a world you already have. Pre-generation can be pointed at one from a command.
- Client or server. The biome preview is entirely client-side and safe to install on the client alone. Pre-generation needs Genesis on the server too, or on the integrated server in singleplayer.
- It does not touch generation. The preview reads the generator; it changes no chunk, structure or loot table.
- Worldgen mods such as Tectonic and TerraBlender are reflected accurately, because Genesis samples the same generator that builds the real terrain.
- GeoGradient is detected automatically: the map shows its latitude-based climate bands with no extra setup.
- Custom and Superflat generators fall back gracefully, showing biome colors where they can.
- Commands are operator level 2 on a server and unrestricted in singleplayer;
statusandinfoare open to everyone.
🐛 Support
- Leave a comment on this page.
- Include your Minecraft version, your loader and its version, the mod version, and your other mods.
📄 License
License terms are in the Alkeari License Agreement.
Project description from CurseForge.
Pick your setup
Genesis - World Previewer & Pregenerator by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader builds1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Genesis - World Previewer & Pregenerator versions and loaders
genesis-1.1.1-1.20.1-FORGE
genesis-1.1.1-1.20.1-FORGE.jar
6 Sept 2026
genesis-1.1.1-1.20.1-FABRIC
genesis-1.1.1-1.20.1-FABRIC.jar
6 Sept 2026
genesis-1.1.1-1.21.1-NEOFORGE
genesis-1.1.1-1.21.1-NEOFORGE.jar
6 Sept 2026
genesis-1.1.1-1.21.1-FABRIC
genesis-1.1.1-1.21.1-FABRIC.jar
6 Sept 2026
genesis-1.1.0-1.21.1-FABRIC.jar
28 May 2026
genesis-1.1.0-1.21.1-NEOFORGE.jar
28 May 2026
genesis-1.1.0-1.20.1-FABRIC.jar
28 May 2026
genesis-1.1.0-1.20.1-FORGE.jar
28 May 2026
genesis-1.0.0-1.21.1-FABRIC.jar
17 May 2026
genesis-1.0.0-1.21.1-NEOFORGE.jar
17 May 2026
genesis-1.0.0-1.20.1-FORGE.jar
16 May 2026
genesis-1.0.0-1.20.1-FABRIC.jar
16 May 2026
Looking for an older file? The official CurseForge project page is in Resources.