CurseForge · Minecraft mod
Capitalism
A simple shop & economy mod.
Quick answer
Which Capitalism release should I use?
Capitalism-1.3.9 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Capitalism required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Capitalism-1.3.9 need?
Capitalism-1.3.9. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Capitalism without breaking your instance.
Built for Capitalism-1.3.9. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Capitalism-1.3.9. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Capitalism-1.3.9. It opens that exact file at the source.
About this project
What does Capitalism add?
A simple, highly customizable economy and admin shop mod.
Access the shop in equipment tab (GUI and sounds are customizable per client).
Each player has their own credits account, and they make money by killing hostile mobs (health+damage=amount) or selling items.
It has anti mob farm protection (4 same mobs killed within 35s will block any income from killing the same mob for the next 3 minutes)
Only a stack of a specific item can be sold every 2 hours.
All can be configured via in game GUI which is easy to navigate through. You can even manage players' accounts on the server.
All items in the modpack and the game get added to the shop automatically, please configure the prices manually first before adding it to your servers.
What's in plans:
- Jobs
- Inflation
- Better UI (partially accomplished, but help me improve it please!)
- More icon and border color presets
- Better logic for prices to calculate by default.
This is my first mod ever and I'm constantly working on improving it.
Let me know if you have any ideas or issues!
Project description from CurseForge.
Pick your setup
Capitalism by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Capitalism versions and loaders
Capitalism-1.3.9
Capitalism-1.3.9-1.20.1.jar
5 Aug 2026
Capitalism-1.3.8
Capitalism-1.3.8-1.20.1.jar
4 Aug 2026
Capitalism-1.3.7
Capitalism-1.3.7-1.20.1.jar
3 Aug 2026
Capitalism-1.3.6
Capitalism-1.3.6-1.20.1.jar
30 Jul 2026
Capitalism-1.3.5
Capitalism-1.3.5-1.20.1.jar
28 Jul 2026
Capitalism-1.3.4
Capitalism-1.3.4-1.20.1.jar
20 Jul 2026
Capitalism-1.3.3
Capitalism-1.3.3-1.20.1.jar
18 Jul 2026
Capitalism-1.3.2
Capitalism-1.3.2-1.20.1.jar
16 Jul 2026
Capitalism-1.3.0
capitalism-1.3.0-1.20.1.jar
15 Jul 2026
Capitalism-1.2.0
capitalism-1.2.0-1.20.1.jar
13 Jul 2026
Capitalism 1.1 - Quick Sell Alpha
capitalism-1.1.0-1.20.1.jar
14 Jun 2026
Looking for an older file? The official CurseForge project page is in Resources.