CurseForge · Minecraft mod
Tyler's Weaponry
Combines stuff from all my other mods, as well as adds some extra stuff
Quick answer
Which Tyler's Weaponry release should I use?
Tyler's Weaponry Version 3.0.1: Hotfixes, who doesn't love 'em? targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Tyler's Weaponry required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Tyler's Weaponry Version 3.0.1: Hotfixes, who doesn't love 'em? need?
Version 3.0.1: Hotfixes, who doesn't love 'em?. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Tyler's Weaponry without breaking your instance.
Built for Tyler's Weaponry Version 3.0.1: Hotfixes, who doesn't love 'em?. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Version 3.0.1: Hotfixes, who doesn't love 'em?. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Version 3.0.1: Hotfixes, who doesn't love 'em?. It opens that exact file at the source.
About this project
What does Tyler's Weaponry add?
Summary
This mod combines stuff from my other mods, putting it all into one combination mod, and increases their synergy with each other. Due to how much there is, JEI or equivalent STRONGLY recommended.
Additionally, since most main items in this mod require nether stars, my secondary mod, Tyler's Easy Nether Stars, is strongly recommended as well.
Items
- Tyler's Arm Cannons
- Arm Cannon
- Ranged item with 3 different firing modes that each take a different time to charge. The higher the charge, the stronger the mode.
- Arm Cannon
- Tyler's Fireball Spellbooks
- Fireball Spellbook
- Ranged item that shoots a standard large fireball when right clicked.
- Draconic Spellbook
- Ranged item that shoots a dragon fireball when right clicked. You are immune to dragon's breath when holding it.
- Withering Spellbook
- Ranged item that shoots a wither skull when right clicked.
- Fireball Spellbook
- Tyler's Combat Jetpacks
- Combat Jetpack
- An armor piece that moves you quickly and lets you pick up and ram enemies into walls.
- Combat Jetpack
- Tyler's Dice
- Die
- Generates a random number from 1 to 6 when rolled.
- Loaded Die
- Same as the normal die, but allows you to set the number you roll.
- Potion Die
- Gives you a random vanilla effect
- Heart Die
- Heals or hurts you for up to 5 hearts
- Experience Die
- Grants or takes away up to 100 experience points
- Roulette Die
- Grants Poison, Strength, or Strength II with the same odds as a roulette wheel
- All-In Die
- Grants Poison 100 most of the time, but has a small chance of granting Strength 100
- Deathseeker Die
- Has a 50% chance to kill you or the entity you hit
- Wizard's Die
- Combined effects of the Experience and Potion dice
- Summoner's Die
- Summons a random vanilla mob
- Enchanter's Die
- Enchants the item in your main hand with a random vanilla enchantment
- Item Die
- Has a 50% chance of either giving you a random item or removing an item from a random slot in your inventory
- Nature Die
- Grants a random natural item
- Cave Die
- Grants a random cave item
- Nether Die
- Grants a random Nether item
- End Die
- Grants a random End item
- Die
- Tyler's Mugs
- Mug
- Some mobs will drop items when hit with the mug. You may also drink coffee from it, which speeds you up unless you have ADHD
- Second Opinion
- Rerolls the ADHD diagnosis chance
- Mug
- Tyler's Shield Projectors
- Shield Projector
- Armor that allows you to create an energy shield while wearing and sneaking. Stuns enemies that attack it and grants you immortality while it's up (Better for PvP than PvE)
- Shield Core
- Necessary crafting component for the Shield Projector
- Shield Projector
- Tyler's Dispensers
- Packed Dispenser
- The item form of the Dispenser (More on that later). Acts like a normal spawn egg would, for the most part
- Wrench
- Allows you to pick up placed Dispensers and repair them with iron ingots by hitting them. Packed dispensers don't retain the item they were dispensing, however.
- Australium
- The main ingredient for crafting dispensers
- Packed Dispenser
- Tyler's Combat Gloves
- Combat Glove
- Allows you to lunge toward the direction you're looking and slightly upward. While lunging, you gain Strength I. You can also pick up and throw entities
- Combat Glove
- Tyler's MEDIC! Stuff
- Medigun
- Hold right click on an entity to slowly heal them and build Ubercharge. Uber gain is increased when the entity is injured, but lowered if at full health. When Uber is at 100%, shift while healing to activate. You and the healing target gain Glowing and Immortality for the duration
- Small/Medium/Large Health Pack
- Heals by 20%/50%/100% of your maximum HP
- Dr. Herbert's Cureall Supplement
- Applies Immunity when eaten (More on that later)
- Medigun
- Tyler's Lifesteal (Never released)
- Heart Ore
- A new ore that generates below Y=0. Mine it to gain Heart Shards
- Heart Shard
- A crafting material used to create the other items in the Lifesteal category
- Sword of Hearts
- Deals more damage and makes you faster the lower health you are. This goes based off of your maximum health and current health. Hold right click to gain temporary HP, depending on how low your current health is
- Sword of Undying
- Direct upgrade to the Sword of Hearts. The boosts are increased by 1 level, and the sword also acts as a totem with a large cooldown
- Heartscythe
- Temporarily steals 2 hearts from the target
- Heart Ore
- Amethyst Apocalypse (No standalone mod)
- Amethyst Knife
- Kill mobs to gain Pristine (PRS). Higher PRS unlocks new abilities with the knife and makes you stronger while under the effects of Crystalized
- Amethyst Armor
- Upgraded version of Netherite. Only has 1 more armor point per piece, but gets stronger while Crystalized is active
- Amethyst Core
- Used to upgrade Netherite Armor to Amethyst Armor, as well as unlock some of this mod's weapons' Amethyst form.
- Amethyst Spellbook
- Amethyst form of the Fireball Spellbook. Shoots amethyst bolts that are faster and stronger than the knife
- Amethyst Glove
- Amethyst form of the Combat Glove. Launches a splash potion of crystalized on lunge, but can no longer be used to grab and throw entities.
- Amescythe
- Amethyst form of the Heartscythe. Steals more hearts based on the level of Crystalized the opponent has
- Amethyst Die
- Amethyst form of the Dice. Has various effects, with stronger effects being locked behind higher PRS
- Amethyst Wrench
- Allows Dispensers to also produce amethyst alongside their current output, and uses amethyst shards as repair materials instead of iron
- Amethyst Knife
- Swords and Shortbows Galore! (No standalone mod)
- Shortbow
- Fires arrows instantly, but has lower damage than a bow
- Dragon Shortbow
- Deals extra damage to boss mobs
- Machine Gun Shortbow
- Shoots much faster than the other shortbows
- Juju Shortbow
- Deals damage to up to 3 mobs in range
- Spider Shortbow
- When hitting an enemy, a cobweb is placed at their feet
- Mosquito Shortbow
- Heals for 20% of the dealt damage
- Spirit Shortbow
- Deals 50% more damage to undead mobs
- Terminator
- Fires 3 arrows at once and comes with a beam attack after getting 3 hits
- Stackabow
- Fires 1 arrow for each item in the stack
- MagicShortbow
- Fires faster, weaker arrows with extremely high pierce
- Sword of Chaos
- Inflicts a random effect on the target, and can be enchanted with Multiroll
- Swordbreaker
- Has a small chance of forcing your opponent to drop whatever's in their main hand, and can be used as a counter with right click
- Backstabber
- Deals 5 x your opponent's max HP if you hit them from behind
- Armorbuster
- Deals more damage to opponent's armor, and inflicts Vulnerability for 5 seconds on crit (Stacks up to 5 times)
- Densest Blade
- Has insane damage, but attacks extremely slowly
- Springlocked Sword
- Damage taken while holding this weapon increases your next attack
- Fireball Spellblade
- Sword version of the Fireball Spellbook
- Draconic Spellblade
- Sword version of the Draconic Spellbook
- Withering Spellblade
- Sword version of the Withering Spellbook
- Shortbow
- Shared Items
- Harness
- Used to make the Combat Jetpack and Shield Projector
- Dense Metal Alloy
- Used to make different items
- Harness
- Tyler's Arm Cannons
Enchants
- Tyler's Arm Cannons
- Supercharge
- Increases the charge rate of the arm cannon
- Quick Repair
- Increases the repair time of the arm cannon
- Beacon Enhancement
- Increases the damage of the arm cannon
- Push Force
- Increases the knockback of the arm cannon
- Conductivity
- Increases the pierce of the arm cannon's projectiles
- Machina
- Increases the speed of the arm cannon's projectiles
- Strongarmed (Treasure)
- Decreases the slowdown effect while charging by 1 level
- Supercharge
- Tyler's Combat Jetpacks
- Trueflight (Treasure)
- Grants elytra flight while in use, but doubles the fuel usage
- Extracting
- Putting fuel into the jetpack grants 10% more fuel per level
- Trueflight (Treasure)
- Tyler's Dice
- Multiroll
- Rolls the die multiple times per click
- Weighted
- Increases the chance of positive effects when rolling most dice with potential negative effects
- Multiroll
- Tyler's Mugs
- Decaf (Treasure)
- Removes the effects from drinking coffee (Useful if you have ADHD)
- Espresso (Treasure)
- Doubles the effects from drinking coffee (Useful if you do not have ADHD)
- Decaf (Treasure)
- Tyler's Combat Gloves
- Leaping
- Increases lunge velocity
- Multilunge
- Grants mid-air lunges
- Cushioned Landing
- Decreases fall damage from lunging
- Unflinching Lunge (Treasure)
- Gain immortality while lunging
- Stamina
- Decreases the hunger drain from lunging
- Far Throw
- Increases throw velocity
- Leaping
- Tyler's MEDIC! Stuff
- Kritzkrieg
- Replaces standard uber invincibility with Strength
- Quick-Fix
- Replaces standard uber invincibility with faster healing
- Vaccinator
- Replaces standard uber invincibility with Immunity
- Healing Mastery
- Heals the target more
- Rapid Charge
- Increases Ubercharge build rate
- Long Uber
- Increases Ubercharge duration
- Replenishing (Treasure)
- Grants a chance for health packs to not be used when consumed, but adds a cooldown if they aren't
- Kritzkrieg
- Tyler's Lifesteal
- Reaping
- Increases lifesteal from the Heartscythe
- Reaping
- Amethyst Apocalypse
- Amethyst Touch
- Killing mobs has a chance for them to drop ametyst shards. Levels 5 and above (Through mods and datapacks that remove the enchant cap) allow the tool to mine budding amethyst
- Glistening
- Increases the chance of the Amethyst Die granting better rewards
- Crystaline Resonance
- Decreases incoming magic damage
- Refined Bolts
- Amethyst Bolt projectiles deal more damage
- Amethyst Touch
- Swords and Shortbows Galore!
- Velocity
- Increases shortbow arrow speed
- Tightened Strings
- Increases shortbow arrow damage
- Heavier Arrows
- Increases shortbow arrow knockback
- Ender Recursion
- Increases the max number of entities hit while using the Juju Shortbow and Terminator
- Buster
- Increases the damage dealt to armor while using the Armorbuster
- Buildup
- Increases the damage absorbed while using the Springlocked Sword
- Velocity
- Shared Enchants
- Recovery (Most items in the mod with a cooldown, excluding dice)
- Decreases cooldown time by 1 second per level
- Stunner (Combat Glove and Combat Jetpack)
- Successful hits (or wall slams) stun the opponent for a brief moment
- Autorepair (Treasure, any item with durability)
- Repairs everything in your armor slots and hands over time, incompatible with mending
- Giant Killer
- Deals more damage the more health the target has
- Recovery (Most items in the mod with a cooldown, excluding dice)
- Tyler's Arm Cannons
Potions and Effects
- Stunned
- Prevents movement completely
- Immunity
- Clears all negative or neutral effects
- Health Loss
- Inverse of Health Boost, decreases max health by 2 hearts per level
- Vulnerable
- Inverse of Resistance, increases incoming damage by 20%
- Thorny
- Makes your opponent take some of the damage dealt to you
- Immortality
- Makes you completely immune to damage
- Reflection
- When hit, the damage is redirected back to the attacker, multiplied by the amplifier. This is a single use effect, and clears itself after it's triggered
- Crystalized
- We'll get back to this one...
- Stunned
Mechanics
Jetpack Fuel:
Right clicking with an empty hand with the Combat Jetpack equipped will turn it on, pushing you forward at a considerable pace. However, this does require fuel. You can use any furnace fuel for the jetpack, and each item gives an amount of fuel porportional to its furnace burn time.
ADHD:
Upon joining the world for the first time, the player has a 1 in 10 chance of being diagnosed with ADHD. However, this does nothing but affect the outcome of drinking coffee.
Dispsensers:
Dispensers passively heal and feed all players in range, and can also produce different items. The time it takes to dispense a specific item varies, and only certain items can be produced. These items being primarily mineral-based items, but some rare items such as trims and music discs can also be produced. The general rule is the harder it is to get a specific item, the longer it takes to produce. However, if the gamerule "anyItemInDispenser" is set to true, then it goes based off the coded rarity of the item. Be warned, however- Most mod devs don't care about the coded rarity, and this means the Dispenser can quickly dupe hard-to-get items. It is recommended for server owners to keep this setting to false.
Pristine & Crystalized:
As mentioned earlier, kills with the Amethyst Knife count towards your PRS. It works similarly to a traditional RPG leveling mechanic, where you have to kill a certain number of enemies to level up. The amount of kills needed to level up increases randomly, so different people might get to PRS MAX (50) at different rates, all depending on how lucky you are. Higher PRS levels also unlock new abilities for the knife and yourself.
- At PRS 5, you unlock Amethyst Disruptor, which fires a stunning amethyst bolt.
- At PRS 15, amethyst bolts splash Crystalized in an area, and all damage with the Amethyst Knife ignores armor and enchantments.
- At PRS 30, you unlock Crystal Rain, which drops amethyst bolts from the sky.
- At PRS MAX, you unlock Geode Burst, which fires amethyst bolts all around you, and you gain permanent Crystalized.
Entities with the Crystalized effect take double damage from all amethyst weapons, unless they're wearing Amethyst armor. At PRS 15, you may consume a stack of amethyst to give you Crystalized for 30 seconds, or add a level to a current effect. This caps at Crystalized 10.
Feel free to put this mod into any modpack you'd like! Additionally, you can use it in servers, just don't claim you made it ofc.
Questions? Comments? Suggestions? Join the Discord!
Project description from CurseForge.
Pick your setup
Tyler's Weaponry by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Tyler's Weaponry versions and loaders
Version 3.0.1: Hotfixes, who doesn't love 'em?
tylers_weaponry-3.0.1-forge-1.20.1.jar
15 Aug 2026
Version 3: Swords and Shortbows Galore!
tylers_weaponry-3.0.0-forge-1.20.1.jar
14 Aug 2026
Version 2.1 - Stronger Crystals
tylers_weaponry-2.1.0-forge-1.20.1.jar
10 Aug 2026
Version 2.0 - Amethyst Apocalypse
tylers_weaponry-2.0.0-forge-1.20.1.jar
6 Aug 2026
Version 1.3 The Great Nerfixpocalypse
tylers_weaponry-1.3.0-forge-1.20.1.jar
30 Jun 2026
Version 1.2 - Autorepair works on more items now, billions will rejoice
tylers_weaponry-1.2.0-forge-1.20.1.jar
22 Jun 2026
Version 1.1 - Minor Improvements
tylers_weaponry-1.1.0-forge-1.20.1.jar
29 May 2026
Version 1.0 - New Beginnings
tylers_weaponry-1.0.0-forge-1.20.1.jar
18 May 2026
Looking for an older file? The official CurseForge project page is in Resources.