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Nightmare (The Shadow) project artwork

CurseForge · Minecraft mod

Nightmare (The Shadow)

Turn off the lights. It prefers an audience.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Nightmare (The Shadow) release should I use?

Updated 4 months ago
Latest stable file nightmare-2.1.4-neoforge-1.21.1.jar
Game version 1.21.1
Loader NeoForge

Nightmare (The Shadow) nightmare-2.1.4-neoforge-1.21.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Nightmare (The Shadow) required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Nightmare (The Shadow) nightmare-2.1.4-neoforge-1.21.1.jar need?

nightmare-2.1.4-neoforge-1.21.1.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install BoomLib first. We found matching files for this game-version and loader setup. 14 come through another mod in the chain.

2 listed on this file 14 pulled in by those mods
BoomLib Needed by Nightmare (The Shadow) nightmare-2.1.4-neoforge-1.21.1.jar
required
Matching file found Matched file: boomlib-1.0.0-neoforge-1.21.1.jar
Better Darkness Optional for Nightmare (The Shadow) nightmare-2.1.4-neoforge-1.21.1.jar
optional
Matching file found Matched file: betterdarkness-1.21.1-neoforge-1.0.0.jar
More ore/armor/tools Needed by BoomLib
pulled in
Matching file found Matched file: more_oretoolsarmor-1.0.5-neoforge-1.21.1.jar
Upgradable Pickaxes Needed by BoomLib
pulled in
Matching file found Matched file: upgradable_pickaxes-1.2.7-neoforge-1.21.1.jar
Craftable Elytras Needed by BoomLib
pulled in
Matching file found Matched file: craftable_elytra-1.0.5-neoforge-1.21.1.jar
More Food To Eat Needed by BoomLib
pulled in
Matching file found Matched file: more_food_to_eat-1.1.7-neoforge-1.21.1.jar
Forgoten World Needed by BoomLib
pulled in
Matching file found Matched file: forgotten_world-1.0.3-neoforge-1.21.1.jar
MoreCrafts Needed by BoomLib
pulled in
Matching file found Matched file: morecrafts-1.0.6-neoforge-1.21.1.jar
Dirt Land Needed by BoomLib
pulled in
Matching file found Matched file: dirt_lands-1.0.3-neoforge-1.21.1.jar
More Flowers In The Game Needed by BoomLib
pulled in
Matching file found Matched file: more_flowers_in_the_game-1.1.7-neoforge-1.21.1.jar
More Biomes in the World Needed by BoomLib
pulled in
Matching file found Matched file: more_biomes_in_the_world-1.1.4-neoforge-1.21.1.jar
Craftable End Portall Needed by BoomLib
pulled in
Matching file found Matched file: craftable_end_portal-1.0.5-neoforge-1.21.1.jar
Trident craftable Needed by BoomLib
pulled in
Matching file found Matched file: trident_craftable-1.0.3-neoforge-1.21.1.jar
Some Epic Swords Needed by BoomLib
pulled in
Matching file found Matched file: someepicswords-3.2.1-neoforge-1.21.1.jar
Creative Sword Needed by BoomLib
pulled in
Matching file found Matched file: creative_sword-1.0.3-neoforge-1.21.1.jar
More Armorr Needed by BoomLib
pulled in
Matching file found Matched file: more_armor-1.0.4-neoforge-1.21.1.jar

14 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Nightmare (The Shadow) without breaking your instance.

Built for Nightmare (The Shadow) nightmare-2.1.4-neoforge-1.21.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use nightmare-2.1.4-neoforge-1.21.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install BoomLib first. We found matching files for this game-version and loader setup. 14 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside nightmare-2.1.4-neoforge-1.21.1.jar. It opens that exact file at the source.

About this project

What does Nightmare (The Shadow) add?

Nightmare

The sun has set for the last time.

Most monsters want to kill you. The Shadow wants you to know it's coming first.

Nightmare isn't a difficulty slider or a horde of tougher zombies — it's a single, deliberate act of dread you bring on yourself. Speak the words, /nightmare enable, and the world changes. The sun sinks below the horizon and never rises again. The clock locks at midnight. Every cow, creeper, and wandering trader simply ceases to exist, plucked from the world as if the dark inhaled. The overworld goes silent.

And then, just past the reach of your torchlight, two cold eyes open in the dark — and begin to watch.

Version 2.1.4 · Minecraft 1.21.1 · NeoForge · Requires Java 21


The Shadow

It is not a creature you fight. It is a presence that hunts you — patient, intelligent, and fixated on you specifically.

It won't charge across an open field. It stalks: pacing the dark at the edge of your vision, freezing to stare the instant you turn, dissolving the moment you look at it head-on. A true behavioural mind drives it through distinct states you can feel — Stalking (watching, waiting, its glowing eyes the only tell), Hunting (killing your lights, closing in), Attacking (striking from your blind spot in the dark), Ambushing (hiding ahead of your path), Retreating (fleeing to heal), and Baiting (faking a retreat to lower your guard, then coming back hard).

What it can do:

  • Fears the light — respects yours. Torches and lanterns keep it at bay; it won't push into lit ground.
  • Can't be cheesed. Immune to fire, lava, drowning, poison, wither, and arrows. Melee in the dark, or nothing.
  • Goes where you go. Breaks doors, opens trapdoors, climbs, teleports to cut off escape.
  • Violates your safe places. Snuffs your torches, steals from your chests while you're away, appears at your bedside when you sleep, and can drag you bodily into a pitch-black cave far underground.
  • Remembers every death. Each Shadow you slay returns stronger the next time you dare enable the Nightmare — capped so it stays beatable, barely.

The Encounter

When the Shadow finally commits to the hunt, a dark boss bar rises across your screen and the world dims — its true, swollen health laid bare. There's no bar while it merely watches; it only appears when it means to end you. Beat it and dawn breaks. Fail and the server simply learns you were consumed by the Shadow.

Slay it and it leaves something behind: Void Shards, cold fragments of the dark. Consume one to borrow the Shadow's sight — a minute of Night Vision, torn from the thing that hunted you.

The Corruption

Where the Shadow walks, the world rots. Blocks of Pure Darkness bloom beneath its feet — a fully black corruption that creeps across the surface and tunnels silently through solid stone. Where it touches water, Shadow Water forms: black, depthless, laced with wither. When the Nightmare ends, the corruption recedes — Pure Darkness crumbles to dirt, Shadow Water drains away.

Survival

Light is your only true shield. Gold weapons and the Smite enchantment bite the Shadow far harder than anything else. And listen — the heartbeat quickens as it nears, footsteps mark the range, whispers in chat remind you it already knows where you are. When the dark goes quiet, worry.

Multiplayer & Config

Built for a group to suffer together: roughly one Shadow per two players, converging on shared sightings — no one is ever truly alone, or truly safe. Nearly everything is tunable in the server config: spawn ratio, corruption spread, theft frequency, cave-banishment cadence, escalating HP and its cap, Shadow Water's bite, and more.

Commands

  • /nightmare enable — any player, begin the eternal night
  • /nightmare disable — operators, end it
  • /nightmare status · /nightmare killcount — any player
  • /nightmare resetkills — operators, reset the escalation

Turn off the lights. It prefers an audience.

Project description from CurseForge.

Pick your setup

Nightmare (The Shadow) by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

4 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Nightmare (The Shadow) versions and loaders

14 of 14 releases match

Looking for an older file? The official CurseForge project page is in Resources.