CurseForge · Minecraft mod
MCG's Questborne
Adds NPCs & structures to your world who give quests in return for reputation and quest points, which can be used to purchase items. NPCs can be moved to your base, with additional addons available.
Quick answer
Which MCG's Questborne release should I use?
MCG's Questborne questborne-neoforge-1.1.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is MCG's Questborne required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does MCG's Questborne questborne-neoforge-1.1.1.jar need?
questborne-neoforge-1.1.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add MCG's Questborne without breaking your instance.
Built for MCG's Questborne questborne-neoforge-1.1.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use questborne-neoforge-1.1.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside questborne-neoforge-1.1.1.jar. It opens that exact file at the source.
About this project
What does MCG's Questborne add?

Questborne is an RPG quest mod for Minecraft that spawns campsite structures throughout your world, each populated by specialist NPCs who offer quests, track your reputation, and reward you with Quest Points.

Features
5 Specialist NPC Types
- Hunter: Combat specialist. Kill quests targeting hostile mobs and bosses.
- Gatherer: Resource expert. Collect ores, crops, and rare materials.
- Crafter: Artisan. Craft specific items and deliver finished goods.
- Explorer: Cartographer. Visit structures, biomes, and dimensions.
- Merchant: Trader. Deliver goods, travel distances, and complete trade routes.
Each NPC has 6 unique skins (3 male, 3 female), gendered name pools, day/night sleep cycles, and can be hired and relocated to your base after reaching max reputation with them.

250 Handcrafted Quests
50 quests per NPC type, spanning 5 difficulty tiers. Quests use randomized count ranges so the same quest plays differently each day. Objectives include:
- Kill mobs, breed animals, tame pets
- Gather items, mine resources, craft gear
- Visit structures, explore dimensions, travel distances
- Reach specific heights, deliver items between NPCs
Up to 5 active quests at a time. New quests rotate daily at dawn.

Quest Points Economy
Every quest awards Quest Points (QP), spend them at any NPC's shop on:
- 4 daily rotating items themed to the NPC type, refreshed at dawn
- Bronze Crate: Common materials and consumables
- Silver Crate: Uncommon gear and rare resources
- Gold Crate: Rare items, diamonds, and high-value loot
Each NPC type stocks unique items. Hunters sell combat gear and enchanted books. Gatherers sell rare ores and materials. Legend-tier players get a 25% shop discount.


NPC Hiring
At Champion reputation (600+), you can hire NPCs and relocate them to your base. Hired NPCs become an item in your inventory showing their unique face. Place them near a workstation and bed, and configure their wander radius and appearance. They keep their name, gender, and your full reputation history.


Addon Ecosystem
Questborne is designed to be extended. Official addons add new quests, NPC types, crate loot, and shop items for popular mods
All quests are JSON-based, datapack authors can add their own quests without writing any code. Make sure to take a look at the config file to tweak anything you might want! By default, NPC Camps spawn around 32 chunks apart, and can be found with the locate command.
Project description from CurseForge.
Pick your setup
MCG's Questborne by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
MCG's Questborne versions and loaders
questborne-neoforge-1.1.1.jar
24 Aug 2026
questborne-neoforge-1.1.0.jar
21 Aug 2026
questborne-1.0.0.jar
4 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.