Back to mods
Capture Nets project artwork

CurseForge · Minecraft mod

Capture Nets

A reusable net that captures any passive or neutral mob — including modded ones — and releases them anywhere with full NBT preserved. Named pets, color variants, ages, and tame state all survive the trip.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Capture Nets release should I use?

Updated today
Latest stable file 0.3.3+mc26.2
Game version 26.2
Loader NeoForge

Capture Nets 0.3.3+mc26.2 targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Capture Nets required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Capture Nets 0.3.3+mc26.2 need?

0.3.3+mc26.2. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Capture Nets without breaking your instance.

Built for Capture Nets 0.3.3+mc26.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 0.3.3+mc26.2. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 0.3.3+mc26.2. It opens that exact file at the source.

About this project

What does Capture Nets add?

Capture Net for Fabric / Neoforge

Capture Net

A simple, reusable utility for relocating animals in Minecraft 26.1.x — without having to herd, lead, or boat them across half the world.

Available for both Fabric and NeoForge.


What it does

  • Right-click an animal with an empty net → the mob is stored inside the net.
  • Right-click a block with a filled net → the mob is released on the clicked face.
  • The net is reusable — no consumable charges, no durability loss.
  • A single net holds one mob at a time.

Full NBT preservation

When you capture a mob, the net saves the entity's complete NBT — not just the type. That means:

  • Your named pets keep their names
  • Pink sheep stay pink
  • Tamed wolves still belong to you on release
  • Baby chickens stay baby
  • Modded entities with custom data extensions work transparently — no special compatibility patches needed

Rich tooltip

The net's tooltip tells you exactly what's inside, including:

  • The mob's custom name (if any)
  • Color / variant / breed (sheep color, cat coat, wolf type, axolotl variant, etc.)
  • A "baby" marker for juveniles

Examples:

Contains: Bessie · Pink Sheep Contains: Wild Axolotl · baby Contains: Whiskers · Calico Cat

Modded mobs without a registered variant adapter degrade gracefully — they still show name + entity type, just without the variant prefix.

What can be captured

Allowed: any passive or neutral living entity — animals, villagers, golems, allays, axolotls, modded creatures, etc.

Blocked: players, bosses (Ender Dragon, Wither, Warden), and anything in the MONSTER mob category. A future reinforced net tier may unlock hostile capture.

Recipe

Crafting Recipe for Capture Net

For modpack authors and other mod developers

This mod publishes the item tag #capturenet:nets, which contains all capture-net items shipped by any mod. If you're building a feature that should accept "any capture net" (e.g., a husbandry block, a custom recipe), read this tag rather than checking for specific item IDs.

Status

This is an early release. Planned future work:

  • Reinforced Capture Net — a higher-tier net capable of capturing hostile mobs (single-use, expensive)
  • Datapack tags for blocking/allowing specific entities per modpack
  • Optional extended tooltip (shift-hold) with health, owner, etc.

License

CC0-1.0 — public domain, do anything you want with this code.

Project description from CurseForge.

Pick your setup

Capture Nets by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

21 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Capture Nets versions and loaders

70 of 70 releases match

Looking for an older file? The official CurseForge project page is in Resources.