CurseForge · Minecraft mod
MMO Econ
An Economy & GUI Shop mod for NeoForge & Fabric!
Quick answer
Which MMO Econ release should I use?
MMO Econ mmoecon-1.0.7-1.21.1-NeoForge.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is MMO Econ required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does MMO Econ mmoecon-1.0.7-1.21.1-NeoForge.jar need?
mmoecon-1.0.7-1.21.1-NeoForge.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add MMO Econ without breaking your instance.
Built for MMO Econ mmoecon-1.0.7-1.21.1-NeoForge.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use mmoecon-1.0.7-1.21.1-NeoForge.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside mmoecon-1.0.7-1.21.1-NeoForge.jar. It opens that exact file at the source.
About this project
What does MMO Econ add?
MMO Econ
A server-side Economy & Shop mod, Designed for small to medium scale multiplayer servers & singleplayer worlds!
Currently supports Minecraft 1.21.1 NeoForge & Fabric.
It is completely server-side and does NOT need to be installed on any clients in order to function in multiplayer.
Features
- Manages persistent player balances server-side.
- Completely customiseable admin GUI shop.
- Player to player payments.
- Sell hand / Inventory.
- A balance Leaderboard.
- Sell Wands
- Playtime balance rewards.
Commands
- /bal, /money - Displays the player's balance.
- /pay <playername> <amount> - Pays money to player from your balance.
- /bal top - Displays a list of the server's richest players.
- /shop - Opens the GUI shop.
- /sell hand - Sells the currently held item, if its listed a valid sellable in the GUI shop.
- /sell inv - Sells every item in your inventory that is listed as a valid sellable in the GUI shop.
- /shop reload - Reloads MMOShop.json.
Customising the Shop
The admin GUI shop is dynamically populated by /config/mmoecon/MMOShop.json.
If you don't want to write a shop JSON file from scratch, an example one will be generated the first time the mod runs to get you started.
Example MMOShop.JSON Structure
The shop will support any modded items supported by the server its running on.
{
"categories": [
{
"name": "Building Blocks",
"representativeItem": "minecraft:grass_block",
"items": [
{ "id": "minecraft:stone", "buyPrice": 3.0, "sellPrice": 0.3 },
{ "id": "minecraft:grass_block", "buyPrice": 1.5, "sellPrice": 0.1 }
]
}, {
"name": "Modded Items",
"representativeItem": "create:cogwheel",
"items": [
{ "id": "create:cogwheel", "buyPrice": 10.0 }
]
}
{
"name": "Custom Server-side Items",
"representativeItem": "minecraft:emerald",
"items": [
{ "id": "mmoecon:sell_wand", "special":"sell_wand", "buyPrice": 35000.0 }
]
}
]
}
The Sell Wand is currently the only supported "special" item.
Styling Category Names
Category names support Minecraft's standard & (or §) color and formatting codes, so you can colour and style them however you like. For example, "name": "&6&lModded Items" renders as a bold gold "Modded Items". If you don't supply any codes, the name is shown as normal white text.
Project description from CurseForge.
Pick your setup
MMO Econ by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
MMO Econ versions and loaders
mmoecon-1.0.7-1.21.1-NeoForge.jar
30 Aug 2026
mmoecon-1.0.7-1.21.1-Fabric.jar
30 Aug 2026
mmoecon-1.0.6-1.21.1-NeoForge.jar
13 Aug 2026
mmoecon-1.0.6-1.21.1-Fabric.jar
mmoecon-1.0.6-1.21.1.jar
13 Aug 2026
mmoecon-1.0.5-1.21.1-NeoForge.jar
mmoecon-1.0.5-1.21.1.jar
6 Aug 2026
mmoecon-1.0.4-1.21.1-NeoForge.jar
mmoecon-1.0.4-1.21.1.jar
20 Jun 2026
mmoecon-1.0.3-1.21.1-NeoForge.jar
mmoecon-1.0.3-1.21.1.jar
25 May 2026
mmoecon-1.0.2-1.21.1-NeoForge.jar
mmoecon-1.0.2-1.21.1.jar
25 May 2026
mmoecon-1.0.0-1.21.1-NeoForge.jar
mmoecon-1.0.0-1.21.1.jar
25 May 2026
Looking for an older file? The official CurseForge project page is in Resources.