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Epic Fight × Twilight Forest Compat project artwork

CurseForge · Minecraft mod

Epic Fight × Twilight Forest Compat

Epic Fight × Twilight Forest Compat is a compatibility add-on that bridges combat mechanics between the Epic Fight Mod and the Twilight Forest Mod, focusing heavily on modernized weapon combat and move-set integration.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Epic Fight × Twilight Forest Compat release should I use?

Updated 3 days ago
Latest stable file TwilightForestEFCompat-1.1.7-1.21.1-Neoforge
Game version 1.21.1
Loader NeoForge

Epic Fight × Twilight Forest Compat TwilightForestEFCompat-1.1.7-1.21.1-Neoforge targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.

Where it goes

Is Epic Fight × Twilight Forest Compat required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Epic Fight × Twilight Forest Compat TwilightForestEFCompat-1.1.7-1.21.1-Neoforge need?

TwilightForestEFCompat-1.1.7-1.21.1-Neoforge. Change the file and its required mods may change too.

All 3 required mods have matching files

Install Weapons of Miracles - epic fight, P1nero's Epic Bow, Epic Fight first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

2 listed on this file 1 pulled in by one of those mods
Weapons of Miracles - epic fight Needed by Epic Fight × Twilight Forest Compat TwilightForestEFCompat-1.1.7-1.21.1-Neoforge
required
Matching file found Matched file: 2.0.178-mc1.21.1-neoforge
P1nero's Epic Bow Needed by Epic Fight × Twilight Forest Compat TwilightForestEFCompat-1.1.7-1.21.1-Neoforge
required
Matching file found Matched file: p1nero_bow-neoforge1.21.1-21.16.1.0-neoforge.jar
Epic Fight Needed by Weapons of Miracles - epic fight
pulled in
Matching file found Matched file: 21.17.3.1-mc1.21.1-neoforge

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Epic Fight × Twilight Forest Compat without breaking your instance.

Built for Epic Fight × Twilight Forest Compat TwilightForestEFCompat-1.1.7-1.21.1-Neoforge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use TwilightForestEFCompat-1.1.7-1.21.1-Neoforge. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Weapons of Miracles - epic fight, P1nero's Epic Bow, Epic Fight first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside TwilightForestEFCompat-1.1.7-1.21.1-Neoforge. It opens that exact file at the source.

About this project

What does Epic Fight × Twilight Forest Compat add?

🌲⚔️ Twilight Forest X Epic Forest Compat

Bring Twilight Forest weapons into Epic Fight with custom movesets, skills, combat effects, ranged systems, and balance changes.

Existing Twilight Forest equipment is enhanced directly — no duplicate weapons are added.

✨ Features

⚔️ Custom Epic Fight movesets for swords, dual swords, axes, dual axes, greatswords, pickaxes, Spears, Tridents, bows, crossbows, Battlescepters, Peacock Feather Fans, Bokken, and unarmed combat.

💥 New innate skills including Mortis Sarabande, Axe Barrage, Ruin Slam, Infernal Call, Skewer Reversal, Undertow Rush, and unique Battlescepter abilities.

⚔️ Dual Wielding for supported swords, axes, and Peacock Feather Fans, with dedicated animations and combat behavior.

🏹 Reworked bow combat with manual aiming, attack chains, finishers, limited-range shots, and weapon-specific effects.

🎯 Expanded crossbow combat with charged shots, melee attacks, magazine-style reloading, armor penetration, specialized ammunition, and a custom HUD.

💫 Advanced combat effects including launchers, aerial combos, stagger, knockdown, Bleeding, Freezing, Shocked, chain lightning, shield disruption, armor reduction, and elemental attacks.

🔗 Combo Continuity lets supported melee weapons resume their combos after short pauses or dodges, with roll cancellation and innate insertion during valid attack windows.

🦵 A configurable Universal Kick for striking, launching, repositioning, and punishing vulnerable enemies.

🪶 Peacock Feather Fan combat with wind attacks, projectile deflection, mobility tools, and dedicated dual-fan movesets.

🔮 Epic Fight integration for Twilight Forest utility weapons and items such as the Crumble Horn, Ore Magnet, and magical Scepters.

🛡️ Expanded shield and heavy-weapon mechanics with improved guarding, shield breaking, poise interactions, and committed finishers.

🔱 Complete Spear and Trident combat with four-hit combos, dash and jump attacks, finishers, accurate reach, two-handed handling, and multi-target strikes.

🌊 Unique underwater Trident combat with a full aquatic combo, Undertow Rush, enhanced swimming, a defensive underwater roll, and a double-jump water launch that can end in a superhero landing.

🔵 Tide’s Blessing empowers Trident users in water and exposed rain, improving mobility, oxygen, damage, attack speed, and special water effects.

🌧️ Blessed Trident attacks can inflict Trident’s Curse, slowing enemies and temporarily reducing their defense.

🟠 A new Copper Spear, positioned between Iron and Diamond progression. Its full potential, however, may not be revealed by any ordinary forge.

⚡ “It awaits for the sky to speak its true name.”

🌊 Non-Trident melee weapons gain a shared underwater attack and defensive roll, while Trident retains its full aquatic moveset. Ranged weapons and Battlescepters remain restricted while fully submerged.

🏔️ Weapon-specific impact effects including ground fractures, debris, water pillars, splash waves, and electrical impacts without destroying terrain.

🎨 Custom weapon models, grips, trails, HUD icons, status visuals, and concise Epic Fight-style tooltips.

✨ New enchantments for bows, crossbows, shields, and Battlescepters, supporting more specialized ranged, defensive, and magical builds.

✨1.1.7 is up! - "Trident and Spear update"

  • Added full Epic Fight combat for all Spears and the vanilla Trident, including combos, dash/jump attacks, finishers, custom grips, trails, and reach.
  • Added the craftable Copper Spear and ???
  • Added Diamond Bokken with 2x damage and durability
  • Added Skewer Reversal for Spears and Trident and Undertow Rush for underwater Trident combat.
  • Added a unique four-hit underwater Trident combo, underwater dodge, and double-jump water launch with a damaging landing.
  • Added Tide’s Blessing, improving Trident combat and water mobility in water or exposed rain.
  • Added Trident’s Curse, applying Slowness and reduced defense from selected blessed attacks.

💫 Planned

  • Single-sword innate skill
  • Dual PFF inate skill
  • Fiery sword combo attack and moves update
  • Dagger and TF Block and chain movesets and innate skills
  • Throw animation to throwable items (egg, snowball, splash potions and icebomb)
  • Totem of Undying change
  • Three slot-ammo selection for Crossbow and bows
  • TF Fiery sword's moveset and innate skill change
  • TF bow Charge innate skill
  • Zombie battlescepter's summoned zombie revamp
  • Vanilla and TF armor half/full set buffs

🔮 Future Plans

TwilightForestEFCompat will continue expanding beyond weapons and equipment and reaching my intended compats for TF. I will be changing our mod's name once we start adding in some other mod to compat.

  • 🧟 Epic Fight Mob Combat — Give vanilla Minecraft and Twilight Forest mobs proper Epic Fight movesets, attacks, and combat behavior.
  • 👑 Twilight Forest Boss Reworks — Rework existing TF bosses with new Epic Fight animations, attack patterns, phases, mechanics, and improved difficulty.
  • 🏰 Twilight Forest Final Boss — Add a complete new final boss encounter to properly finish the Twilight Forest progression
  • 🌍 Beyond Twilight Forest — Expand compatibility to weapons, mobs, bosses, and content from other Minecraft mods.
  • ⚔️ Optional Alternate Movesets — Add alternative attack styles and animations using compatible addons such as WOM Plus / Nightfall and Epicfied, while keeping them optional dependencies.

📦 Requirements

Minecraft 1.20.1 Forge - 1.21.1 Neoforge

Required:

  • Epic Fight
  • P1Nero's Epic Bow
  • Weapons of Miracles

Optional:

  • Twilight Forest

🐛 Please report bugs, crashes, animation issues, or compatibility problems with your log and mod list when possible.

Twilight Forest weapons. Epic Fight combat.

CasmierWasHere
EpicFightXTwilightForestCompat channel

Project description from CurseForge.

Pick your setup

Epic Fight × Twilight Forest Compat by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Epic Fight × Twilight Forest Compat versions and loaders

31 of 31 releases match

Looking for an older file? The official CurseForge project page is in Resources.