CurseForge · Minecraft mod
AlienEvo - Stats Fix
Fixes and improves the dynamic damage scaling of Alien Evolution mod abilities.
Quick answer
Which AlienEvo - Stats Fix release should I use?
AlienEvo - Stats Fix AlienEvo - StatsFix v1.1.5 [1.20.1 Forge].jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is AlienEvo - Stats Fix required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does AlienEvo - Stats Fix AlienEvo - StatsFix v1.1.5 [1.20.1 Forge].jar need?
AlienEvo - StatsFix v1.1.5 [1.20.1 Forge].jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add AlienEvo - Stats Fix without breaking your instance.
Built for AlienEvo - Stats Fix AlienEvo - StatsFix v1.1.5 [1.20.1 Forge].jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use AlienEvo - StatsFix v1.1.5 [1.20.1 Forge].jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside AlienEvo - StatsFix v1.1.5 [1.20.1 Forge].jar. It opens that exact file at the source.
About this project
What does AlienEvo - Stats Fix add?
I originally created this mod to balance a modpack I was playing with my friends, but I realized it could be useful for the community, so I decided to share it!
Alien Evo Stats Fix is a highly modular, balance-focused add-on designed to dynamically scale damage, health, and armor for the Alien Evo mod. It bridges the gap between static alien power and your character’s progression by ensuring that your hard-earned human attributes carry over to your alien transformations.
Key Features
- Fully Modular & Toggleable: You have complete control. You can enable or disable the health sync, armor sync, or weapon damage scaling independently. If you don't like a specific feature, simply turn it off.
- Dynamic Stat Inheritance: Your alien forms will inherit your human health and armor proportionally, preventing you from losing your progression when transforming. Abilities also scale based on your human attack damage.
- Easy Configuration: The mod is highly customizable. You can adjust all multipliers and toggles via the configuration file located in your config folder (AlienEvoStatsFix.toml). Alternatively, you can configure everything on the fly using the in-game config menu or by typing /aestats commands directly in the chat.
- Compatibility Tested: Fully tested and working seamlessly with the LevelUP! mod and vanilla Potion Effects. Your attribute bonuses will be properly calculated and carried over.
Future Plans
- Deeper native integrations with major RPG and progression mods (such as Apotheosis for Critical Chance and Critical Damage scaling).
- Expanded compatibility support for larger, more complex modpacks.
How the Math Works (Summarized Formulas)
To keep the balance in your hands, the mod calculates your stats using the following logic:
Damage Scaling: Final Damage = Original Ability Damage + [(Human Attack Stat * Specific Ability Multiplier) * Overall Multiplier] (Note: You can toggle whether the "Human Attack Stat" includes your currently equipped weapon or just your bare-handed base stats).
Health Synchronization: Alien Total Health = Alien Base Health + (Human Max Health * Health Multiplier)
Armor Synchronization: Alien Total Armor = Alien Base Armor + (Human Total Armor * Armor Multiplier)
Modpack Permission & Support
Modpack Usage: You are 100% free to include this mod in any modpack!
Support: If you encounter bugs or compatibility issues, feel free to contact me on Discord: ignis_senpai Please note that while I will do my best to investigate and resolve reported issues, full compatibility with every possible mod interaction cannot be guaranteed.
Project description from CurseForge.
Pick your setup
AlienEvo - Stats Fix by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
AlienEvo - Stats Fix versions and loaders
AlienEvo - StatsFix v1.1.5 [1.20.1 Forge].jar
29 May 2026
AlienEvo - StatsFix - v1.1.4 [1.20.1 Forge]
AlienEvo - StatsFix v1.1.4 [1.20.1 Forge].jar
29 May 2026
AlienEvo - StatsFix v1.0.9 [1.20.1 Forge]
AlienEvo - StatsFix v1.0.9 [1.20.1 Forge].jar
29 May 2026
AlienEvo - StatsFix v1.0.5 [1.20.1- Forge]
AlienEvo_StatsFix_v1.5-1.20.1-forge.jar
29 May 2026
AlienEvo - StatsFix v1.0.4 [1.20.1- Forge]
AlienEvo_StatsFix_v1.4-1.20.1-forge.jar.jar
28 May 2026
AlienEvo - StatsFix v1.0.3 [1.20.1- Forge]
AlienEvo_StatsFix_v1.3-1.20.1-forge.jar
28 May 2026
Looking for an older file? The official CurseForge project page is in Resources.