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AlienEvo - Stats Fix project artwork

CurseForge · Minecraft mod

AlienEvo - Stats Fix

Fixes and improves the dynamic damage scaling of Alien Evolution mod abilities.

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Quick answer

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Updated 5 months ago
Latest stable file AlienEvo - StatsFix v1.1.5 [1.20.1 Forge].jar
Game version 1.20.1
Loader Forge

AlienEvo - Stats Fix AlienEvo - StatsFix v1.1.5 [1.20.1 Forge].jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

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The project page does not say whether this file belongs on the client, dedicated server, or both.

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Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does AlienEvo - Stats Fix AlienEvo - StatsFix v1.1.5 [1.20.1 Forge].jar need?

AlienEvo - StatsFix v1.1.5 [1.20.1 Forge].jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

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Built for AlienEvo - Stats Fix AlienEvo - StatsFix v1.1.5 [1.20.1 Forge].jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use AlienEvo - StatsFix v1.1.5 [1.20.1 Forge].jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

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    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

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    Use the “Get this file” button beside AlienEvo - StatsFix v1.1.5 [1.20.1 Forge].jar. It opens that exact file at the source.

About this project

What does AlienEvo - Stats Fix add?

I originally created this mod to balance a modpack I was playing with my friends, but I realized it could be useful for the community, so I decided to share it!

Alien Evo Stats Fix is a highly modular, balance-focused add-on designed to dynamically scale damage, health, and armor for the Alien Evo mod. It bridges the gap between static alien power and your character’s progression by ensuring that your hard-earned human attributes carry over to your alien transformations.

Key Features

  • Fully Modular & Toggleable: You have complete control. You can enable or disable the health sync, armor sync, or weapon damage scaling independently. If you don't like a specific feature, simply turn it off.
  • Dynamic Stat Inheritance: Your alien forms will inherit your human health and armor proportionally, preventing you from losing your progression when transforming. Abilities also scale based on your human attack damage.
  • Easy Configuration: The mod is highly customizable. You can adjust all multipliers and toggles via the configuration file located in your config folder (AlienEvoStatsFix.toml). Alternatively, you can configure everything on the fly using the in-game config menu or by typing /aestats commands directly in the chat.
  • Compatibility Tested: Fully tested and working seamlessly with the LevelUP! mod and vanilla Potion Effects. Your attribute bonuses will be properly calculated and carried over.

Future Plans

  • Deeper native integrations with major RPG and progression mods (such as Apotheosis for Critical Chance and Critical Damage scaling).
  • Expanded compatibility support for larger, more complex modpacks.

How the Math Works (Summarized Formulas)

To keep the balance in your hands, the mod calculates your stats using the following logic:

Damage Scaling: Final Damage = Original Ability Damage + [(Human Attack Stat * Specific Ability Multiplier) * Overall Multiplier] (Note: You can toggle whether the "Human Attack Stat" includes your currently equipped weapon or just your bare-handed base stats).

Health Synchronization: Alien Total Health = Alien Base Health + (Human Max Health * Health Multiplier)

Armor Synchronization: Alien Total Armor = Alien Base Armor + (Human Total Armor * Armor Multiplier)

Modpack Permission & Support

Modpack Usage: You are 100% free to include this mod in any modpack!

Support: If you encounter bugs or compatibility issues, feel free to contact me on Discord: ignis_senpai Please note that while I will do my best to investigate and resolve reported issues, full compatibility with every possible mod interaction cannot be guaranteed.

Project description from CurseForge.

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Recent files

AlienEvo - Stats Fix versions and loaders

6 of 6 releases match

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