CurseForge · Minecraft mod
Isekai API
Create custom worldgen, biomes, and dimensions with datapack JSON or Java, from floating islands to mountains.
Quick answer
Which Isekai API release should I use?
Isekai API isekai-api-3.0.0-neoforge-1.21.1 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Isekai API required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Isekai API isekai-api-3.0.0-neoforge-1.21.1 need?
isekai-api-3.0.0-neoforge-1.21.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Isekai API without breaking your instance.
Built for Isekai API isekai-api-3.0.0-neoforge-1.21.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use isekai-api-3.0.0-neoforge-1.21.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside isekai-api-3.0.0-neoforge-1.21.1. It opens that exact file at the source.
About this project
What does Isekai API add?
Create a custom world shape without building an entire world-generation system from scratch.
Isekai API is for datapack authors, mod developers, and pack makers. Combine terrain shapes, biome rules, and placement tools to build floating islands, shells, mountain ranges, layered worlds, or other layouts.
Shape the world
- Combine terrain primitives and choose where biomes appear.
- Set surface materials, sky, fog, and water colors.
- Place features and set-pieces such as pools, trees, and structures.
- Adapt supported ores, mobs, and structures to new heights or to an island's own surface.
These tools can be used for a new dimension or an overworld replacement. The library supplies the building blocks, rather than a finished themed world.
Try an example
Start with the floating-island datapack, then adjust its terrain rules. The Datapack Reference and example collection cover the available JSON options.
Java integrations use the public Isekai API. See the dependency and compatibility guide, and match examples to your installed release.
Test world-generation changes in a new world first. Unrelated to the Isekai Adventure modpack.

Paid commissions for videos, streams and servers. Send me your idea: kuronami.mods@gmail.com

Questions, ideas, bugs: open an issue.
MIT License. Free to use in modpacks.
Source: https://github.com/KURONAMI333/isekai-api
Bugs and questions: comment on the CurseForge page or DM @kuronami333 on X.
Project description from CurseForge.
Pick your setup
Isekai API by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Isekai API versions and loaders
isekai-api-3.0.0-neoforge-1.21.1
isekai-api-3.0.0-neoforge-1.21.1.jar
15 Nov 2026
isekai-api-2.2.0-neoforge-1.21.1
isekai-api-2.2.0-neoforge-1.21.1.jar
4 Sept 2026
isekai-api-2.1.0-neoforge-1.21.1
isekai-api-2.1.0-neoforge-1.21.1.jar
8 Aug 2026
isekai-api-2.0.0-neoforge-1.21.1
isekai-api-2.0.0-neoforge-1.21.1.jar
5 Aug 2026
isekai-api-1.1.0-neoforge-1.21.1
isekai-api-1.1.0-neoforge-1.21.1.jar
2 Jun 2026
Isekai API 1.0.0
isekai_api-1.0.0.jar
29 May 2026
Looking for an older file? The official CurseForge project page is in Resources.


