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Create Phantom project artwork

CurseForge · Minecraft mod

Create Phantom

Add package delivery functionality to Phantom.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Create Phantom release should I use?

Updated today
Latest stable file Create Phantom-1.0.3.jar
Game version 1.21.1
Loader NeoForge

Create Phantom-1.0.3.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Create Phantom required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Create Phantom-1.0.3.jar need?

Create Phantom-1.0.3.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Create first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

2 listed on this file 2 pulled in by those mods
Create Needed by Create Phantom-1.0.3.jar
required
Matching file found Matched file: Create 6.0.10 for mc1.21.1
Create: FluidLogistics Optional for Create Phantom-1.0.3.jar
optional
Matching file found Matched file: Create: FluidLogistic 1.3.2
Create: Mobile Packages Needed by Create: FluidLogistics
pulled in
Matching file found Matched file: Create: Mobile Packages 1.21.1-0.7.8
Create Factory Logistics Needed by Create: Mobile Packages
pulled in
Matching file found Matched file: Create Factory Logistics 1.6.1

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Create Phantom without breaking your instance.

Built for Create Phantom-1.0.3.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Create Phantom-1.0.3.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Create first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Create Phantom-1.0.3.jar. It opens that exact file at the source.

About this project

What does Create Phantom add?

Welcome to Create Phantom

Create: Phantom expands the package logistics system of Create, adding airborne package delivery and portable multi-channel stock management.

Send packages to a Phantom Port, launch Cargo Phantoms from belts, and manage multiple logistics networks from a single portable ticker.

Items

Cargo Phantom

A small airborne courier that can carry a Create package.

The crago phantom can be launched from a belt when the belt is fast enough and has enough effective runway length. After delivery, the empty phantom can return to a phantom port or to the player.

Phantom Port

A package port for Cargo Phantom logistics.

It can store packages and cargo phantoms, dispatch matching packages through its special output side, receive arriving packages.

Tunable Portable Stock Ticker

A portable stock ticker with switchable storage channels.

Use it to open a linked logistics network from your inventory. It can hold up to six Storage Channel Extension Cards, allowing one item to switch between multiple logistics networks.

Storage Channel Extension Card

Stores a logistics network frequency and package addresses.

Tips

Takeoff Rules

Cargo phantoms do not launch from every belt. Takeoff depends on both the belt's absolute speed and the remaining effective belt length in the belt's movement direction.

Effective belt length means the number of belt segments from the Mini Phantom's insertion position to the belt output end. A long belt can still fail to launch if the Mini Phantom is inserted too close to the exit.

belt speed belt length take off
< 16 — No
16 - 31.99 >=6 Yes
32 - 63.99 >=5 Yes
64 - 127.99 >=4 Yes
128 - 255.99 >=3 Yes
>= 256 >=2 Yes

Phantom Port Output

Place an andesite funnel on the Phantom Port's special side and connect it to a belt below the funnel. The Phantom Port will provide a cargo phantom with package only when a valid target can be found.

Manual launch Cargo Phantom

Place the cargo phantom with package on the ground and use a firework to take off.

Package Addresses

Phantom Port address matching follows Create package address rules. Text after // is treated as a comment and ignored by Create: Phantom address matching.

Compatibility

Create: Fluid Logistics

The Tunable Portable Stock Ticker can display and request fluid.

Create More Mods

Others

If you want to help translate this mod, make a pull request with the translation files.

Project description from CurseForge.

Pick your setup

Create Phantom by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Create Phantom versions and loaders

4 of 4 releases match

Looking for an older file? The official CurseForge project page is in Resources.