CurseForge · Minecraft mod
ModularMachinery: Community Edition: Complement
Add More Hatches and ME Buses to ModularMachinery: Community Edition
Quick answer
Which ModularMachinery: Community Edition: Complement release matches 1.12.2?
ModularMachinery: Community Edition: Complement mmce_complement-1.3.1.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is ModularMachinery: Community Edition: Complement required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does ModularMachinery: Community Edition: Complement mmce_complement-1.3.1.jar need?
mmce_complement-1.3.1.jar on 1.12.2. Every mod below is checked against that same setup.
Install Modular Machinery: Community Edition first. We found matching files for this game-version and loader setup. 20 come through another mod in the chain.
20 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add ModularMachinery: Community Edition: Complement without breaking your instance.
Built for ModularMachinery: Community Edition: Complement mmce_complement-1.3.1.jar on 1.12.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use mmce_complement-1.3.1.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Modular Machinery: Community Edition first. We found matching files for this game-version and loader setup. 20 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside mmce_complement-1.3.1.jar. It opens that exact file at the source.
About this project
What does ModularMachinery: Community Edition: Complement add?
MMCE Complement
MMCE Complement is an add-on for Modular Machinery: Community Edition, designed for Minecraft 1.12.2 modpacks that need more powerful multiblock structures, machine components, automation options, and scripting support.
Main Features
Attachment Module System
Upgrade existing MMCE machines with additional multiblock structures.
Attachment modules support:
- Configurable dependencies and conflicts
- Parent-child module chains
- Automatic machine-component integration
- Module-specific JEI/HEI structure previews
- Combined parent-module previews
- A dedicated structure selection and JSON export tool
- Optional MMCE upgrade compatibility
Recipes can require or forbid specific modules through CraftTweaker.
Performance Hatches
- Thread Hatches: Increase a factory's base thread count
- Overclock Hatches: Increase energy consumption in exchange for shorter recipe durations
- Accelerator Hatches: Unconditionally reduce recipe duration
- Batch Hatches: Trade longer batch duration for increased parallel processing
Thread and overclock multipliers can be configured for every tier.
Fluid and Assembly Components
- Quadruple fluid input and output hatches
- Ninefold fluid input and output hatches
- Combined item/fluid input assemblies
- Combined item/fluid output assemblies
- Smart data input assemblies
- Self-cycle assemblies for recursive and probabilistic recipes
- Optional Mekanism gas support
Specialized Automation
- ME Ore Dictionary Input Bus with whitelist, blacklist, wildcard, logical-expression, and active-pulling support
- Liquid Energizer Hatches that convert configurable fluids directly into machine energy
- Filtered Item and Fluid Output Hatches for guaranteed recipe-output separation
- Flux Networks energy input and output hatches
- ME mechanical energy and mana buses
CraftTweaker Integration
MMCE Complement extends MMCE's scripting API with module-aware recipe and controller functions:
RecipePrimer.withModule(string[] ids)
RecipePrimer.withoutModule(string[] ids)
IMachineController.hasModule(string id)
IMachineController.moduleList
Requirements
- Minecraft 1.12.2
- Minecraft Forge
- Modular Machinery: Community Edition
- GeckoLib 3
Some components are registered only when their corresponding optional dependencies are installed, including:
- Applied Energistics 2 Extended Life
- CrazyAE
- Flux Networks
- Mekanism
- Modular Magic
Documentation
Detailed configuration instructions, component registry names, attachment-module JSON examples, CraftTweaker documentation, and troubleshooting guides are available here:
When reporting a problem, please include the exact MMCE Complement, MMCE, Forge, and optional dependency versions, together with the relevant machine JSON, scripts, and logs.
Project description from CurseForge.
Pick your setup
ModularMachinery: Community Edition: Complement by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
ModularMachinery: Community Edition: Complement versions and loaders
mmce_complement-1.3.1.jar
2 Aug 2026
mmce_complement-1.3.0.jar
30 Jul 2026
mmce_complement-1.2.0.jar
26 Jul 2026
mmce_complement-1.1.0.jar
24 Jul 2026
mmce_complement-1.0.0.jar
3 Jun 2026
Looking for an older file? The official CurseForge project page is in Resources.