CurseForge · Minecraft mod
Tech Tokens
Basic mod for KnightCraft server to add technology and custom crafting to each age of the server.
Quick answer
Which Tech Tokens release should I use?
Tech Tokens techtokens-1.0.0-forge-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Tech Tokens required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Tech Tokens techtokens-1.0.0-forge-1.20.1.jar need?
techtokens-1.0.0-forge-1.20.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Tech Tokens without breaking your instance.
Built for Tech Tokens techtokens-1.0.0-forge-1.20.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use techtokens-1.0.0-forge-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside techtokens-1.0.0-forge-1.20.1.jar. It opens that exact file at the source.
About this project
What does Tech Tokens add?
Unfunctional mod that only add items and some recipes for other mods used for KnightCraft server.
This mod adds several items that remains other mods like TFC or Overgeared system to make items, but using a realistic, or atleast, more complex system of crafting to give the sensation of realistic crafting of certain items like armors, weapons or ships.
The idea of the mod is to cover from antiquity era to early modern era via mods like Small Ships, Epic Knights and its addons, Create and Kubejs for custom recipes.
As I said this is a modpack mod for a server and will not work alone.
Project description from CurseForge.
Pick your setup
Tech Tokens by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Tech Tokens versions and loaders
techtokens-1.0.0-forge-1.20.1.jar
5 Jun 2026
Looking for an older file? The official CurseForge project page is in Resources.