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Take a Seat project artwork

CurseForge · Minecraft mod

Take a Seat

20+ sitting animations for an immersive experience!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Take a Seat release should I use?

Updated 23 days ago
Latest stable file takeaseat-1.0.1.jar
Game version 1.21.1
Loader NeoForge

Take a Seat takeaseat-1.0.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Take a Seat required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Take a Seat takeaseat-1.0.1.jar need?

takeaseat-1.0.1.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Player Animation Library first. We found matching files for this game-version and loader setup.

Player Animation Library Needed by Take a Seat takeaseat-1.0.1.jar
required
Matching file found Matched file: 1.1.6+1.21.1-NeoForge

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Take a Seat without breaking your instance.

Built for Take a Seat takeaseat-1.0.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use takeaseat-1.0.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Player Animation Library first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside takeaseat-1.0.1.jar. It opens that exact file at the source.

About this project

What does Take a Seat add?

⚠️ Player Animation Library is a required dependency for this mod.

Take a Seat

Sit, lounge, and relax

Press a key and Take a Seat plays a context-aware sitting animation on your player, it figures out what you're near or holding and picks a fitting pose, then keeps your model in frame with a smooth camera. Other players see you sitting too, when they also have the mod.

Take a Seat is a from-scratch rebuild of the discontinued Sitting Plus, running on the Player Animation Library backend.

These are cosmetic animations. You don't actually mount the block — your model poses in place, and moving stands you back up.

How to use

  • Press X (rebindable in Options → Controls → Take a Seat) to sit.
  • Press it again while seated to cycle to the next variation of the current pose.
  • Move (WASD / jump / sneak / sprint) to stand back up.
  • Right-click a stair with an empty hand to snap onto it and sit (can be disabled in the config).
  • Or use the /sit command: /sit for context detection, /sit <pose> to force a pose (e.g. /sit chair), or /sit <pose> <variant> (e.g. /sit bed 2).
  • You can't sit while airborne, swimming/underwater, or riding something.

How the pose is chosen

When you press the key, Take a Seat checks these in order and uses the first match:

# Trigger Pose Notes
1 Looking at a campfire (within ~2 blocks) campfiresit Looping idle
2 Looking at a furnace (furnace / blast furnace / smoker) furnacesit Looping idle
3 Holding a sword swordsit, swordsit2 2 variants
4 Holding an axe sittingaxe 1 variant
5 Holding a shovel sittingshovel 1 variant
6 Holding a fishing rod fishing Looping cast
7 Standing on stairs chairsitting 1–4 "Sit in a chair" — 4 variants
8 Standing on a fence fencesitting 1–2 Perched higher, 2 variants
9 Standing on a bed bedlyingdown 1–3 Lie down, 3 variants
10 Standing on a bottom slab chairsitting 1–4 Treated as a chair
11 Standing on a carpet Ground poses Treated as floor
12 Standing on a #takeaseat:sittable block chairsitting 1–4 Datapack-defined chairs, incl. modded
13 Anywhere else (ground) kneesitting, buttsit, buttsit2, kneeleaning Default, 4 variants

Because the list is checked top-down, what you're looking at or holding wins over what you're standing on, holding a sword while standing on stairs gives you the sword pose, not the chair pose. Empty your hand and look away from campfires and furnaces to get the stair, fence, bed and ground poses.

That's 20 hand-made animations in total, cycled per category by tapping the key again.

Camera

  • Auto third person — sitting flips you to third person so you can see the pose (toggle: enableThirdPersonOnSit). Standing restores your previous view.
  • Focus on the model — the camera eases downward while seated so the sitting body stays centered (toggle: enableSitCameraFocus, distance: cameraFocusOffset).
  • Your F5 is respected — once you're seated you can change view freely, and cycling through poses will not snap the camera back.

Configuration

Edit config/TakeASeatConfig.json, created on first launch:

Option Default Description
enableClickToSit true Right-click stairs with an empty hand to sit on them
enableThirdPersonOnSit true Switch to third person while sitting
enableSitCameraFocus true Smoothly lower the camera to focus on the seated model
cameraFocusOffset 0.55 How far (in blocks) to lower the camera while sitting
onlyLowerCameraInFirstPerson false Only apply the camera lowering effect in first person
enableAfkSit false Auto-sit after being idle — off by default, as it was non-functional in the original Sitting Plus
afkSitDelaySeconds 60 Idle seconds before AFK auto-sit triggers

Multiplayer

Take a Seat syncs poses to other players: when you sit, your client tells the server, which relays it so everyone running Take a Seat mirrors your animation.

The mod should be installed on the server and on each client that wants to see the animations. Players who were already sitting when you join are synced to you automatically — no need for them to stand and sit again.

For datapack and modpack makers

Make any block sittable — it'll use the chair pose — by adding it to the #takeaseat:sittable block tag. Create data/<your_pack>/tags/block/sittable.json:

{
  "replace": false,
  "values": [
    "mymod:fancy_chair",
    "minecraft:lectern"
  ]
}

Bottom slabs and carpets are recognised automatically, so you only need the tag for extra or modded blocks.

Downloads

Requires: Player Animation Library

I will be fixing bugs across various versions, but the most maintained port is still 26.2 fabric.

FAQ

Q: Do I need this on the server?

Only if you want other players to see your animations. Install it on the server and on every client that should see people sitting.

Q: What happens if another player doesn't have the mod?

They simply won't see the animation. Nothing breaks for them, and nothing breaks for you.

Q: Am I actually sitting on the block?

No. The poses are purely cosmetic — you don't mount anything, and any movement stands you back up.

Q: Can I use your mod in a modpack?

Yes, feel free to include it.

Q: Can I repost your mod to another site?

No, you cannot.

Credits Donate

Patreon Ko-fi

Discord X GitHub YouTube Modrinth

Project description from CurseForge.

Pick your setup

Take a Seat by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

9 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Take a Seat versions and loaders

16 of 16 releases match

Looking for an older file? The official CurseForge project page is in Resources.