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DayLight Zombies project artwork

CurseForge · Minecraft mod

DayLight Zombies

Spawns zombies around players during the day and makes zombies weaker in the day. Super performance friendly. Super configurable. Spiritual Successor to day zombies.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which DayLight Zombies release should I use?

Updated today
Latest stable file daylightzombies-1.2.0.jar
Game version 1.20.1
Loader Forge

DayLight Zombies daylightzombies-1.2.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is DayLight Zombies required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does DayLight Zombies daylightzombies-1.2.0.jar need?

daylightzombies-1.2.0.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Quantified API first. We found matching files for this game-version and loader setup.

Quantified API Needed by DayLight Zombies daylightzombies-1.2.0.jar
required
Matching file found Matched file: quantified api-omni-2.2.0.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add DayLight Zombies without breaking your instance.

Built for DayLight Zombies daylightzombies-1.2.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use daylightzombies-1.2.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Quantified API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside daylightzombies-1.2.0.jar. It opens that exact file at the source.

About this project

What does DayLight Zombies add?

Daylight Zombies

Daylight Zombies is a simple mod that spawns zombies durning the day and makes them weaker in the day too, It can be customized to your liking and its super performance friendly.

Zombies are weaker in the day aswell their stats are cut down 20% by their original stats (configurable) and this function can be turned on and off by the config file.

The mod does protect zombies from daylight and spawns them! Only for 1.2.0 and up!

Config Preview

[spawning]

#Max number of daylight zombies allowed near a single player at once

#Range: 0 ~ 100

maxZombiesPerPlayer = 15

#Radius (blocks) around a player to count existing zombies and spawn new ones

#Range: 4.0 ~ 256.0

spawnRadius = 128.0

#Minimum distance (blocks) from the player a zombie can spawn

#Range: 1.0 ~ 256.0

minSpawnDistance = 64.0

#How often (in ticks, 20 = 1 second) to run the spawn check. Higher = lighter on performance

#Range: 20 ~ 12000

spawnCheckIntervalTicks = 100

#Chance (0.0 - 1.0) a spawn attempt succeeds each time the check runs for a player

#Range: 0.0 ~ 1.0

spawnChance = 1.0

#If true, zombies only spawn at positions that can see the sky

requireSkyVisible = false

#Entity IDs this mod may spawn

mobList = ["minecraft:zombie"]

#Allowed dimensions. Empty means all dimensions not denied

dimensionAllowlist = []

#Denied dimensions. This takes priority over the allowlist

dimensionDenylist = []

#Allowed biomes. Empty means all biomes not denied

biomeAllowlist = []

#Denied biomes. This takes priority over the allowlist

biomeDenylist = []

#Per-dimension multipliers as dimension_id=multiplier

dimensionMultipliers = ["minecraft:overworld=1.0"]

#Prevent spawning in ocean biomes

disableInOceans = true

#Prevent spawning in mushroom field biomes

disableInMushroomFields = true

#Respect the dedicated server spawn-protection radius

respectSpawnProtection = true

[behavior]

#If true, zombies spawned by this mod during the day get weakened stats

daylightWeaknessEnabled = true

#Percent to reduce max health, attack damage, and movement speed of zombies spawned by this mod during the day. Only applies if daylightWeaknessEnabled is true. 0 = no reduction, 100 = fully weakened

#Range: 0.0 ~ 100.0

daylightWeaknessPercent = 20.0

Permissions & Licensing

  • You can freely use this mod in your modpack.
  • You cannot modify this mod then redistribute the modified version.

Copyright © 2026 Uncool Labs. All rights reserved.

Project description from CurseForge.

Pick your setup

DayLight Zombies by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

DayLight Zombies versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.